Nightmare Labyrinth is an asymmetric VR game where a VR player must navigate randomly generated mazes while avoiding a terrifying creature controlled by a desktop player. Scare your friends in this unique VR/First person experience!
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Udgivelsesdato:
26. feb. 2024
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Bemærk: Dette spil med tidlig adgang er ikke færdigt og ændrer sig måske mere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente for at se, om spillet skrider frem længere inde i udviklingen. Lær mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“My goal is to continue to improve upon this game and add more content. I also want to keep the community involved in it's development.”

Hvor lang tid vil dette spil være i tidlig adgang?

“The game will be in early access for around a year or so, but it could be longer, it could be shorter. It all depends on the community's feedback and when I feel that it has reached it's full potential.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“I plan to refine game mechanics and balancing and add more levels. Again, this is all dependent on the feedback I receive.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“In the current state of the early access version of Nightmare Labyrinth there are two local PVP maps to play on with distinct gameplay and setting. In the asylum level the VR player can turn on and off their light, which makes them invisible to the monster when it's off. The VR player also can use the radar in their left hand to ping the exit, which will reveal their location to the monster. The desktop player, the monster, can move around the map using keyboard or gamepad and when they catch the VR player by running into them, it will jumpscare the VR player and return them to the main menu. The desktop player can also bring up a quick access menu by pressing escape or the menu button on gamepad, which will allow them to return to the main menu manually. The game can also be returned to the main menu by the VR player reaching the exit. In the forest maze level the desktop player works mostly the same, except they can be staggered and partially blinded when shot by the VR player. The VR player has a pistol and a radar on their belt, and the radar works the same as in the asylum. The pistol must be reloaded by inserting a magazine into the magwell and racking the slide to load a round. It can then be fired when held and the trigger is pressed, and when it is fired the desktop player should be able to see the VR player through walls for a split second. The exit and jumpscare mechanics work the same.”

Ændrer spillets pris sig under og efter tidlig adgang?

“I plan on raising the price slightly when the game leaves early access, so people who invest in the game early are rewarded for assisting in development.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“The community will be heavily involved in providing feedback and suggesting new gameplay features and content. They can reach me, the almighty developer, at my email: lastmagstudioshelp@gmail.com, or from the community hub.”
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Om dette spil

Immerse yourself in Nightmare Labyrinth, a heart-pounding VR local multiplayer only thriller that pits VR and desktop players against each other in a battle of wits and strategy.

For VR Players:
Venture into the depths of eerie mazes where you must rely on your instincts and cunning to survive. Use a radar to locate your escape route, but beware - it may reveal your presence to the relentless monster. Your flashlight can shroud you in darkness, rendering you invisible but blind. Use weapons to defend yourself, but be wary, not all your adversaries can die. However, make no mistake, you're most powerful weapons are your cunning and courage.

For Desktop Players:
Take control of a fearsome monster with one goal: hunt down the VR player. Use your cunning and knowledge of the maze to track their every move. Time your attacks carefully to catch them off guard. You're most powerful weapon is fear, a panicked enemy makes sloppy, and sometimes fatal mistakes.

Endless Thrills:
Between randomly generated mazes and plans for additional levels and features in the future, Nightmare Labyrinth promises a constantly evolving, heart-pounding experience for both VR and desktop players.



Developer's note:
I'm a one man dev, so any and all feedback is greatly appreciated! Please, if you have any suggestions, reach out on the community hub or my email: lastmagstudioshelp@gmail.com

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Systemkrav

    Minimum:
    • Styresystem: Windows 10 64Bit
    • Processor: Intel Core i5-4590 / AMD Ryzen 5 2600
    • Hukommelse: 8 GB RAM
    • Grafik: NVIDIA GTX 970 / AMD Radeon R9 390
    • DirectX: Version 11
    • Diskplads: 2 GB tilgængelig plads
    • VR-understøttelse: SteamVR, HTC Vive, Valve Index, Oculus Touch
    • Yderligere bemærkninger: Bhaptics compatible

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