Game Designer & Maker is a cross-platform 2D game development software aimed at independent game makers. It doesn't require coding skills. You can export(permanent function) the finished games as executable files for PC, Mac and Android, and you own 100% of the copyright.
Todas as análises:
Neutras (15) - 53% das 15 análises de usuários deste software são positivas.
Data de lançamento:
14/ago./2023
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Indisponível em Português (Brasil)

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Sobre este software

Game Designer & Maker is a cross-platform 2D game development software aimed at independent game makers. It doesn't require coding skills, enabling you to create games of any genre. You can export the finished games as executable files for PC, Mac(permanent function), and Android, and you own 100% of the copyright, allowing you to publish and sell them online freely.

P.S This is developed by individual independent programmer, not like big companies to provide rich material and template, our feature is small software itself and flexible development mode (make game type is not limited by the template type, the old version had users surprised me with polygon function produced a simple 3D game), and because is the first development of PC software, details may be lacking, but the future I will continue to develop optimization, thank you for your support :D

Software Functions:
Universal 2D game development tool, not limited to game types.
Built-in keyframe animation editor, skeletal animation editor, and skinning animation editor.
Built-in physics engine, simulating realistic physical motion, collision, and rebound effects.
2D map editor + 2.5D map (isometric map) editor, and map tiles support animation effects.
Powerful particle effect editor, in addition to creating traditional particle effects such as fire, rain, and snow, you can also render animations themselves as particles (e.g., a full screen of flying birds, swimming fish, or crawling zombies).
Lighting editor, combined with the built-in normal map editor, can create very cool real-time lighting effects.
FXs editor, can create various advanced effects (e.g., real-time fire, fog, rainbows, lasers, water ripples, etc.).
AI Editor, if the above functions are used to create the "skin" of a game, the AI editor is used to create the "soul" of the game. Proficient use of the object AI editor allows you to create games and templates of any type.
Scene editor, the last editor you will use, placing the animations and objects you have created into the scene, and clicking the run button, a game is completed.
Finally, after the game is completed, you can export it as an executable program for PC, Mac(permanent function), and Android platforms. Then, you can share it with your friends or publish it on various platforms and enjoy the pleasure of game development.

Requisitos de sistema

Windows
macOS
    Mínimos:
    • SO *: Microsoft Windows 8.1
    • Processador: Intel compatible Dual Core CPU
    • Memória: 1 GB de RAM
    • Placa de vídeo: OpenGL 3-compliant onboard graphics
    • Rede: Conexão de internet banda larga
    • Armazenamento: 1 GB de espaço disponível
    Recomendados:
    • SO: Microsoft Windows 10
    • Processador: Intel compatible Quad Core CPU
    • Memória: 8 GB de RAM
    • Placa de vídeo: OpenGL 3-compliant onboard graphics
    • Rede: Conexão de internet banda larga
    • Armazenamento: 16 GB de espaço disponível
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.
    Mínimos:
    • SO: macOS 10.13
    • Processador: Dual Core CPU
    • Memória: 1 GB de RAM
    • Placa de vídeo: OpenGL 3-compliant onboard graphics
    • Rede: Conexão de internet banda larga
    • Armazenamento: 1 GB de espaço disponível
    Recomendados:
    • SO: macOS 10.15
    • Processador: Quad Core CPU
    • Memória: 8 GB de RAM
    • Placa de vídeo: OpenGL 3-compliant onboard graphics
    • Rede: Conexão de internet banda larga
    • Armazenamento: 16 GB de espaço disponível

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