Explore an open world, descend into dark dungeons, defeat challenging creatures and collect unique loot in this hardcore roguelike game.
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Release Date:
Jan 19, 2024
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Curator Review

Recommended
By Widzowie HAKIEGO January 22

“Ciekawe nawiązanie do kanonu gatunku. RPG podobne do tych znanych z dawnych lat. Grafika nieco odstrasza lecz nie oceniajmy książki po okładce. Grywalna i ciekawa, warta spróbowania (jest demo!).”

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Roguelike players are demanding ones. The current stage of the game has a few cleverly-developed ideas that need to be evaluated by players. With constructive feedback the game's development will proceed in the proper direction.”

Approximately how long will this game be in Early Access?

“9-12 months”

How is the full version planned to differ from the Early Access version?

“The outer world will be much larger.
Dungeon generators will generate even more diverse levels.
There will be more character's abilities.
Most importantly - we are open to players' suggestions.”

What is the current state of the Early Access version?

“The game is fully playable - offers many hours of the gameplay. See 'ABOUT THIS GAME' section for list of all available features.”

Will the game be priced differently during and after Early Access?

“It will most likely increase.”

How are you planning on involving the Community in your development process?

“- community board on Steam. We like this channel, as all users can see what others are suggesting, support or argue an idea. This way we hope to get well defined proposals.
We can improve existing mechanics or introduce new ones - just tell us what would you like to have.

- in-game feedback form. After a game session we will prompt for a impressions and suggestions”
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About This Game

Introduction

I thought I had fulfilled my duty - the dungeon cleared, the head of the Fallen One delivered to the king's court. Clearly I must have overlooked some evil minions. Moreover, while escaping, they took the Slavic Gods statues with them, the master controlling them, thus becoming powerful foes. Now I have been blamed for the evil spreading throughout the country and am forced to sort it out. It's gonna be tough ...

Gameplay

Once upon a Dungeon II is a traditional roguelike game with a scent of Slavic mythology.
Dive into adventure mode by talking to NPCs, obtaining quests, progressing through the open world and dungeons. Help king forces to defeat protectors of the old faith or rather take the opposite side.
Dungeon crawling fans can just focus on exploration and fighting, the game is not forcing quests.

Features

  • turn-based, loot/hack oriented
  • large, seamless, hand-crafted, outer world featuring random layout. Travel it on foot, or using teleports.
  • Slavic gods present as scrolls and statues. Statues have dual nature: they are equipment items and participate in game play (have their own turn)
  • many procedurally generated dungeons to explore
  • tons of various loot
  • advanced fight system - use melee or projectiles. Experience different effects (bleeding, freezing, stunning), learn to recover from them
  • different monsters (ordinary, champions, bosses)
  • different kinds of surfaces: ground, water, oil, lava
  • passive and active abilities
  • inventory/trade mechanics
  • ally mechanics, it: gains experience, levels up, can heal self, uses equipment exactly as the main hero does
  • dialog/quest system with full voice acting
  • crafting system - enhance equipment, one item made better by merging two items together, craft potions and much more
  • cut scenes at game's milestone events
  • customizable controls

Roadmap

  • expand allies panel, allow for abilities
  • add dungeon crawling mode - no quests, no NPCs, just press W and do not look behind.
  • add more diversity to the dungeons generation and look/feel
  • add more diversity to enemies kinds/behaviours
  • add more loot and recipes
  • finish adventure mode : more quests, allow to destroy totally one of the conflicts side (king forces/old faith protectores)
  • game introductory and adventure mode trailers
  • UI schemes, stock ones + possibility to create a custom one

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10
    • Processor: Dual Core 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 1050
    Recommended:
    • OS: Windows 10
    • Processor: Dual Core 3.0 GHz+
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 470
    Minimum:
    • OS: Ubuntu 16.04 LTS (64bit)
    • Processor: Dual Core 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 1050
    Recommended:
    • OS: Ubuntu 16.04 LTS (64bit)
    • Processor: Dual Core 3.0 GHz+
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 470

What Curators Say

17 Curators have reviewed this product. Click here to see them.

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