A 2.5d roguelike action game
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Utgivelsesdato:
18. mai 2023
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Spill med tidlig tilgang

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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«This game still has some content beyond my expected full version, but we believe that the current game content is sufficient to provide players with a partial experience. In order to better carry out subsequent game development, we hope to showcase our game content to players in advance, communicate with them in a timely manner, and receive sufficient feedback to make the game more interesting when it is officially launched»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«I expect this state to last for about six months to a year»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«I think the current preemptive experience version is a version that can provide players with a more complete gaming experience. In the current game version, there are already 10 bosses with different appearances and skills, but I think they are not enough. Therefore, in the complete version, I plan to add more bosses and further optimize the skills of existing bosses to make their performance in the battlefield more cool and challenging for players. At the same time, I also plan to include the common endless modes of these games in the full version, so that players can see how powerful the skill combinations they have built are.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The current version includes 5 complete levels, including five scenes of forest, desert, swamp, lava, and ice and snow, with each level corresponding to three levels of difficulty. It also includes a relatively complete equipment system and achievement system. For each level, there are four challenging bosses included.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«no»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«In the current version, I plan to optimize game content through player reviews and feedback. Player reviews are the most timely way to provide feedback on the overall situation of the game, which is currently the most suitable way for me to obtain feedback. Players can provide feedback on numerical aspects such as boss battles and level difficulty, as well as suggestions for new gameplay modules. If players are interested or have more ideas to understand and promote the development of the game, such as exploring the difficulty of the game itself or the content of levels, they can participate in the game development through email. In future versions, I also plan to join community groups such as QQ groups and Discard to provide more timely and efficient communication methods.»
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Om spillet

·This is a 2.5d vampire survival like game where players collect coins by killing monsters, purchase and match skills between turns, and improve their survival ability.

·I have designed some resonance or binding effects for different skills, just like AutoChess.

·In the game, players can also permanently enhance their combat abilities through achievements and clearance rewards, in order to challenge higher difficulty levels.

·It is worth mentioning that the boss of this game will be quite challenging and may bring some pressure to players

Systemkrav

    Minimum:
    • OS: win7
    • Prosessor: i5
    • Minne: 1 GB RAM
    • Grafikk: gtx960
    • Lagring: 2 GB tilgjengelig plass
    Anbefalt:
    • OS: win10
    • Prosessor: i7
    • Minne: 2 GB RAM
    • Grafikk: gtx1060
    • Lagring: 3 GB tilgjengelig plass

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