As a lord on the continent of Oren, lead your knights on various adventures!!
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4 user reviews - Need more user reviews to generate a score
Release Date:
Feb 1, 2024
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As it is an independent work of my own, I have to work alone without knowing whether the game is really fun or not. It still requires feedback and opinions from everyone to improve the current game mode, and future game modes can also draw inspiration and direction from everyone's feedback. The ultimate goal is actually to create a game that makes everyone happy to play.”

Approximately how long will this game be in Early Access?

“Let me create at least 3-5 game modes. With my personal abilities, it will take 1-2 years, right”

How is the full version planned to differ from the Early Access version?

“I plan to add more talents, skills, bonds, etc. in the future, and there will be at least three or more game modes.”

What is the current state of the Early Access version?

“Still in the testing phase, many issues may arise. There is currently only one game mode that simulates management and self walking chess pieces. The knights have a total of 54 talents (9 additional talents will appear during the adventure in the self walking mode), 87 skills, 20 professions, and 16 bonds.”

Will the game be priced differently during and after Early Access?

“We have no intention of changing the price”

How are you planning on involving the Community in your development process?

“Comments section, Steam community, Bilibili private messages,”
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About This Game

About this game:


Mainly a collection of different game types. Including some of my wild ideas, or being a Stitch Monster, or replicating the games I loved when I was a child.



There is currently only one model of simulation management+self playing chess:

This mode can be played by up to 8 people

Before the game starts, you can form a deck of up to 20 cards. These cards will draw one card per turn within the game. These cards are used directly without the need for resources, so it is crucial to make good use of the card's characteristics.



The only way to obtain cards in the game is to create them through resources such as knights, equipment, magic, and trap cards.



There are two main ways to obtain in-game resources:

1. Sending chess pieces to explore outside the adventure association to obtain resources or legendary weapons, but there will be rewards and risks, and your chess pieces may encounter various accidents. So please find the place where the current attributes of the card appear to match it



2. Purchase land in the main city and build the resources you want to produce. These venues will provide materials for each round.



Also, the person who loses in each round will receive a deduction of gold coins and be given to the victorious person.



Battle rules:

The system will randomly assign the opposing sides, divided into attacking and defending sides.



The attacking side can use magic cards twice in battle.



The defensive side can only use one magic card, but they can set traps during the preparation phase to trigger when the opponent attacks.



The rest will depend on the battles of the knights!



Regardless of the gameplay, I will try my best to showcase the characteristics and skills of the knights.

If you have any good ideas or ideas, you can also send them to me. Let's implement it together .

About in-game cards:


I will default all card types to everyone in the game (including all different professions, magic trap cards. I will also add new types in the future), as well as card packs dropped twice a week. These should be enough for everyone to play.



As I am completely unfamiliar with numerical values, please play them as casual games. We will weaken or enhance based on everyone's collective opinions. Please understand.



Each knight possesses four attributes: profession, skill, talent, and bond. Hero cards (such as SR and SSR) have fixed talents and bonds , and professions and skills are random . The professions, skills, talents, and bonds of other knights are all random , so when drawing, other knights may encounter extremely unfavorable situations. (These random parts will be fixed when extracted)



]There are currently a total of 54 talents (9 additional talents will appear during the adventure in the knight's self riding mode), 87 skills, 20 professions, and 16 bonds.



I will try my best to utilize the attributes on the card to their fullest potential in each game mode



Each card is not unique, so rest assured.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The card images in the game are obtained through AI drawing

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS:
    • Processor:
    • Memory: 8 GB RAM
    • Graphics:
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS:
    • Processor:
    • Memory: 16 GB RAM
    • Graphics:
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 7 GB available space

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