One little girl vs 1,000 demon bunnies in this turn-based puzzle/action game. Kill cute enemies, collect loot, and build devastating new spells. Then do it all over again.
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Release Date:
Mar 31, 2024
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We would like to engage with dedicated players before the game is content complete, so that you might have an impact on mechanics, levels, and the general user experience at a critical stage.”

Approximately how long will this game be in Early Access?

“We are hoping for no longer than 2-3 months. It's a short, but intense game.”

How is the full version planned to differ from the Early Access version?

“We plan for The Girl Who Kicked a Rabbit to contain a tutorial world and 4 separate worlds of various number of levels. The fourth and final world is planned to be the full release. It is intended to conclude the story of the game, and is expected to contain 4-6 levels, a final boss level, a few sections of optional, collectable lore, and a new meta-game mechanic. Furthermore, we expect to the gameplay to be more polished, based on our own work, and feedback we hope you will provide.”

What is the current state of the Early Access version?

“The tutorial world and three out of four worlds are finished. New graphics and animations are still missing. After participating in Steam Next Fest, we were able to implement new features based on your feedback from the demo, and this massively improved the game.”

Will the game be priced differently during and after Early Access?

“When The Girl Who Kicked a Rabbit leaves Early Access, we expect to raise the price, as we ship with new content and features.”

How are you planning on involving the Community in your development process?

“We encourage you all to write to us through Steam Discussion Boards, and see how we might improve the game a based on your experiences. Based on your feedback, we might make changes to mechanics of the game, what future localisations to focus on, the difficulty of certain levels, and whether certain meta-game mechanics are actually a good experience to engage with.”
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About This Game



An ethereal, pulp spraying, contemplative stroll from one end of a city to the other.

As the little combat wizard Lumi, you'll use the "Arcana" to fight a geyser of cute, and clever spirit bunnies.



Combat in "The Girl Who Kicked a Rabbit" is designed as an easy-going experience, with a whole basket of meticulously crafted mechanics to fiddle around with.

Every element of the game is engineered to react in the fastest, most responsive way.



Selecting one of your astral weapons and obliterating a long-eared bugger, is an interface delight. The bunnies will hold "Catalysts", that you'll need in order to win.

Understanding which of these otherworldly baubles you need, and actually getting them before they disappear, will be half the battle.



No reason to get all tricked out before the next hand-to-hand: Every battle gives you a different collection of mystical "Arcana" to wield. Some of them are good to go, and others you have to unlock on the job.



Murdering doe-eyed bunny beasts isn't enough to win! Somehow, you'll need to get enough "Gods' Wine" to close the flaming portals that keep sending out more opponents.

Sometimes the rabbits will drop this celestial nectar, and sometimes a more economic approach is required.

If you've got a little chemist inside you somewhere, perhaps you'd prefer making your own divine kombucha.
Good thing every critter killed is a piñata of goo-covered treasure.

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7
    Recommended:
    • Memory: 4 GB RAM
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Mac OS 10.15
    • Processor: 2.4GHz dual-core Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 3000 with 384MB of DDR3 SDRAM
    • Storage: 50 MB available space
    Recommended:
    • Memory: 4 GB RAM
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.

What Curators Say

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