A lunar-lander-style idle game: pilot your own rocket to mine real periodic table elements, refine them into products, and automate routes that keep earning while you're away. No prestige, no resets, no ads, no microtransactions.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game requires balancing of resources, missions, etc. It is hard to predict how different players will progress, how fast they will unlock things, etc.

The game has statistics sent to server (disclosed when first opened and in privacy disclosure, also possible to be disabled) that can help me with overall progression (anonymously).

Hopefully some players will be also keen to join discord and reddit, being able to provide more specific feedback on what needs improvement and what's a winner.”

Approximately how long will this game be in Early Access?

“Depends on feedback. I would hope to release early 2027 even if some advanced mines are missing (the game can be expanded later). The goal right now is to reach "Alkali Metals" ... we can expand the game as we see fit beyond that (not sure how to expand beyond superheavies, that might be a hard limit of how much we can provide new content).”

How is the full version planned to differ from the Early Access version?

“The initial full version should have a few more missions or boons as deemed necessary for the player to reach the end game (alkali metals). Some builds might get very slow, needing "hints" to progress, so we may add mission nodes to add such hints.

We have several future ideas in mind (and feel free to send us new ones), but we want to first focus in making sure the current content can be progressed before introducing new one.

We may introduce new content if we think some players are already at that stage, but will depend on the feedback we gather during pre-release.”

What is the current state of the Early Access version?

“Fully playable, no major bugs expected (crashes, soft locks, etc). If anything feels like blocking progress (except a bit of time, as it is an idle game) please let us know.”

Will the game be priced differently during and after Early Access?

“The pricing as of now is free. We plan on adding a single-purchase at alkali metals when we expand the game (probably as DLC but mechanics not defined yet).

If you like the game, join our socials because if we start pricing it, we would love to give a free copy for anyone who joined before the release of the game.”

How are you planning on involving the Community in your development process?

“We are open for suggestions, but keep in mind that new features will be considered for a later version, right now we want to polish the content it is already in.

Inside the game you will find links to our socials.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

Mine the periodic table. Pilot your own rocket — then let your routes run themselves while you're away.

  • Fly it yourself. Lunar-lander-style flight — thrust, rotate, manage fuel, stick the landing — not just a progress bar.

  • Mine real elements. Collect atoms straight off the periodic table across mines scattered around the planet, then refine them into substances and products.

  • Periodic table. Every mine is a genuine element — atomic number, symbol, mass, and real chemical family — revealed as you discover it. Play your way into actually learning some science.

  • Build a production chain. Forge, Refine, and manufacture at your Command Centre as you unlock new buildings.

  • Automate your routes. Record a flight path once and let it fly itself while you're offline — then upgrade your rocket and fly it again to push your automated gains even higher.

  • Take on missions. Work through Mission Control's milestones to unlock new mines, features, and perks.

  • No prestige, no resets. Everything you build stays built.

  • No ads. No "premium currency" with microtransactions. Ever.

No AI Art warning: most of the art in this game was made by the developer's kids... their dad thinks it's the best but opinions may vary!

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • DirectX: Version 11
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Quad-core 2.5 GHz
    • Memory: 8 GB RAM
    • DirectX: Version 11
    Minimum:
    • OS: macOS 12 Monterey
    • Memory: 4 GB RAM
    • Graphics: Metal-capable GPU
    Recommended:
    • OS: macOS 13 Ventura or later
    • Memory: 8 GB RAM
    • Graphics: Metal-capable GPU
    Minimum:
    • OS: 64-bit Linux, glibc 2.31+
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2
    Recommended:
    • OS: Ubuntu 22.04 or equivalent
    • Memory: 8 GB RAM
    • Graphics: Vulkan-capable GPU
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