Clockwork Owl is a Coin Pusher Roguelite. Use turn-based classic arcade coin-pushing physics mechanics as a means to battle forest critters, while making your way up a tree. Collect a deck of new cogs from random encounters and upgrade your owl at shops to survive this permadeath journey.
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7 user reviews - Need more user reviews to generate a score
Release Date:
Aug 3, 2023
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We think the game is fun and there is enough content to last you 10+ hours, but during beta testing we saw users pining for more variation level to level. Of course each level is a new challenging coinpusher... but we would like to take the time during the Early Access period to add content - new enemy & boss abilities, upgrades, weapons, and other quality-of-life features to make each level feel more varied and fresh for each playthrough the Roguelike.

Our goal is to make every level in every world feel different, the battles to have more variety, the encounters to have more variety than chests. We will continue to commit time daily to improving and making Clockwork Owl a contentful addicting Roguelike experience. Because we know yall deserve a great Coinpusher Roguelike that feels endless.”

Approximately how long will this game be in Early Access?

“4-6 Months”

How is the full version planned to differ from the Early Access version?

“New enemy abilities, upgrades, weapons, and other quality-of-life features around accessibility. Potentially new levels/worlds and bosses. New Music. New more fleshed out story journey.”

What is the current state of the Early Access version?

“The game is fun, challenging, and there is enough content to last you 10+ hours. 3 Bosses of 12-15 procedural levels and 3 Worlds. + 9 amazing jazzy lofi music tracks.”

Will the game be priced differently during and after Early Access?

“The game will increase to around 15USD a 5dollar increase once we add new worlds.”

How are you planning on involving the Community in your development process?

“You can always join the discord and help provide feedback! https://discord.gg/AbUjb5ZWbU”
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About This Game

Clockwork Owl is a Coin Pusher Roguelite. Use turn-based classic arcade coin-pushing physics mechanics as a means to battle forest critters, while making your way up a tree. Collect a deck of new cogs from random encounters and upgrade your owl at shops to survive this permadeath journey.

Experience the nostalgic bliss of an arcade coin tower game with a twist (and a hoot ^-^).

INVENTORY QUEUE


Build your deck of cogs wisely, they are the only defense against the hoards of encroaching forest critters. Visit shops to buy some wares:
  • Bomb: An explosive that will blast cogs off the edge with ease
  • Health Cog: When knocked off edge, it heals the player
  • Ninja Star: A sharp, quick, high damage weapon
  • Big Cog: A colossal cog which can clear space, when knocked from the board will hit all enemies

SPECIAL COGS

Knocking off these special cogs from the clocktowers trough will reset the cogs, do critical double damage, and give you extra coins.

  • Reset Cog: When knocked off edge, the trough is reset after a 3 second delay with a brand new set of cogs
  • Critical Cog: When knocked off edge, all cogs knocked off the edge for the next 3 seconds do DOUBLE Damage. This stacks for multiple crit cogs.
  • Gem Cog: When knocked off edge, each gem cog reward respective coins: Emerald - 25, Ruby - 50, Diamond - 100

STORY

Time is under attack, and Owls are the sworn protectors of Time itself. The forest critters have laid siege against the timeteller's clocktowers, in hopes to cease time from flowing and disrupt the natural order of change. You, as the chosen guardian, must gather up your cogs and travel through time itself to protect the timeteller's clocktowers of new and old, ensuring the continuity of time's flow.



If you have feedback or come across bugs, please post here:
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System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7 (SP1+), Windows 10 and Windows 11
    • Processor: x86, x64 architecture with SSE2 instruction set support.
    • Graphics: DX10, DX11, DX12 capable.
    • Additional Notes: Hardware vendor officially supported drivers. For development: IL2CPP scripting backend requires Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: High Sierra 10.13+
    • Processor: x64 architecture with SSE2.
    • Graphics: Metal capable Intel and AMD GPUs
    • Additional Notes: Apple officially supported drivers. For development: IL2CPP scripting backend requires Xcode. Targeting Apple Silicon with IL2CPP scripting backend requires macOS Catalina 10.15.4 and Xcode 12.2 or newer.

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