You wake up in an unfamiliar, snowy place. You don't know how you got there or who you are. Solve the mystery, avoid or defeat enemies, and escape... An atmospheric, story-rich, post-apocalyptic walking simulator with puzzle elements and crafting mechanics

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I would like to develop this game together with the players. I need feedback on both new ideas and bugs. I've already fixed all currently known issues, but I don't have a dedicated testing team and I'm working on this project alone.
Early Access feels like the fairest solution: players who are willing to support development and share feedback can get the game for a symbolic price and will also receive the final version when it is released.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'My current plan is to keep the game in Early Access for about one more year. It might be finished earlier, but this depends a lot on player feedback and which features and improvements turn out to be the most important for the community.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version is planned to include a complete story with multiple endings. At the moment I have scripts written for 4 different endings, and my goal is to implement all of them for release. The number of endings may increase based on suggestions from Early Access players. In addition to the story mode, if there is enough interest, I would love to add a separate survival mode later on. I already have a fairly well-working random level generation system prototyped, but it is not included in the current version yet, because I need to finish migrating the entire project to a newer version of the game engine for it to work properly. So survival mode is not a promise, only the level generation is ready for it, but I would really like to add it to the game later.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current version includes the core gameplay mechanics and the foundations of the story. Right now I am in the middle of migrating the project to a newer version of the game engine. This has caused some headaches, but the process is progressing well and I can already see the light at the end of the tunnel. I previously had a much more advanced version of the game, but unfortunately that build was lost when I migrated the project to Unity 6. The upside is that rebuilding those parts a second time will allow me to implement them in a cleaner and more polished way.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Yes. During Early Access the game is available for a small, symbolic price as a thank you to early supporters. For the full release I am planning a final price in the range of approximately 8–15 USD, depending on how much content and playtime the finished version ends up offering.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I plan to involve the community mainly through the game's Steam community hub and forums. I'd like players to share constructive feedback, suggestions and ideas there. I will evaluate these ideas based on feasibility and how much they add to the overall experience, and I will try to integrate as many of them as possible into future updates.
I’m also very interested in feedback from players who like to "break" games and push systems to their limits. Please report bugs with screenshots or short videos whenever possible - this will help me track them down and fix them more quickly so that the final version can become a polished and truly enjoyable experience.'
Meer informatie
Dit spel is nog niet beschikbaar op Steam

Geplande uitgavedatum: 5 dec 2026

Dit spel zal beschikbaar zijn over ongeveer 10 maanden

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Over dit spel

Overview

Final Remedy is an atmospheric, story-rich walking simulator with some puzzle elements and crafting mechanics. Solve the mystery, survive, avoid the enemies, or defeat them and escape!

Story

"It's cold! I'm cold! I am very cold! Is that snow?
Where am I? Who am I? How did I get here?"


You wake up in an unfamiliar place, with no memory of how you got there or who you are.

Your first priority is to figure out where you are and why you're there. As you begin to unravel the mystery of your surroundings, you'll realize that your only hope of escape is to find a way out of this strange world. But it won't be easy – you'll need to use all your wits and resources to survive and find your way home.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 (64 bit)
    • Processor: Intel Core i5-2400/AMD FX-8320 or better
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX 1060 (6GB)/AMD RX 580 (8GB) or better
    • Opslagruimte: 4 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
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