Born In Reverie is a A slow-burn, narrative-heavy RPG. Experience Dani and the Guardians' story as they defend their home from the Beasts. Delve deep into the mountains to fight the beastly scourge, explore Dani's peculiar dreams, and discover the reason to keep moving forward.

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Об этой игре

Take up arms against the Beasts with impactful and gratifying back-and-forth combat. Use the Guardians' diverse abilities and skills to land exciting Critical Hits, causing the party to enter the Inspired state for 3 turns where they are faster, deal more damage, and are resilient to negative statuses. You'll know you've landed a Critical Hit when a character cuts in, and the music ramps up in volume and intensity!

Gameplay Features

  • An Evolution of Critical Hits in Turn-Based Combat

  • Unique character Skills and Guardian Abilities

  • Class Progression and unlocking New Classes

  • Dynamic Music in battle

  • Dungeon Exploration

Experience the stories of a people born in perpetual servitude towards one goal: defeating the Beasts. For as long as we can remember, the Beasts have risen from the mountains, and for as long as we can remember, we have deigned to destroy them. With a seemingly never-ending struggle, what can keep you going?

World and Narrative

  • A Modern take on RPG storytelling from a Small Indie Developer

  • Carefully crafted and Detailed Lore in a Unique Fantasy setting

  • An Appropriately sized world and Concise JRPG story

  • Evolving NPC Stories

Experience the story through the eyes of newly graduated Guardian Dani Fey, along with her friends and comrades. Oftentimes too brash and sarcastic for her own good, Dani will need to balance the grueling and monotonous duties of being a Guardian while struggling to retain her sense of self.

Characters and Art

  • Anime styled character art

  • Crisp Pixel art sprites with Realistically Rendered environments

  • A Comprehensive and Distinguished soundtrack

Информация об ИИ-контенте

Вот как разработчики описывают контент в игре, сгенерированный ИИ:

When Born In Reverie is released in full, around 5% of the code base will be AI generated snippets. All illustrations, UI elements, soundtracks, dialogue, sprite designs, etc. will be human-created.

-AI image generation was used for ideation on a small number of designs. What this actually means in practice is that AI images were created, modified, and then sent to real artists to serve as reference material in their work. The final illustrations and designs, were created by artists.

-To improve productivity, the development of Born in Reverie utilized AI tools for coding/programming support, and AI scaling algorithms to up/down sample a small number of human-created assets. Born in Reverie DOES NOT live produce anything in-game via AI generation.

-As an indie developer, I am unable to supervise the work of all the freelancers I work with and cannot guarantee their work is entirely AI free. If anyone I work with is found to produce content with significant AI usage, I will be removing their content and credits from the game and replacing their content with proper human artistry.

Above all else, Born in Reverie values human artistry and seeks to create something genuine and authentic for players to experience.

Описание контента для взрослых

Разработчики описывают контент так:

Born in Reverie contains mild language and violence, alcohol use, sexual references, and depictions of self-harm.

Системные требования

    Минимальные:
    • ОС: Windows 10 or higher
    • Процессор: 4 cores, 2.0 Ghz or higher
    • Оперативная память: 2 GB ОЗУ
    • Видеокарта: Nvidia GeForce GTX 750 or equivalent
    • DirectX: версии 9.0
    • Место на диске: 2 GB
    • Звуковая карта: Any
    • Поддержка VR: NA
    • Дополнительно: Steam Deck compatible
    Рекомендованные:
    • ОС: Windows 10 or higher
    • Процессор: 6 cores, 2.5 Ghz or higher
    • Оперативная память: 4 GB ОЗУ
    • Видеокарта: Nvidia GeForce GTX 950 or equivalent
    • DirectX: версии 10
    • Место на диске: 2 GB
    • Звуковая карта: Any
    • Поддержка VR: NA
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