Maintain reality or watch it collapse. Backrooms: Betrayal is a co-op liminal horror game where the environment is the antagonist. Stabilize shifting sectors against a tide of entropy, but watch your team. Every failure has an explanation, but not every explanation is innocent.

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Już wkrótce we wczesnym dostępie

Producenci tej gry zamierzają wydać tę grę, gdy wciąż trwają nad nią prace, opierając się na opiniach od graczy.

Uwaga: gry oferowane w formie wczesnego dostępu nie zostały jeszcze ukończone i do momentu pełnego wydania mogą ulec zmianom lub nie zmienić się w ogóle. Jeśli ta gra w jej obecnym stanie nie interesuje cię, sugerujemy poczekać, by zobaczyć, czy prace nad nią pójdą dalej. Dowiedz się więcej.

Od twórców:

Dlaczego wczesny dostęp?

„Early Access is a great opportunity for us to get feedback from our players as we continue to develop and refine our game. By releasing the game in its current state, we're able to gather important insights from players and make changes that will greatly enhance the overall gaming experience. With the help of our community, we're able to create a game that truly resonates with players and provides a unique and enjoyable experience. Additionally, releasing the game in Early Access allows us to continue to add new features and content, ensuring that the game remains fresh and exciting for players. We're confident that with the support of our community, we'll be able to create a game that everyone will love.”

Mniej więcej jak długo gra będzie w fazie wczesnego dostępu?

„As a solo developer, I estimate that my game will be in Early Access for approximately 6 months. During this time, I plan to actively involve the community and gather feedback to help shape and improve the game. I'm excited to work with players to create a gaming experience that everyone will enjoy.”

Czym różni się zaplanowana pełna wersja od tej z wczesnego dostępu?

„As a solo developer, I have big plans for the full version of my game. While it is currently in Early Access, I plan to add more features and content to enhance the overall gaming experience for players. This will include additional levels, characters, weapons, and more. Additionally, I aim to improve the graphics and overall performance of the game. However, as a solo developer, I cannot make specific promises about the timeline for these additions or when the full version of the game will be released. Nonetheless, I am dedicated to delivering the best gaming experience possible and will continue to work on the game until I am confident that it meets the high standards I have set for it.”

Jaki jest obecny stan wersji z wczesnego dostępu?

„The current state of the Early Access version of the game includes functioning doors, cores, ports, cooling stations, healing stations, temperature charge and charged battery stations, as well as functioning projectiles and gun mechanics. The players' internal systems are also fully functional. The graphics for the game have been completed and the visual aspect of the game is ready for release. However, there are still some remaining tasks that need to be completed before the game is ready for Early Access. These tasks include making improvements and adjustments to the user interface, balancing various elements of the game, and completing a significant amount of level design work. With these tasks in mind, the game is currently in a state of development and the developers are working hard to bring the final product to life.”

Czy cena gry ulegnie zmianie podczas i po wczesnym dostępie?

„The price of the game during Early Access will be stay the same. As the game nears full release and more content and features are added, the price may increase. This pricing strategy is consistent with current industry standards for games of similar scope and quality. We believe that offering the game at a slightly lower price during Early Access will allow players to get involved early, provide valuable feedback, and help shape the final product. We are committed to delivering the best possible gaming experience, and your support during Early Access will be essential to making that happen.”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

„As a solo developer, I understand the importance of community involvement in the development process. I believe that player feedback and suggestions can greatly improve the overall experience of the game. That is why I plan to actively engage with the community throughout the Early Access period. I will be monitoring the game's official forums, social media channels, and other platforms where players can share their thoughts and ideas. I will also be regularly releasing updates based on player feedback, fixing bugs and making changes that will enhance the game's mechanics.

I would like to encourage players to participate in the development process by providing constructive feedback, reporting bugs, and sharing their thoughts on how I can improve the game. By working closely with the community, I hope to create a game that not only meets, but exceeds their expectations.”
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Ta gra nie jest jeszcze dostępna na Steam

Planowana data wydania: 28 października 2026

Ta gra planuje odblokowanie za około 7 tyg.

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O tej grze

We are barely holding reality together long enough to survive.

Backrooms: Betrayal is an intense, systemic cooperative multiplayer horror game centered on the desperate maintenance of reality within unstable Backrooms sectors. Players must explore shifting, procedurally-flavored spaces to calibrate generators, restore geometry, and contain an ever-accelerating wave of environmental collapse.

The danger isn’t just lurking in the dark—it is the room itself.

Oświadczenie w sprawie treści generowanych przez SI

Producenci opisują, jak ich gra korzysta z treści generowanych przez SI, w następujący sposób:

Some art work contains the use of AI. The use of AI for these elements greatly reduces the time and costs associated with creating these elements from scratch. Allowing me, the solo developer to work on the core elements of the game.

Wymagania systemowe

    Konfiguracja minimalna:
    • System operacyjny: Windows 10 and up
    • Procesor: Intel Core i7-7700K or AMD Ryzen 5 2600
    • Pamięć: 16 GB RAM
    • Karta graficzna: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
    • DirectX: Wersja 12
    • Miejsce na dysku: 50 GB dostępnej przestrzeni
    Konfiguracja zalecana:
    • System operacyjny: Windows 10
    • Procesor: Intel Core i7-9700K or AMD Ryzen 7 3700X
    • Pamięć: 16 GB RAM
    • Karta graficzna: NVIDIA GeForce RTX 3060
    • DirectX: Wersja 12
    • Miejsce na dysku: 50 GB dostępnej przestrzeni
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