DEEP ROCK GALACTIC: ROGUE CORE is a 1-4 player co-op FPS action roguelite featuring sci-fi dwarves, alien horrors and procedurally-generated caves. Join the elite dwarven Reclaimers and fight through perilous mining facilities infested with deadly Core Spawn. For Rock and Stone!
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Expérience de jeu | Deep Rock Galactic: Rogue Core - Closed Alpha Gameplay Trailer
Extrait | Deep Rock Galactic: Rogue Core - Teaser
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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Early Access lets us collect players’ feedback at a point in development where it’s much easier to incorporate into the game. If something really works, or really doesn’t work, we’d like to know about it with enough time and flexibility to make the necessary changes. We feel that connecting with players like you during Early Access helps us make Rogue Core the best game it can be. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« We expect Rogue Core to be in Early Access for 18 to 24 months. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« Based on our experience with Deep Rock Galactic, our Early Access approach will focus on adding new features and content, based on your feedback and our own observations of how people play the game. Each new feature will be tweaked, balanced and polished as it’s added. So the main difference between Early Access and our full release will be the game’s breadth and depth – not quality. We’d like everything to be well-oiled and functional from the start. »

Quel est l'état actuel de la version en accès anticipé ?

« We don’t have an Early Access build ready yet, or a release date announced. But when that time comes, you can expect a fully playable, polished game. It’ll just get bigger and better from there.

Along the way, we’ll be running closed alpha tests for those interested in trying early prototype versions of the game as we work our way toward Early Access. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Compared to an eventual 1.0 release, the game’s price in Early Access will be reduced because it’s still not the final product. Whenever we get to a 1.0 release, we’ll raise the price a bit to reflect the content and features that have been added since Early Access. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« We like community feedback. The best way to get in touch with us is through our Discord server, which is also where we organize regular playtests for fans and community members. All feedback, whether positive or negative, helps us steer our development process and ultimately make a better game.

If you’ve got some feedback you want to share with us, you can:
  • Reach out through Discord
  • Write us an email via the Ghost Ship Games website
  • Holler at us during our weekly dev livestreams
  • Send an old-fashioned paper letter to our office

We look forward to hearing from you.  »
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FAQ

How is DRG: Rogue Core different from Deep Rock Galactic?

The main difference is the roguelite game structure. In short, this means that you start each mission with only the most basic equipment, and you collect random upgrades, gear and abilities as you go. This makes for lots of variety in your build, and the potential for extremely powerful upgrades and synergies.

In Rogue Core, the difficulty will also increase drastically as you progress in a mission, contrary to Deep Rock Galactic where the difficulty is more consistent from mission start to mission end.

Is this game a Roguelike or Roguelite?

While ‘Roguelike’ is often used broadly for all kinds of games that have “runs”, “builds” and random upgrades, we deliberately use the term Roguelite to indicate that there will be a meta gameplay system with permanent character progression that carries over between missions.

How is Rogue Core approaching the co-op gameplay as a roguelite?

We are taking on the “co-op first” mentality for Rogue Core, just as we did for Deep Rock Galactic. Since the core gameplay builds on DRG, it will inherently also feature all the known co-op mechanics like traversal tools, weapon synergies and laser pointer shouts, not to forget the good old “Rock and Stone”. On top of this, we’re experimenting with co-op mechanics specifically focused on making a “team build” on the fly, and not just 4 individual builds.

Why isn’t Rogue Core just an expansion of Deep Rock Galactic?

There are two main reasons for this.

  • We felt making it a DLC would limit the game’s potential. When we started working on Rogue Core as a prototype project, we quickly realized that we’d really have to dial down our scope and ambitions if we wanted it to all fit into Deep Rock Galactic. It’s been much more motivating (and fun) to explore new gameplay systems, art directions, weapons and damage mechanics when we don’t have to ‘justify’ or balance it with regular Deep Rock Galactic. There’s a lot we want to explore here, and we just couldn’t do that within the confines of a traditional DLC.

  • You can’t do Early Access with a DLC. Early Access is a really important way for us to shape the game according to community feedback, and there’s no way to do that with DLC for an existing game. Deep Rock Galactic wouldn’t have been the success it is without a healthy Early Access run, so we wanted the same development experience with Rogue Core. For more of our thoughts and feelings about Early Access, check out the ‘Early Access’ section up above.

When do you plan to release Rogue Core?


It’s expected to be released into Early Access towards the end of 2025. But take that with a grain of red sugar.

What will the price be? Will it be cheaper if I own Deep Rock Galactic?

The price is undecided. We will likely create a bundle, so all Deep Rock Galactic owners will get a discount.

--

[FAQ last updated April 2025]

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À propos de ce jeu

DEEP ROCK GALACTIC: ROGUE CORE is a spinoff of Deep Rock Galactic with a roguelite twist. The roguelite element means you start each mission with only the most basic equipment, and cooperatively build up powers, weapons and abilities as you go. Each run requires you to think on your feet and work with your team to put together the most powerful builds you can.

All deep mining operations on Hoxxes have suddenly gone dark. An enormous transient disturbance has cut off all contact with our dig sites. Ever since The Grayout, nothing gets in or out.

The Deep Rock Galactic Corporation needs our mining facilities secured and operational immediately. Conventional measures don’t seem to be working.

That’s why we’re sending in the Reclaimers.


The Reclaimers are Deep Rock Galactic’s elite security force. Planetary mining is a dangerous business, after all. The pickaxe is a noble tool, but there are times when it must become a weapon.

Throughout the years, the Company has called on the Reclaimers when a situation requires a little applied force. When negotiations aren’t an option. When all else fails.

Join the Reclaimers and experience a new arsenal of advanced weaponry, cutting-edge equipment and experimental biomedical enhancements available only to the Company’s finest. 

Find out why the Reclaimers get sent in when nobody else can do the job.

We’re sending you down to the lowest depths the Company has ever reached. These subterranean landscapes are largely uncharted territory. We’re counting on you to gather critical intel on these extreme environments close to the planet's core. 

The Grayout Barrier disables most of our technology on contact, so you’ll be heading in with only your pickaxe. You’ll have to scrounge any weapons and equipment you can find within the mining facility, and craft enhancements by harvesting the wunder-mineral Expenite.

You’ll need to rely on your wits and weaponry. Collect guns, gear and personal upgrades along the way, and wield your game-changing Reclaimer Gauntlers in the heat of battle. Build your arsenal on the fly, experiment with lethal new combinations and get stronger as you go.

Down here, swift decisions and unflinching force are your keys to survival. Fight through the mines and pacify any resistance you may encounter. Time is of the essence – the longer you stick around, the higher the pressure.

You’ll be deployed in teams of four operatives, and close cooperation is essential. Work together, or die alone.

The inhospitable depths of Hoxxes are home to a horrific new class of creature: the Core Spawn. We don’t know much about them, but one thing is certain: these creatures are more aggressive, resilient and intelligent than anything we’ve encountered before.

Management considers the Core Spawn to be a critical threat to our continued operations. Confront and dispatch them with extreme prejudice.

Coming back alive is only the beginning. Build, upgrade, and master your craft to make your Reclaimer a legend of the deep.

Extensive class customization, character progression, endless build combinations and infinite depths of procedurally-generated caves make for limitless mayhem. 

No two missions are alike – Dive, dig, and dive again.

Think you’ve got what it takes to brave the depths? Wishlist Rogue Core and contact a local Reclaimers recruiting station today.

THE RESOLUTE. THE RELENTLESS. THE RECLAIMERS.

Description du contenu pour adultes

Voici la description de l'équipe de développement à propos du contenu du produit :

Violence, Use of Alcohol, Strong Language

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10 64 Bit
    • Processeur : Intel Core i5, 7th gen or AMD Ryzen 5 1500X
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 970 or AMD Radeon 290
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 9 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
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