Would you like to demolish your opponents fortress and collapse it with 2D PHYSICS? Would you enjoy building castles, traps and siege machines in MULTIPLAYER?
最近評論:
極度好評 (11) - 過去 30 天共 11 篇使用者評論中有 90% 篇好評。
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極度好評 (2,503) - 2,503 篇使用者評論中有 83% 篇給予該遊戲好評。
發行日期:
2013 年 11 月 5 日
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5 月 31 日

Bounties Announced for June! What would you like to see in KAG next month?



June Bounties:

The 3 bounties for June have been decided by community vote on github - they are:

  • Bounty 1: $50 - Add an extra button for knights that just eats food and doesn't light bombs
  • Bounty 2: $30 - Feature Pitch: Stone Quarry for CTF
  • Bounty 3: $20 - Feature Pitch: Fix for all flags being captured by both teams

Next Month:

We're continuing the bounty system next month! Same system as last time, but existing pitches are still "in the running". Pitches can be withdrawn by the submitter (just close the issue), or by us, as deemed appropriate.

    Quick overview:
    • Anyone can vote on as many issues as they like by issuing a +1 (thumbs up) reaction on github.
    • Anyone can submit one pitch, and as many issues as they like per month.
    • At the end of the month, upvotes are counted, most-upvoted get a cash bounty placed on them.
    • Comments as well as votes are welcome! We want a collaborative community environment.

For more info on the particulars, please read the previous post - here's the link again. We'll be looking at integrating this information into the repository soon, to have a consistent reference.

This is your chance to say what you'd like to see in KAG next, and to direct and be involved in development. We've been pleased with the level of engagement so far, but would love to see even more!

Bounty Notes:

  • Bounty 1 actually already has a waiting pull request - tentative congratulations to ferrezinhre on snagging it so early!
  • Bounty 2 has a work in progress implementation from Mazey - please direct all feedback to either the github issue or chase them down on discord.
  • Bounty 3 is more or less fair game, have at it folks!
  • The Submission "Feature Pitch: Improve failure rate of knight animations" won by a mile, but is not easily solvable by the community. We are taking this as an indication that it should be a priority for internal development this month.
  • The 3rd bounty tied in upvotes with "Feature Pitch: Bloody tiles". As that pitch was quite... extensive, as well as likely to be somewhat performance intensive, we decided not to include it in this round. Your thoughts are welcomed on this matter though - would you like to see bloody tiles in KAG? Should we reconsider for next time?
  • We're seeing more engagement on github since the bounty system was announced - it's simply a correlation, but we're happy to see more people giving it a look and contributing where they can.

We're looking forward to a small fix build with a few features, and updates on the situation with DLC heads, including some previews, in the next couple of weeks!

Have Fun!
Max
5 則留言 繼續閱讀

5 月 20 日

Fixed: Temporary Outage - Online Play, Logins, Websites Affected

Currently the main kag2d.com website is down; this means that online play, logins, and use of the various websites attached to that domain are inaccessible. The official forums are still accessible, as is the official discord. The latter is most likely to receive up to the minute news as this plays out.

We're currently working to figure out the cause of this outage and resolve it ASAP. As it seems to be occurring as the 21st rolls into various timezones, probably something needs renewing.

We'll be taking steps to prevent this happening again in future.

Max

Edit: This has been fixed by the most excellent Furai in the early hours of his monday morning. Thanks to him for the prompt fix :kag_yes::kag_flex:

Thanks for your patience folks!
3 則留言 繼續閱讀

評論

“No other game allows you to build a castle, actively fight off invaders, and then jump onto a catapult to be flung over the walls of your rival’s castle to claim its inner sanctum as your own.”
4.5/5 – http://indiegamereviewer.com/review-king-arthurs-gold-build-destroy-and-storm-the-castle/

關於此遊戲

.

2D Physics + Class/Team-Based Multiplayer + Medieval War/Building game


A few things you can do in King Arthur's Gold:

  • DESTROY the enemy castles with physics and explosives
  • BUILD Defenses With Freeform Building
  • Use the environment to BURN or drown enemies
  • DRIVE siege machines with your teammates
  • Freedom to run, board ships, DIG tunnels or fly in the air
  • Interact with a LIVING animal and plant world
  • FIGHT with 32 unpredictable humans in multiplayer
  • Singleplayer, cooperative and competitive game MODES
  • CUSTOMIZE with 60+ unique heads
  • CREATE your own adventure with community created mods & scripts



King Arthur's Gold blends the cooperative aspects of Lost Vikings, mashes them with the full destructibility of Worms and the visual style and action of Metal Slug, brought to you by the creators of Soldat.

系統需求

Windows
Mac OS X
SteamOS + Linux
    最低配備:
    • 作業系統: Windows XP
    • 處理器: 1.5 Ghz
    • 記憶體: 1 GB 記憶體
    • 顯示卡: 64MB Integrated
    • 網路: 寬頻網際網路連線
    • 儲存空間: 256 MB 可用空間
    建議配備:
    • 作業系統: Windows 7
    • 處理器: Intel Core i5 2.1GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: 512MB Dedicated
    • 網路: 寬頻網際網路連線
    • 儲存空間: 1 GB 可用空間
    最低配備:
    • 作業系統: OS X Mavericks
    • 處理器: Intel Core 2 Duo 2.1GHz
    • 記憶體: 1 GB 記憶體
    • 顯示卡: 64MB Integrated
    • 網路: 寬頻網際網路連線
    • 儲存空間: 256 MB 可用空間
    建議配備:
    • 作業系統: OS X Yosemite
    • 處理器: Intel Core i5 2.1GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: 512MB Dedicated
    • 網路: 寬頻網際網路連線
    • 儲存空間: 1 GB 可用空間
    最低配備:
    • 作業系統: Ubuntu 12.04 or later
    • 處理器: 1.5 Ghz
    • 記憶體: 1 GB 記憶體
    • 顯示卡: 64MB Integrated
    • 網路: 寬頻網際網路連線
    • 儲存空間: 256 MB 可用空間
    建議配備:
    • 作業系統: Ubuntu 14 or later
    • 處理器: Intel Core i5 2.1GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: 512MB Dedicated
    • 網路: 寬頻網際網路連線
    • 儲存空間: 1 GB 可用空間
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