You wake up in an unfamiliar, snowy place. You don't know how you got there or who you are. Solve the mystery, avoid or defeat enemies, and escape... An atmospheric, story-rich, post-apocalyptic walking simulator with puzzle elements and crafting mechanics

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« I would like to develop this game together with the players. I need feedback on both new ideas and bugs. I've already fixed all currently known issues, but I don't have a dedicated testing team and I'm working on this project alone.
Early Access feels like the fairest solution: players who are willing to support development and share feedback can get the game for a symbolic price and will also receive the final version when it is released. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« My current plan is to keep the game in Early Access for about one more year. It might be finished earlier, but this depends a lot on player feedback and which features and improvements turn out to be the most important for the community. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The full version is planned to include a complete story with multiple endings. At the moment I have scripts written for 4 different endings, and my goal is to implement all of them for release. The number of endings may increase based on suggestions from Early Access players. In addition to the story mode, if there is enough interest, I would love to add a separate survival mode later on. I already have a fairly well-working random level generation system prototyped, but it is not included in the current version yet, because I need to finish migrating the entire project to a newer version of the game engine for it to work properly. So survival mode is not a promise, only the level generation is ready for it, but I would really like to add it to the game later. »

Quel est l'état actuel de la version en accès anticipé ?

« The current version includes the core gameplay mechanics and the foundations of the story. Right now I am in the middle of migrating the project to a newer version of the game engine. This has caused some headaches, but the process is progressing well and I can already see the light at the end of the tunnel. I previously had a much more advanced version of the game, but unfortunately that build was lost when I migrated the project to Unity 6. The upside is that rebuilding those parts a second time will allow me to implement them in a cleaner and more polished way. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Yes. During Early Access the game is available for a small, symbolic price as a thank you to early supporters. For the full release I am planning a final price in the range of approximately 8–15 USD, depending on how much content and playtime the finished version ends up offering. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« I plan to involve the community mainly through the game's Steam community hub and forums. I'd like players to share constructive feedback, suggestions and ideas there. I will evaluate these ideas based on feasibility and how much they add to the overall experience, and I will try to integrate as many of them as possible into future updates.
I’m also very interested in feedback from players who like to "break" games and push systems to their limits. Please report bugs with screenshots or short videos whenever possible - this will help me track them down and fix them more quickly so that the final version can become a polished and truly enjoyable experience. »
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Ce jeu n'est pas encore disponible sur Steam

Date de sortie prévue : 5 déc. 2026

Ce jeu prévoit d'être disponible dans 10 mois

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À propos de ce jeu

Overview

Final Remedy is an atmospheric, story-rich walking simulator with some puzzle elements and crafting mechanics. Solve the mystery, survive, avoid the enemies, or defeat them and escape!

Story

"It's cold! I'm cold! I am very cold! Is that snow?
Where am I? Who am I? How did I get here?"


You wake up in an unfamiliar place, with no memory of how you got there or who you are.

Your first priority is to figure out where you are and why you're there. As you begin to unravel the mystery of your surroundings, you'll realize that your only hope of escape is to find a way out of this strange world. But it won't be easy – you'll need to use all your wits and resources to survive and find your way home.

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10 (64 bit)
    • Processeur : Intel Core i5-2400/AMD FX-8320 or better
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GTX 1060 (6GB)/AMD RX 580 (8GB) or better
    • Espace disque : 4 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
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