You are reincarnated into a valley full of spiritual energy, using the Eight Trigrams Formation to complete the automated production of elixirs, and exploring the past stories of this continent in the world of monsters and monsters;
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“personal development of games requires a high time cost, and the sunk cost is quite large. I need some feedback to improve my idea of this game. After all, I don't the final say whether it's fun or not.”

Approximately how long will this game be in Early Access?

“Half a year to one year”

How is the full version planned to differ from the Early Access version?

“The complete version has a complete worldview and storytelling, and various systems should be complete and balanced, hoping to bring players a different story experience.”

What is the current state of the Early Access version?

“Complete 3-5 levels, as well as about 30% of the plot content, and use 20 different herbs to complete various custom formulas.”

Will the game be priced differently during and after Early Access?

“My personal plan is to experience first and players will receive discounts, and increase the price after the official version is released”

How are you planning on involving the Community in your development process?

“Players can exchange opinions on the Steam forums”
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About This Game

  • You are reincarnated into a valley full of spiritual energy, using the Eight Trigrams Formation to complete the automated production of elixirs, and exploring the past stories of this continent in the world of monsters and monsters

  • Make good use of the herbs in your hand to refine various imaginative elixirs, and use them to collect various resources, fight monsters, hunt, and even fry fish

  • Building systems, building your own home

  • Modular automation system, simpler automation implementation, to meet daily monster fighting needs of pills

  • Day and night alternate, and traveling at night may require bringing lights, as well as other monsters that do not appear during the day

  • Magic Treasure System, refining your own magic treasures, presenting different postures based on the materials

System Requirements

    Minimum:
    • OS *: Windows Vista or greater
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 mb video memory, shader model 3.0+
    • DirectX: Version 10
    • Storage: 500 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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