Glückwunsch, du hast deinen eigenen Planeten erworben! Ein ländlicher Felsen am Rande der Galaxie, der aus irgendeinem Grund fast umsonst zu haben war. Zeit, deinen hektischen Alltag in einer überfüllten Metropole zugunsten eines lohnenderen Landlebens aufzugeben.
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Veröffentlichung:
24. Juli 2024
Entwickler:
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Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„We plan to involve the community as much as possible to make Farlands a better game. An Early Access release allows all participating players to enjoy new mechanics and content as it is added, communally and in parallel to development. Players will be able to see how the game grows and how their feedback alters and improves the final product.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„The roadmap we have prepared estimates approximately one year, although it may be extended to a year and a half if the game does not meet our expectations or if the roadmap takes longer than expected.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„We plan to include the following mechanics that are currently not in the game:

- Relationships and romances with NPCs
- Messaging and mail system
- 2 new mines with +15 hostile mobs
- 3 new planets (and all 5 available planets will be completed)
- Tool upgrades
- Stables and farm animal care
- House upgrades
- Multiple furniture sets to decorate indoors and outdoors
- Temporary events
- Complete history
- Achievements“

Was ist der derzeitige Stand der Early Access-Version?

„Currently in Farlands it is possible to build and clean the farm, watch a dozen story events and advance (in a limited way) in the main objectives of the game.

However, not all story events are available, and it will not be possible to complete the story until all the mechanics that will be developed during Early Access have been included.

During the first few months of Early Access, the Farlands experience will be somewhat more sandbox, where players will be able to explore planets, gather resources and focus on their farm, while preparing for the content that we plan to launch with each update.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„Yes. To thank players for supporting us, the price will be cheaper during the Early Access, and will also be frequently discounted.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We have a Discord that players can access, and a ticket system to report bugs that may appear, as well as suggestions and ideas to improve Farlands.

At the same time, the whole team is active in the game's discussion forums to address any concerns that players may have.“
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Geplantes Veröffentlichungsdatum: 24. Juli 2024

Ungefähre Zeit bis zur Freischaltung dieses Spiels: 13 Tage

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Roadmap

Below you will see a detailed list of all the updates coming during Early Access and what systems and content they will bring:



This roadmap is tentative and subject to change during development, community feedback is very important and it is possible that we will modify the order of updates, add/remove things and generally make changes during the Early Access period.

However, it should serve as an indication of what content Farlands will have in the final release, and what we will be working on at each point in Early Access.

The first version you'll be able to play of Farlands, version 0.1, will be a slightly more sandbox experience, as many of the game's core systems will not yet be in place, the first updates will mainly be bug-fixing patches.



The first Farlands update will be based on the calendar, which will start to show the days of the week. That will allow us to start working on the seasonal events and a few other things.

Along with this system, Larry & Barry will have the random stock that they promise in their event, and we will fine tune some vegetable stuff.

Finally, the main menu will show some of the tabs listed as "coming soon" and the expandable memory chip system will be added, to unlock new craftable recipes.



The third update will focus on house upgrades, which we will be able to do by talking to Grubert, the carpenter. And why do we want a bigger house if we can't decorate it? Well, don't worry, because together with the upgrade system, we will add the memory chips with indoor furniture.

In parallel, the tool upgrade systems, food recipes and of course, the ability to eat, and the weather (thanks to the previous update with the calendar) will be added.



This update will be a big one, because it will add the whole layer of social relationships with characters, events and dialogues depending on the level of friendship. Initially only the first events will be available with each NPC, and the rest will be added with each update.

Accompanying this system, another of the menu tabs will be unlocked, the messaging tab. Through which we will be able to send and receive emails with neighbors.

Alongside these systems, new furniture sets and story events will be added.



One of the important points of Farlands is "peaceful" combat, but that can't be done if there is only one enemy in the mines. In this update, new hostile mobs will be added and the second mine in Hafnir will be unlocked.

Additionally, new furniture, candidate and story events will be unlocked.



A new planet will be available! Vanadian, the desert planet, whose days last so long that depending on when you arrive, you will see a perpetual day or night.

Vanadian will come with new resources to collect, insects, fish and a merchant with his own stock of rarities.

Additionally, new events with neighbors, a new story event, and new furniture sets will be added.



If things go well up to this point, 0.7 will serve the team to clean up, fix and improve the systems that are already implemented, here we will use this update to iron out the rough edges and leave everything well rounded. But of course, it will also bring things for you:

As with every update, new events with neighbors, story events and furniture sets will be added.



And after polishing and cleaning, we return to the charge with new systems; the construction of stables and the space animal care system. After this update we will be able to build stables of different classes on the farm and adopt creatures that will give us resources with which to earn money.

Along with this, the same of the previous updates: New story events, with neighbors and furniture to go rounding out the experience.



And after all the progress that has been made in relationships with neighbors, the time has come for weddings. With a romanceable candidate with whom we have the relationship to the maximum, we will be able to get married and when we do it... things will happen.

Along with this, it will advance the story a bit more and some furniture and decorations will be added.



And finally we come to update 1.0, which will allow you to complete the game, although it will not be the end of the development, as there will still be pending things that will be added after this update.

Here what we will have is a new planet, Darmstad, with the third mine of the game and its own set of oxygen mechanics. At the same time, the story will progress to the endgame and Farlands can be completed (although not 100%).

WHAT HAPPENS NEXT?

After this, we have a lot of things left to do: Steam achievements, story events up to 100% completion of the ark, a whole planet!

All these things will be added throughout the updates when we make adjustments to the roadmap, or after completing it, closing the last stages of development and completing everything we have pending.

As I said at the beginning, this roadmap is tentative, it is only an approximation of what we will be doing, and because of the way we work, many systems will be moving from one side to another in order to have a smooth development, both for us and for you.

Still, I hope you will join us in this adventure, and play Farlands along with us with each update, to see how things are progressing, and how the game is completed around us.

Thank you very much!

Über dieses Spiel



Auf der Suche nach einem Tapetenwechsel erspähst du ein Angebot, das du nicht ablehnen kannst: ein ganzer Planet zu einem Schnäppchenpreis! Ein alter, ländlicher Felsen in einem entlegenen Sonnensystem, der seit Jahren verlassen ist. Mit wenig mehr als deinem abgenutzten Schiff und deinem persönlichen Assistenzdroiden beschließt du also, in einer vergessenen Ecke der Galaxis ein neues Leben zu beginnen.



Bringe deinen Planeten wieder auf Hochglanz!


Jäte Unkraut, räume Wege frei, mache Felder urbar und repariere, was der Lauf der Zeit zerstört hat. Verwandle einen alten ländlichen Felsen in ein blühendes Gehöft.



Erkunde das Sonnensystem!


Auch wenn dein Schiff schon bessere Tage gesehen hat, kann es dir immer noch dabei helfen, dich zwischen den verschiedenen Planeten des Sonnensystems zu bewegen, sie zu erkunden und Ressourcen zu sammeln, um deinen Hof, deine Werkzeuge und dein Schiff zu verbessern.



Sei Teil der Gemeinschaft!


Lerne die Handvoll Leute kennen, die noch auf den Planeten des Sonnensystems leben. Erfahre mehr über ihre Geschichte und die Gründe für ihren Entschluss, in einem so abgelegenen Teil der Galaxie zu bleiben.



Rette das Sonnensystem und verhilf ihm zu alter Pracht!


Ein ganzer Planet zum Schnäppchenpreis? Vielleicht hat das seinen Grund … Vielleicht wird die Sache nicht so einfach, wie sie anfangs schien!

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10
    • Prozessor: 2 Ghz
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: 256 mb video memory, shader model 3.0+
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Windows 10
    • Prozessor: 2 Ghz
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: 256 mb video memory, shader model 3.0+
    • Speicherplatz: 500 MB verfügbarer Speicherplatz

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