Game Designer & Maker is a cross-platform 2D game development software aimed at independent game makers. It doesn't require coding skills. You can export(permanent function) the finished games as executable files for PC, Mac and Android, and you own 100% of the copyright.
Reseñas generales:
Variadas (15) - El 53 % de las 15 reseñas de los usuarios sobre este software son positivas.
Fecha de lanzamiento:
14 AGO 2023
Desarrollador:
Editor:
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Game Designer & Maker is a cross-platform 2D game development software aimed at independent game makers. It doesn't require coding skills, enabling you to create games of any genre. You can export the finished games as executable files for PC, Mac(permanent function), and Android, and you own 100% of the copyright, allowing you to publish and sell them online freely.

P.S This is developed by individual independent programmer, not like big companies to provide rich material and template, our feature is small software itself and flexible development mode (make game type is not limited by the template type, the old version had users surprised me with polygon function produced a simple 3D game), and because is the first development of PC software, details may be lacking, but the future I will continue to develop optimization, thank you for your support :D

Software Functions:
Universal 2D game development tool, not limited to game types.
Built-in keyframe animation editor, skeletal animation editor, and skinning animation editor.
Built-in physics engine, simulating realistic physical motion, collision, and rebound effects.
2D map editor + 2.5D map (isometric map) editor, and map tiles support animation effects.
Powerful particle effect editor, in addition to creating traditional particle effects such as fire, rain, and snow, you can also render animations themselves as particles (e.g., a full screen of flying birds, swimming fish, or crawling zombies).
Lighting editor, combined with the built-in normal map editor, can create very cool real-time lighting effects.
FXs editor, can create various advanced effects (e.g., real-time fire, fog, rainbows, lasers, water ripples, etc.).
AI Editor, if the above functions are used to create the "skin" of a game, the AI editor is used to create the "soul" of the game. Proficient use of the object AI editor allows you to create games and templates of any type.
Scene editor, the last editor you will use, placing the animations and objects you have created into the scene, and clicking the run button, a game is completed.
Finally, after the game is completed, you can export it as an executable program for PC, Mac(permanent function), and Android platforms. Then, you can share it with your friends or publish it on various platforms and enjoy the pleasure of game development.

Requisitos del sistema

Windows
macOS
    Mínimo:
    • SO *: Microsoft Windows 8.1
    • Procesador: Intel compatible Dual Core CPU
    • Memoria: 1 GB de RAM
    • Gráficos: OpenGL 3-compliant onboard graphics
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 1 GB de espacio disponible
    Recomendado:
    • SO: Microsoft Windows 10
    • Procesador: Intel compatible Quad Core CPU
    • Memoria: 8 GB de RAM
    • Gráficos: OpenGL 3-compliant onboard graphics
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 16 GB de espacio disponible
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.
    Mínimo:
    • SO: macOS 10.13
    • Procesador: Dual Core CPU
    • Memoria: 1 GB de RAM
    • Gráficos: OpenGL 3-compliant onboard graphics
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 1 GB de espacio disponible
    Recomendado:
    • SO: macOS 10.15
    • Procesador: Quad Core CPU
    • Memoria: 8 GB de RAM
    • Gráficos: OpenGL 3-compliant onboard graphics
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 16 GB de espacio disponible

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