A story-rich pixel art RPG centered around alchemy and discovery. Investigate a spreading plague caused by the collapsing boundary between magical and non-magical realms, with progression built around exploration and crafting.

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We want Plague Alchemist to reach players early so that community feedback can directly shape its development. The game’s systems are ambitious, and Early Access gives us the chance to refine mechanics, pacing, and content direction before committing fully to features that may not align with player expectations. Our goal is to ensure the final version reflects both our vision and what players genuinely enjoy.」

這款遊戲的搶先體驗時間大約會持續多久?

「It’s difficult to predict precisely, but our current estimate is around 2–4 years. Plague Alchemist is a large, system-driven RPG, and we want to take the time to refine its mechanics, add content, and ensure stability before moving to a full release. We’ll continue development transparently, with regular updates and progress reports throughout the Early Access period.」

正式版預計會與搶先體驗版有何不同?

「In the Early Access version we plan to include the core systems and mechanics of Plague Alchemist — alchemy, exploration, quests, and more — but in a limited scope. Our goal is to make all foundational features fully functional, though initially lighter in content. For the full release we plan to expand these systems substantially, adding new regions, dungeons, storylines, puzzles, and crafting depth to deliver a richer and more complete experience.」

搶先體驗版目前的開發進度如何?

「The Early Access version is still in development. At launch, we plan to include the foundational gameplay systems — alchemy, exploration and progression — along with the first major region of the world, the first dungeon, and a selection of core crafting and quest content. It will represent a solid but incomplete experience focused on testing and refining the main gameplay loop.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. Plague Alchemist will be offered at a lower price during Early Access as a way to thank early supporters and justify the incomplete experience. We plan to increase the price over time, but only when the game is in a state to justify this. After Early Access ends, the game will be at the full price.」

在開發過程中,您打算如何與社群互動?

「Community feedback will play a central role throughout Early Access. We plan to involve players through active discussions on Discord, gathering input on balance, new features, and overall direction. Major updates will be influenced by community priorities, with changelogs and devlogs published regularly to show progress and the reasoning behind design decisions. Our goal is to make Plague Alchemist evolve transparently, shaped by the people actually playing it.」
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關於此遊戲

Plague Alchemist is a story-driven pixel art RPG about alchemy, corruption, and quiet survival.

You play an outcast doctor investigating a mysterious plague that leaves villagers trapped in unnatural sleep, following its trail to the world’s decaying leylines. There is no combat or death. This game is not an experience of intense combat, but rather discovery and progression.

EXPLORE A LIVING WORLD

Venture across forests, ruins, and corrupted lands that shift with time and weather.
Gather herbs, minerals, and rare components hidden throughout the open world — each discovery moving you closer to uncovering the secret of this plague.

MASTER THE ART OF ALCHEMY

Craft potions, pastes, and elixirs through the recipe system designed for accessible progression — discover, refine, and brew what you need to progress trough the story.
For those who seek true mastery, dive into the experimentation system: combine ingredients freely, one by one, to uncover hidden interactions, powerful reactions, and rare transmutations lost to time.
Knowledge is your greatest weapon — only careful study and observation can reveal the most potent results.

EXPAND YOUR CODEX

Your Codex grows as you explore — documenting newly found ingredients, creatures, and environmental phenomena.
Every page reveals new insight into the world’s ecosystems and the corruption spreading through them.

SEAL THE LEYLINES

Seven elemental dungeons — Earth, Fire, Water, Air, Body, Mind, and Spirit — each conceal a fragment of the corruption spreading through the land.
The first dungeon, the Earth Portal, will be available at launch, with the remaining leylines opening through free content updates as the story unfolds.
Every dungeon introduces new biomes, alchemical materials, and environmental puzzles requiring preparation and keen senses.

A WORLD WORTH STUDYING

With painterly pixel art and atmospheric music, Plague Alchemist offers a slow-burn, methodical RPG for players who value exploration, discovery, and the quiet satisfaction of mastery.

系統需求

    最低配備:
    • 作業系統: 7
    • 處理器: 2 Ghz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: 256 mb video memory, shader model 3.0+
    • DirectX: 版本:10
    • 儲存空間: 1 GB 可用空間
    • 音效卡: -
    • 備註: -
    建議配備:
    • 作業系統: 11
    • 處理器: 4 Ghz
    • 記憶體: 6 GB 記憶體
    • 顯示卡: 1 GB VRAM DX10 compatible
    • DirectX: 版本:10
    • 儲存空間: 1 GB 可用空間
    • 音效卡: -
    • 備註: -
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