Conquer the enemy's castle! Seize all the islands! "War Of Castles" is a real-time strategy game themed around warfare. Players must lead their soldiers to capture castles on the islands and claim the entire island as their own. However, be wary of enemy backstabs as you assault their castles!
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are very eager to listen to and incorporate players' ideas and suggestions! That's why we are using an early access approach to continually update and improve the game, expanding its gameplay and depth. By launching early access, we can involve players sooner, helping us create a more outstanding and complete game.”

Approximately how long will this game be in Early Access?

“The early access period is expected to last for 4-6 months. During this time, we will continuously update players on the game's progress and release plans based on their feedback.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will include more buildings, units, and additional game levels. We also plan to introduce new modes to enhance the game's enjoyment. Throughout the update process, we will continuously balance the difficulty and optimize for bugs and other issues.”

What is the current state of the Early Access version?

“The current early access version includes 13 types of buildings, 6 types of units, and around 60 levels of gameplay content for players to enjoy.”

Will the game be priced differently during and after Early Access?

“The price will remain unchanged after the early access period ends.”

How are you planning on involving the Community in your development process?

“We will continue to monitor feedback from the Steam community and reviews, eagerly listening to suggestions and bug reports from the community. Together with the players, we aim to create an even better game.”
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About This Game

This is a real-time strategy game where players need to control the red castle on the map and send troops to occupy the enemy castle. But when you send troops, other castles may take advantage of the situation, so be very cautious in every move. In this game, you can also showcase your skills, design and upload your own map, and compete with other players.

Game content:
  • 40+single player levels
  • 8 types of buildings
  • 4 types of terrains
  • 5 types of units
  • 1000+ player customized maps, and growing everyday
  • Map Editor

  • Map collection, comments, and sharing functions

  • pvp mode, challenge with your friends


5 types of building:
Tower
Production speed: Slow
Capacity: 20
A small city that can only accommodate a small population, usually used as a front post or gathered by various villages


Fort
Production speed: Medium
Capacity: 30
A small or medium-sized city that can accommodate a general population, usually with unique local customs, is a good place for tourism.


Castle
Production speed: Fast
Capacity: 40
A very prosperous city that can accommodate a large population, usually the capital city or major city of a country, or a large military garrison.


Cannon Tower
Target Type: Soldier
Damage: 3
HP: 20
A kind of architecture developed in a country with a concentrated craft industry that can fight surrounding enemies. It's perfectly designed and can accommodate 20 people, each of whom has their own duties. However, the designers seem to have forgotten the concept of redundancy, so one person is not enough to play a role


Catapult
Target Type: Building
Damage: 7
HP: 20
A type of architecture invented in a country where artisans gather, capable of striking far away places regardless of terrain, capable of striking various buildings with great force. However, it has the same disadvantages as the arrow tower, and the biggest disadvantage is that it is extremely difficult to assemble and move. You should not expect to move it during combat.


Stable
soldier Type: Cavalry
Damage: 7
HP: 20
There are many horses raised here, and soldiers can learn horsemanship here and tame a horse as their mount.


Shipyard
soldier Type: Ship
Damage: 7
HP: 20
The maritime country invented shipbuilding technology, and this building is where this technology is practiced. Building ships is just a major project that requires thirty people to start making.


Port
HP: 20
Ships need to be docked in a port or shipyard to avoid grounding. A port is the place where ships dock and is a very important building for naval warfare

System Requirements

    Minimum:
    • OS: windows 10
    • Memory: 500 MB RAM
    • Storage: 500 MB available space
    Recommended:
    • OS: windows 10
    • Memory: 2000 MB RAM
    • Network: Broadband Internet connection
    • Storage: 2000 MB available space

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