Entrenched is a Mulitplayer FPS World War 1 inspired arena shooter where you play in many warzones.
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Observação: Este jogo com acesso antecipado não está completo e pode ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"Early access allows us the chance to develop along side the community, building what we love and being able to have you test it right away.

It's a lot of work to make a game, but we are committed to see our project through to full release with all our goals completed!

Ultimately we want to bring to you our very best, and with early access we believe we can do so."

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"We plan to have a completed game by mid to late 2024."

Como a versão completa será diferente da versão de acesso antecipado?

"As time progresses we plan to update and have the game evolve, so if you were to play from day one Early Access, you simply might not recognise the game by full release due to what we add.

It'll still keep the core functionality at heart, it may just have a larger array of levels, character, weapons and maybe even vehicles."

Qual é o estado atual da versão de acesso antecipado?

"Entrenched currently focus' on the PVP scene in our free for all deathmatch mode. This allows us to take on information from games played, such as our heatmap for levels where we can see where players are dying the most.

With character customisation, team battle modes and PVE planned we aim to focus on making the core gameplay features as solid as possible through rigorous testing and polish.

Currently we have multiple weapons to battle with, multiple maps (including greybox maps) and lots of community feedback to iron it all out."

O preço do jogo será alterado após o fim do acesso antecipado?

"We plan to gradually raise the price as we ship new content and features"

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"We plan to stream development over on Twitch and keep the community involved on here and discord over the development of this project.

https://discord.gg/b994CUJNVg"
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Data de lançamento planejada: A ser anunciado

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Sobre este jogo

Welcome to Entrenched!


This First person shooter is set in a world where WW1 surpassed 1918, as we begin to enter the technologies of the 1920's and beyond.

Expanding on battlefield arenas never ventured for a WW1 game, we intend to open the creative doors to tell a story that breaks the boundary of what you would typically expect in a WW1 set game.




Gameplay:

  • PVP arenas are going to be our first game mode that you will be able to join in. This game mode will allow us to get information on our map designs and tweak them for future content to make sure we have the best layouts possible for the most fun experiences.

  • Team battle is planned to be one of our main call to arms in Entrenched. Our goal is to have Team game modes such as "Capture the flag" and Territory control" modes where teams of players can duke it out.

  • PVE is one of our longer term plans as we would like to have the option for the individual player who just enjoys to run and gun. Ideally we would like to reuse multiplayer maps to fit this game mode so the single player experience feels tied with the online one.
  • Character customization is something we really want to incorporate into our game to have every player feel unique and interesting.
  • Rewarded in game achievements is something we would like to focus on as well, with customization options opening the more you play.


What to expect from the developers?:

  • Maps- We are planning to be releasing and testing maps frequently for the multiplayer scene and developing on them.
  • Weapons- Due to our setting, we hope to bring a twist on the WW1 setting with a few experimental weapon ideas to through into the game and experiment with.
  • Communication- We want the audience to be able to communicate their ideas and feedback with ease via feeback forms and a direct contact on the VidovicArts Discord (https://discord.gg/b994CUJNVg) as our greatest moments in game development is when the community supports our projects.


Long Term plans:

  • Vehicles are one of our biggest plans to implement into Entrenched and we hope to incorporate them into our existing game modes and maps, but don't expect to see the average WW1 vehicular line up!

This game is currently in development within the "Unity" engine.

Requisitos de sistema

    Mínimos:
    • SO: Windows 10
    • Processador: Intel Core i5-4460 or AMD FX 4300 or better
    • Memória: 16384 MB de RAM
    • Placa de vídeo: NVIDIA GeForce GTX 660 / AMD Radeon HD 7800 Series with 2 GB VRAM
    • Placa de som: DirectX®-compatible soundcard
    Recomendados:
    • SO: Windows 10
    • Processador: Intel Core i5-4460 or AMD FX 4300 or better
    • Memória: 16384 MB de RAM
    • Placa de vídeo: NVIDIA GeForce GTX 660 / AMD Radeon HD 7800 Series with 2 GB VRAM
    • DirectX: Versão 11
    • Placa de som: DirectX®-compatible soundcard
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