A deep sea adventure for 1-6 players set far from the surface in an alien sea. Fight, befriend, and study your environment to unlock specialised mutations and tailor ecosystems in which you thrive. Spread Light beneath the Twilight Zone!
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Data lansării:
1 ian. 2026
Dezvoltator:
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În curând în acces timpuriu

Dezvoltatorii acestui joc intenționează să-l lanseze ca un proiect în curs de dezvoltare, care va evolua pe baza feedbackului primit de la jucători.

Notă: jocurile aflate în acces timpuriu nu sunt complete și se pot schimba sau nu pe viitor. Dacă nu ești dornic să joci acest titlu în stadiul său actual, atunci ar trebui să aștepți pentru a vedea dacă jocul va ajunge într-un stadiu mai avansat al dezvoltării. Află mai multe

Ce au de spus producătorii:

De ce Acces Timpuriu ?

„I am currently the only developer of this game. I work on it in my free time, and getting more people engaged in the development process would be very helpful and fun!”

Aproximativ cât timp se va afla acest joc în Acces Timpuriu?

„Difficult to say, but there are lots of core features left to implement and I do not think that the full release will be closer than 3 years from now.”

Ce diferențe vor fi între versiunea completă, finală și cea aflată în Acces Timpuriu?

„The Early Access is currently not ready to be played, as I have yet to add some things, polish and combine the seperate systems and features I have into a solid gameplay loop. What will be present on the early alpha release are atleast the following features:

* Character Creation - Facial hair/hair-styles (25 to mix and match) and sliders for sizes on different body parts.
* Map Generation - 2 different biomes, one with soft and one with hard bottom.
* Combat - on the seafloor and in the water, against crabs, fish and worms (three enemies with vastly different behaviours).
* Weapons - a dagger, a spear, and a speargun.
* Echosystem establishment - at least 3 different algae to plant (grass algae, bullwhip kelp, and sawtooth kelp), one invasive species (sea urchin), and one recruitable species (something triggerfish-like).
* Resource management - Health, stamina, soft tissue (for algae planting, healing and taming), hard tissue (for hard structures such as weapons).
* Online co-op.

For the full release I would like to add:

* More character creation options
* Clothes.
* Inventory management
* Talent trees for three different classes to mix and match between. One focused on pets, one on mutations, and one on handheld weapons.
* Player mutations such as pincers, mermaid tails and tentacles, and a system for unlocking them.
* More weapons and abilities such as "poisonous ink spray" and "piranha swarm".
* Atleast 4 more biomes - seamounts, marine trenches, brine mires and worm plains.
* Atleast 1 boss per zone, and concequences within the world when overcoming them.
* A whole lot of more species to fight and recruit to your echosystems.
* Coral structures to build - for farming, storage, protection, NPC shelter, and more!
* Some graphical reworks to improve overall coherency and quality”

Care este starea actuală a versiunii aflate în Acces Timpuriu?

„Not accessible, as I have yet to polish and combine the separate systems and features I have into a solid gameplay loop. The currently existing systems and features are most of the ones I mentioned in the previous answer:

* Character Creation - Facial hair/hair-styles (25 to mix and match) and sliders for sizes on different body parts.
* Map Generation - 2 different biomes, one with soft and one with hard bottom.
* Combat - on the seafloor and in the water, against crabs, fish (no worms yet).
* Weapons - a dagger (spear, speargun are not yet implemented).
* Echosystem establishment - at least 3 different algae to plant (grass algae, bullwhip kelp, and sawtooth kelp), one invasive species (pet recruitment not implemented yet).
* Resource management - Health, stamina, soft tissue (for algae planting, healing and taming), hard tissue (for hard structures such as weapons).
* Online co-op.

Hopefully I will consider it ready for early alpha release before 2024.”

Va avea jocul aflat în Acces Timpuriu un preț diferit față de versiunea finală?

„Yes. To partake in early access is incredibly valueable to me, so any who is kind enough to do so will get the game cheaper than when it comes to full release.”

Cum dorești să implici comunitatea în procesul tău de dezvoltare?

„Through social media (mostly Instagram and Facebook for the time being) and Steam.”
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Nu este disponibil în limba: Română

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Acest joc nu este încă disponibil pe Steam

Dată de lansare planificată: 1 ian. 2026

Acest joc este planificat să fie disponibil în aproximativ 1 an

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Despre acest joc

Descended is an action RPG that treats ideas of deep sea settlements and genetic manipulation.

The player's avatar is a human who has recently arrived at the bottom of an alien sea with one task in mind - to survive and keep revolutionary science safe from evil men on the planet's surface. This new science is also the key to survive the abyss, as it allows the player avatar to swiftly morph its body, alter genes, and tailor ecosystems. The seafloor is procedurally generated and will contain biomes such as Volcanic Trenches, Brine Mires, Worm Plains, and Seamounts.

In addition to the fun and games, Descended intends to incorporate and passively teach marine and environmental science by weaving gameplay mechanincs around concepts such as "marine snow", "source populations" and "invasive species". Its flora and fauna will be inspired by Earth's.

Descrierea conținutului pentru adulți

Dezvoltatorii descriu conținutul astfel:

There's a horror element when you venture into the darkness in Descended. You might get lured by an anglerfish or ambushed by a burrowed worm, and they can be scary. This is currently not in the build.

Cerințe de sistem

Windows
macOS
    Minim:
    • SO: Windows 11
    • Procesor: Intel i5-9300H CPU @ 2.40GHz (8 CPUs), ~2.4GHz)
    • Memorie: 16384 MB RAM
    • Grafică: NVIDIA GeForce GTX1660 Ti
    • DirectX: Versiune 11
    • Stocare: 2 GB spațiu disponibil
    • Placă audio: Realtek (R) Audio
    • Note adiționale: Have not tried with lower specs.
    Minim:
    • SO: macOS 13
    • Procesor: M1
    • Memorie: 16 GB RAM
    • Grafică: 8 cores
    • Stocare: 2 GB spațiu disponibil
    • Placă audio: Built-in
    • Note adiționale: Have not tried with lower specs.
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