Fight off the horde and collect loot as you make your way through a dynamically created world and find a way to end the scourge of evil.
全部评测:
无用户评测
发行日期:
即将推出
开发商:
发行商:

想要将此项目添加至您的愿望单、关注它或标记为已忽略,请先登录

即将开启抢先体验

此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“As a team of 2 it is very difficult to release a full finished product without the help of the community. While the demo will be available for free and will include the full first act of the game, anyone who chooses to continue to play past the first act can do so and help fund the development of the game. The difficulty and level of the monsters in the first act included in the demo do scale up infinitely with distance but the only way to progress the story and see new biomes is in the Early Access release of the game.”

这款游戏的抢先体验状态大约持续多久?

“While it's impossible to say exactly how long it will take to completely finish the game. Our plan is to develop this game until we feel we have reached the point where we can happily say this this feels like a complete game. The game is first releasing as a single player game but we plan on adding co-op multiplayer as soon as possible and PvP multiplayer after we feel we have reached a good balance with the co-op. We still plan to provide regular updates past the date of actual release due to the multiplayer nature of the game. At the pace that we are developing the game (Started June 2023), we believe it shouldn't take any longer than a year to have all story acts in the game and a fully functioning multiplayer system. We hope to have a demo out within the next month.”

计划中的完整版本和抢先体验版本到底有多少不同?

“We plan on having 5 acts in the the full version, and with the early access version, each act will become available as they are completed. We plan on the first 4 acts being primarily single player and co-op focused where the fifth act is a PvP zone for higher level end game activity. We plan on changing current game assets to higher quality and more visually appealing assets over time as funds become available to do so. Assets are the current part of the game that is the biggest hurdle as we are currently getting all assets from the Unity store. Both of us are programmers and game designers with just some photoshop skills but no blender skills, and we need funds to acquire higher fidelity character models and other visual assets in the game.”

抢先体验版本的现状如何?

“The game is currently in development and will first release as a Demo for free that includes act 1. Once Act 2 is ready, we will prepare for release of the Early Access version of the game. The game currently features player progression with leveling and monsters that scale in difficulty based on the distance that they are from the starting town, a drag and drop inventory system with equipment that you will find from defeating monsters to improve yourself as you progress through the game, a day night cycle with atmospheric lighting, a quest log with a compass that points you to your next quest, a shop to sell your loot and buy consumables, a dynamically spawned infinite world with randomly placed and statically placed landmarks to explore and loot, infinitely raising difficulty that increases the further that you go. For more information, see our about section on Steam or visit the discord and feel free to ask any question or make suggestions.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“As more content is added to the game, it is possible that the price will slightly raise over time, though it will never reach the price that large studios have the right of putting on their games. We are a team of 2 and such, our labor is not at the same value as that of a larger company that needs to pay many employees.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We are open to all and any feedback that testers and players have for us. We want people to get involved with becoming testers and giving us feedback to make constant improvements to the game. One way to get involved with testing or with feedback or just following the development of the game is our discord. Come in and say hi and let us know what you think of our work so far and what you would like to see as a feature. We want this to be as feature rich as we possibly can make it without it becoming oversaturated with filler, so give us your ideas, and if we like it we will probably use it.”
了解更多
不支持简体中文

本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

即将推出

此物品尚不可用

感兴趣吗?
将此游戏添加至您的愿望单,以便在游戏推出时收到通知。
添加至您的愿望单
 
查看所有讨论

在讨论版中为这款游戏汇报 BUG,并留下反馈

关于这款游戏



Join our Discord to follow development and leave feedback!

The game is currently under development by Nicolas Nadeau (with help from RYRY77 early in development) as of June 21st 2023 on the Unity engine. Myth of the Moirai is a third-person ARPG with influences from Diablo, Vampire Survivors, Final Fantasy, Dungeons & Dragons and Elder Scrolls. The concept of Myth of the Moirai started as a "Vampire Survivors with WoW Camera and Diablo pacing, itemization, and character progression." but soon grew into much more when we implemented dynamic procedurally generated terrain, and the ability to add random "landmarks" and events to our infinite random world.






Myth of the Moirai will first release as a free demo, it will have Act 1 which will include 15 of these random landmarks and quests to complete as you gain levels as well as a Diablo style itemization system. The world is also filled with monsters that have it out for you, as soon as you leave town, you will immediately start getting chased down by the monsters that have overtaken this world, so mow them down and get stronger to fight the stronger enemies that lie ahead of you. Check out the gallery section of the discord to see some screenshots of the game in its current state. Finish Act 1 in the Demo and look out for the rest of the Acts and a PVP zone in the endgame. Demo coming SOON!





Future Content:
Acts 2-4 and a PvP/PvE Act5
More Skills for the Mage and a Skill Tree
More Characters including: Warrior, Rogue, Necromancer, and Priest
Co-op Multiplayer
PvP Multiplayer
Crafting
Property Ownership and Building
Trading
Damage types and Resistances
Cutscenes
All assets will be replaced over time with higher quality assets

系统需求

    最低配置:
    • 操作系统 *: Windows 7
    • 处理器: Intel 4000 Series
    • 内存: 8 GB RAM
    • 显卡: GTX 960
    • 存储空间: 需要 5 GB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
此产品无任何评测

您可以为此产品撰写您自己的评测,与社区分享您的使用体验。在本页面购买按钮上方的区域撰写您的评测。