Fargone is an RPG-based survival game with a strong focus on creating a living, breathing world through dynamic events, and NPC interactions. Set in a fictional land known only as The Barrens, you must survive by any means, whether that be alone or by allying yourself with a faction.

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Hvorfor tidlig adgang?

“Fargone has been in development for several years now by a solo developer. Early access allows for the game to be shaped and polished over the next few years with community feedback and suggestions to help make it the best it can be.”

Hvor lang tid vil dette spil være i tidlig adgang?

“1-2 years.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“The full version is planned to feature coop multiplayer, a larger amount of locations within the world, new items, characters, missions and most importantly a deeper AI system that really brings out the living world aspect even more so.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The game is currently very far into development and has a large open world with a variety of atmospheres, from the radiated swamp like land in the Hazzard Zone or the snowy mountains where the Runners live. The game also features 4 factions as of now each with a reputation system for the player. The game also features 100's of items from consumables to weapons and base building parts. There are many mechanics fully complete in the game ranging from survival features such diseases, needs, radiation zones and poisoning, toxicity levels and much more.”

Ændrer spillets pris sig under og efter tidlig adgang?

“Currently there is no plans for any price changes.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Fargone is being released in early access with the goal of an open line of communication to allow for feedback and suggestions to be reviewed and implemented in order to make the best game possible.”
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Roadmap 2025-26

Om dette spil

Enter the Barrens

The Barrens were shattered by a mysterious nuclear disaster that poisoned the land and warped everything it touched. The dead now wander as infected husks, and the living haven’t escaped unscathed either. Twisted, man-made mutants born from failed experiments and radiation scars roam the wastes, hunting anything that still breathes. What remains is a harsh, lonely expanse of toxic storms, abandoned settlements, and dangers that were never meant to exist. How you endure what’s left is entirely up to you.

Alliances & Enemies

Those who survived the catastrophe have split into powerful roaming factions, each with their own camps, vendors, and mission networks. They move across the wilderness, clash over territory and respond to how you conduct yourself and who with. Earn their trust, exploit their rivalries, or become the threat they warn each other about. Build your reputation carefully, because it can open doors or paint a target on your back. With enough faction standing, or the right bribe at the right moment, you can even recruit companions willing to walk the Barrens beside you.

Beyond Human Threats

The infection didn’t just kill; it twisted everything it touched. The undead roam in unpredictable patterns, from shambling husks to warped monstrosities that stalk the dark. But they’re not the only things born from the end of the world. Man-made mutants created through failed experiments and radiation-warped biology prowl the Barrens, hunting anything that survives. And deep in the wasteland, powerful boss creatures wait for anyone desperate enough to wander into their territory.

Dark Atmosphere

The Barrens feels alive even when the world stands still. Thick green fog rolls through the Hazard Zone, radioactive storms erupt without warning, and the wind carries echoes that make you question what’s actually out there. Each region has its own mood and weather, from choking toxic rain to frozen, silent mountain ridgelines. Nothing here is warm. Nothing here is safe.

Build a home to survive the new world

Survival means more than a campfire now. Shape your own refuge with a fully modular base-building system that lets you create anything from a lone outpost to a fortified stronghold. Power your structures through a functional grid, manage generators, and keep the fuel flowing if you want the lights to stay on and the dangers out. Every wall, wire, and welded panel is a choice that can protect you or paint a target on your back in a world that never stops pressing in.

Scavenge, Craft and Endure
Supplies are scarce, and every item counts. Search decaying towns, derelict industrial sites, and forgotten bunkers for gear, medicine, weapons, and materials. Craft what you can’t find and upgrade your survivor as you scrape together the tools you need to last another day.

Adapt and improve to survive
Your skills develop through use, shaping the kind of survivor you become. Strengthen your abilities, unlock new options and adapt your playstyle through an evolving RPG skill system that will expand throughout Early Access.

Harsh Conditions, Immersive survival
Injury and illness aren’t just status effects. Broken bones slow you, infections spread, and untreated conditions spiral into something far worse. Manage your health carefully to ensure you are always ready to face the threats within the Barrens. Items also feature a variety of use animations giving depth to every action, stuck in a toxic storm without adequate protection? Knock back to alcohol to soften the radiation, running a high infection? Try taking so anti biotics or as a fallback unpack some cigarettes to keep you going!

Long term support
Fargone will grow over time, with new regions, systems, factions, and features added regularly through and beyond Early Access. This is a world meant to evolve, and your story will evolve with it.

Multiplayer

This feature deserves it's own section due to it's importance. Fargone has always been built around the idea of having coop, and it WILL HAVE COOP. However, for the launch of the game and the growing complexities of the AI system and others, I have made the decision to hold the launch of coop back until the game has launched and settled. Multiplayer is currently targeted at being a 1-4 player experience. The focus on human AI and factions makes for a strong single player experience at launch that I hope you will love as much as I have creating it!

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Violence or Gore, Bad language, General Mature Content

Systemkrav

    Minimum:
    • Styresystem *: Windows 7 or later
    • Processor: 2.6 GHz Quad Core or similar
    • Hukommelse: 8 GB RAM
    • Grafik: GeForce GTX 950 or Radeon HD 7970
    • DirectX: Version 11
    • Diskplads: 5 GB tilgængelig plads
    Anbefalet:
    • Styresystem: Windows 10 64-bit
    • Processor: i7 or Ryzen 7
    • Hukommelse: 16 GB RAM
    • Grafik: GeForce GTX 1060 or Radeon RX 580
    • DirectX: Version 11
    • Diskplads: 5 GB tilgængelig plads
* Fra den 1. januar 2024 understøttes Steam-klienten kun på Windows 10 og senere udgaver.

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