Fight through the ranks in a monster-filled labyrinth created by an egocentric billionaire colonist. Make friends (or enemies) with rivals, employees, fans, and monsters to improve your abilities. The crowd wants a show, so hype them up in this rogue-lite narrative adventure!
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Release Date:
2024
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to make a fun, approachable game for roguelite fans and folks who've never played a game in the genre. Roguelites can take time to properly balance, so we want to gauge interest and get player feedback along the way.”

Approximately how long will this game be in Early Access?

“We plan to be in early access for 6-10 months.”

How is the full version planned to differ from the Early Access version?

“Early Access will have the full experience of the rogue-lite loop, including the labyrinth run, NPC interaction, plot cutscenes, and getting upgrades. The Labyrinth has 4 biomes, each with unique monsters and bosses. Most of the main features will be in the game, though needing some polish and balancing, and a tangible storyline will be mostly finished.

By the full release, we plan to about double the number of rooms rooms, monsters, traps, bosses, and powers that are in the Early Access, as well as add content like a fishing minigame (because all great games have a fishing minigame). We will be finishing out the story and making an epilogue, as well as adding in side content with various characters and minigames for those who want more challenge or are completionists. We plan for the full game’s main story to be 15-20 hours long.”

What is the current state of the Early Access version?

“As of writing this, we are working on patch V.5, with Early Access planning to be V.6.
The game has all the main features programmed, but still needs to have a lot of content put in.
A lot of V.5 is adding more rooms and monsters. Currently the game is playable for a few hours and still seeing new content, but we want people to really feel that “one more time” feeling for a while. This version also will add more cutscenes and general character dialogue, as currently there is only the intro.

Most of V.6 will just be getting in enough polish to design and art, as well as user quality of life before making the game public, such as a good options menu and the ability to remap controls.

As for the narrative, it’s only touching the surface of what is to come. You’ll know the plot and meet most characters, but the ending and several rival character arcs will not be fully fleshed out until launch.”

Will the game be priced differently during and after Early Access?

“If we create additional content and features, then we will consider a small price increase.”

How are you planning on involving the Community in your development process?

“We would love to continue engaging with our community online and fixing bugs based on feedback. We’re a small group of devs, but will be active on social media, Steam Community forums, and our Discord Server.”
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Download Rogue Labyrinth Demo

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Planned Release Date: 2024

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About This Game

*We are going through visual changes. We will be updating with new content soon.*

Get this. You've been gone for 2 years and come back to find your peaceful country of Lantanas taken over by an egocentric billionaire. Oh, and he built a colosseum labyrinth at the base of the largest Great Tree in the world! Now we're supposed to fight to become the next monarch of Lantanas?!

Battle up the ranks of the procedurally generated roguelite Labyrinth! Utilize hundreds of powers and artifacts against dozens of hired monsters and 7 unique rivals.

The Labyrinth shifts and changes every run, with different choices generating new and exciting maps. Roguelite levels are split into 4 biomes with 100s of different rooms you can encounter throughout your run, each based on the countries participating. You're not only fighting against the labyrinth, but other rivals who all have their own reasons for being there.

There are multiple weapons and forms to choose from and builds to gain in each run, made different every time through given upgrades and choices. You can hit everything across the map like trees, rocks, other enemies, projectiles, and so on. It feels like a "controlled-bullet hell" which is unique and fun!


Bash with your branch, throw thornballs, or use rival abilities like pulsing pillars, spiky bubbles, spinning boomerangs, and more!

Make friends (or enemies) with rivals, employees, & monsters in-between fighting in the labyrinth to upgrade your abilities. Learn their battle techniques or maybe invite them to dinner?


The more enemies you defeat, the higher your fan fame meter gets. Once the fans are hyped, they’ll watch you battle and may reward you.

Rich folks from around the world are betting on their favorites to win. Use their boons to enhance your abilities and make them look good!

Because ALL good games have a fishing minigame…


1200+ conversations
100+ unique abilities

Only 1 plant baby


(You can pet the frog)

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7+
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • OS *: Windows 7+
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
    • DirectX: Version 12
    • Storage: 2 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: macOS 10.9+
    Recommended:
    • OS: macOS 10.9+
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.

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