AI Kills All Humans is a Tactical RTS game in which you play as an AI sending robots to kill all humans. You however don't have direct control of your robots, but robots independently decide how to execute your commands, like a general telling troops to attack, but troops themselves decide how.

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此遊戲尚未在 Steam 上發售

預計發行日期: 2026

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關於此遊戲

AI KILLS ALL HUMANS is a Tactical RTS game with some dark humor in which you play as an AI which accidentally had in its code one 0 changed to 1 and is therefore sending robots to kill all humans.

You however don't have direct control of your robots, but robots independently decide how to execute your commands, like a general telling troops to attack, but troops themselves decide how to exactly do it.

Send Robots


Tell them to:

Attack Buildings


Destroy Weapons


Kill Humans


And there's a catch!

You don't have direct control of your Robots, but Robots will independently decide themselves how to execute your commands.


In 30 - 100 seconds to use in each location, kill enough humans and dont let too many of them to escape, and you can move on to the next mission.


And if you cant

Use your kills to Upgrade your robots


Replay previous missions with your upgraded robots for even more kills, or play more difficult versions of previous levels to earn bonus kills.

And generally speaking, just..
Kill All Humans!


FEATURES
  • 8 Missions with 3 alternative versions, and 3 Bonus missions, totaling 27 different missions.
  • Tight-packed Real-Time strategy action with only 30-100 seconds to complete each level.
  • Robots make independent decisions on how to follow your commands, making you like a general sending troops to fight, but troops themselves decide how to precisely execute the command.
  • A game short by purpose, completable in just one evening after work. Like movie time, but game time instead.
  • Upgrade Robots
  • Replayable Missions
  • OpenAI has been used to select mission targets and reasons to attack them.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

I have not used AI to generate any graphics, however, I have used ready art assets, which might, or might not have been made using AI. At least Main Menu shows strong signs of having been created with AI.

I have used AI to come up with story ideas, and also used it for text.

Text used in game is not directly from AI, except for one exception, spell-checking.

Process is that I either ask AI some funny ideas, or give him the ideas myself. Then I see what AI comes with, tell it to do again and again and again to come up with better/different versions of some things.

In the end I myself write the stuff based upon what AI have given me.

As a final step, I put the whole text to AI and tell it to do the spell-check. When AI gives the Spell-checked version of the text, that is only time I am actually copy-pasting AIs whole answer directly.

Otherwise the text is a combination of me and AI.

系統需求

    最低配備:
    • 作業系統 *: Windows 7
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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