Coloniser is a massively multiplayer RTS. Build a new colony over multiple technology eras. Recruit an army to wage war. Ally with other players to conquer more of the world. Persistent matches for up to 90 days with 16 players!
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發行日期:
2025
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Coloniser currently supports 16 players over 90 days in an RTS setting (with a higher number of controllable units), but we're working to increase this number to 90 players. We're making great progress, but early access helps us do extensive balance testing and add additional buildings, units, and world elements.

Our development team has reached a point where some of our core features are testable and we deeply value feedback from our target players.」

這款遊戲的搶先體驗時間大約會持續多久?

「In all honesty we anticipate the game being in early access for at least a year, but quite possibly longer if all goes well. We're excited to continue our development pipeline regardless of Early Access interest, but extensive player feedback would in all likelihood encourage a deeper pipeline of features then we currently have planned. That would be a very good problem to have.」

正式版預計會與搶先體驗版有何不同?

「We currently have two of our foundational three eras in place alongside roughly half of our core units and buildings. We would like to finish creating our third era, the supporting units and buildings for that period, and additional optimizations to our server structure prior to launch.」

搶先體驗版目前的開發進度如何?

「We have local multiplayer gameplay that allows for up to (8) player skirmishes. More importantly we have our "Colony" Mode that supports up to 16 Players over a 90 Day period.

The primary units and buildings for our first "tribe" the Keepers are playable for the first two eras of gameplay.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We plan to keep the game price largely the same after leaving early access.」

在開發過程中,您打算如何與社群互動?

「We really value community feedback in the development process. This game's development is being driven by a love of the RTS genre and a genuine hope to take classic RTS elements and provide a new spin on them.

Community feedback will have a big hand in guiding various priorities in our development pipeline. We're cognizant that purchasing an early access game is a big commitment to a relatively unknown product and we intend to reciprocate with genuine engagement and action.」
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預計發行日期: 2025

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Set Out on an Odyssey of the Human Race Where Future Meets Past…

Coloniser is a sandbox RTS game set in a new world with city building, persistent servers (up to 90 days), and high-player counts (currently 16 players). Colonise a new world with your starting colonist and battle, ally, and trade with other players for supremacy.

Your progress continues even when you log-off unless another player destroys you first. Defend your kingdom with walls, towers, and castle. Reinforce and garrison with units to defend your lands.

Enter a New World Where Mankind Looks to Rebuild Civilization...

Our primary game mode is “Colony Mode”. Select a colony to join and you will start with your first colonist. Currently all players begin with the same basic colonist that serves as both an economic and military capable unit. This unit can build your first homestead wherever you desire. The homestead can create additional colonists to build your kingdom. Your first colonist is a powerful unit and important for the growth of your colony, however it can still perish.

Traverse Through a World of Deep Conflict and Divide Amongst a Civilization Once Whole…

The world in Coloniser is dangerous. Human colonists have crash landed on the wrong planet, destroying all their equipment. They’ve survived, formed scattered colonies, but after a few generations, all knowledge of advanced technology has become legend. Now they live in several tribes, always in conflict with each other and amongst themselves. Armies are styled on medieval Europe, but not bound by historical restraints. As your colony accumulates resources you can advance your Colony's era to unlock additional buildings, units, and upgrades. The story of each colony is yours and your fellow players to write.

  • Coloniser currently supports up to (16) concurrent players

  • Colonies can last up to 90 days

  • Begin In the Primitive Era and Advance to New Eras for More Technologies

If you are defeated, all units and buildings destroyed, you may rejoin a server to begin anew. Building and units are persistent so even if you logoff your progress will remain until you rejoin. However if another player attacks you may be destroyed. It is wise to utilize defensive fortifications such as towers, castles, and walls to help resist invaders.

Build a Kingdom

The maps of Coloniser are enormous isometric landscapes with grid-based placement that allows for ample construction of intricate fortifications (including walls and gates), buildings from which to create units and collect resources, and marketplaces that can be used to trade with other players.

Advanced diplomacy mechanics so you can ally, war, or trade with players you meet.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

AI was used assist in the creation of certain sound and visual elements.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 64bit
    • 處理器: Intel Core 2 Duo or AMD Athlon 64x2 5600+
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Nvidia® GTX 650 or AMD HD 5850 or better
    • DirectX: 版本:11
    • 網路: 寬頻網際網路連線
    • 儲存空間: 5 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 64bit
    • 處理器: Intel® Core™ i5-4670 (quad-core) / AMD® FX-Series™ FX-4350 (quad-core)
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA® GeForce® GTX 1050 (2 GB) / AMD® Radeon™ RX-460 (4 GB) / Intel® Arc™ A380 (6 GB)
    • DirectX: 版本:12
    • 網路: 寬頻網際網路連線
    • 儲存空間: 5 GB 可用空間
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