A multiplayer sport where the goal adapts to stop you. No aim assist. No randomness. Just ball physics, hero abilities, and a target that gets harder to break the closer you get to winning.

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Geplande uitgavedatum: 2027

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Over dit spel

Trivals

Some games let you get away with bad positioning, lucky shots, or carrying alone.

Trivals doesn’t.

Trivals is a 3v3 competitive hero-sport built around real ball physics, team coordination, and mechanical skill. Every pass, bounce, interception, and shot is based on movement and timing.

There is no auto-aim.
If you miss, it’s on you. If you score, you earned it.

To win, your team must charge the Elderball by passing it between teammates. Once powered up, you can launch it at the enemy Guardian a massive living creature that fights back and becomes harder to defeat as the match goes on.

If you want a competitive game that rewards teamwork, positioning, and mastery, this is it.

PASS TO CHARGE: Teamwork Wins Matches

In Trivals, you cannot play solo and expect to win.

The Elderball only charges when your team passes it between players. No passes means no power. If you want to score, you need to work together.

A charged ball is your team’s weapon. Build energy through coordination, then use it to hit the enemy's guardian.

STRIKE THE GUARDIAN'S WEAK POINTS

Once charged, the ball becomes a heavy projectile. Hurl it with precision at the enemy’s Towering Guardian. Aim for the glowing runes and unleash a devastating impact that shatters stone and magic alike.

INTERCEPT & RESET: Defense Can Change Everything

Defense in Trivals is active and skill-based.

You can intercept a charged shot before it reaches your Guardian, but that is not your only option. Skills can also hit the ball, letting players block, deflect, or disrupt enemy attacks at the right moment.

One strong defensive play can stop the shot, remove the enemy’s pressure, and turn the fight back in your favor.

THE GUARDIAN FIGHTS BACK

The Guardian gets stronger when you damage it.

Each weak point you break levels it up, unlocking new abilities and increasing its damage. As your team gets closer to winning, the Guardian becomes a bigger threat and the match gets more intense.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 (64 bit) or Newer (64 bit) Windows OS
    • Processor: 2.1 GHz Quad core
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1650, AMD equivalent
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 3 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 (64 bit) or Newer (64 bit) Windows OS
    • Processor: 3.0+ GHz Quad Core
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce RTX 2060, AMD equivalent, or better
    • DirectX: Versie 12
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 3 GB beschikbare ruimte
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