你,叫諾瓦,是機器人。設計者讓你在人類被機械滅種時刻醒來,去拯救?尋找?打敗?總之,你肩負著重要使命。解鎖並強化你的能力和武器,打敗機械強敵,尋找到你存在的目的。

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

結束搶先體驗:2026

開發者的話:

為何採用搶先體驗模式?

「Corebreaker is built around experimentation, progression and replayability, systems that truly come alive when shaped by your feedback. While the core gameplay loop, biomes and progression systems are already in place, balancing difficulty, refining upgrades, weapons and expanding content are all areas where community input is key to getting it right.

Early Access means we get to shape this together. We'll be adding new enemies, upgrades, weapons, traps and hazard. Your feedback helps decide what stays, what changes, and what gets pushed even further.

If you like watching a game evolve and want a hand in that process, we'd love your help.」

這款遊戲的搶先體驗時間大約會持續多久?

「We expect Corebreaker to stay in Early Access for around 3–6 months. That said, the exact timing depends on how the game evolves, especially with your feedback shaping new content and improvements along the way.」

正式版預計會與搶先體驗版有何不同?

「We're planning to add new enemies, upgrades and weapons, while refining progression and balance so each run feels better and more satisfying. A lot of what changes will come directly from your feedback, what works, what doesn't, and what deserves to be pushed further.

Early Access is the foundation. The full version is where everything comes together.」

搶先體驗版目前的開發進度如何?

「Corebreaker is already playable and built around its core loop, fighting through biomes, building your run and seeing how far you can push it.

There's a solid amount of content to explore, but it's not complete yet. Some things are still rough, balance is a work in progress and more content is on the way.

If you're okay with a few edges showing, there's already a game here and it'll keep getting better with your feedback.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. We plan to increase the price once Corebreaker leaves Early Access, as more content and polish are added over time.

Getting the game early also means supporting its development and we really appreciate that.」

在開發過程中,您打算如何與社群互動?

「We'll be actively listening to your feedback throughout Early Access, reading discussions, collecting suggestions and paying close attention to how you play the game.

Feedback will help guide balance changes, new content, and overall improvements. We want to understand what feels good, what doesn't and what could be pushed further.」
繼續閱讀

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關於此遊戲

在槍林彈雨中突破核心!


這是一款快節奏橫版動作射擊Roguelite遊戲。你作為在人類被機械滅絕後被喚醒的機器人,諾瓦,需要在看守森嚴的地下遺跡中倚靠靈活的身手和強力的槍械,突破重重封鎖直達核心。

行雲流水的戰鬥!


暢快無阻地跑、跳、衝刺、射擊,靈活搭配多種近戰攻擊方式,射爆一切攔路的雜魚。部分戰鬥可能並不如割草般容易,但通過行雲流水的操作擊敗強敵正是爽快感的來源。

每一次死亡都是新的起點!


無論多少次失手倒下,諾瓦都能在遺跡外被修復並再次啟程。雖然進度會被重置,但在遺跡深處搜集的元件將會被保存。你可以用它升級諾瓦的系統以解鎖更強的技能、更豐富的動作,抑或是更多的支援和更實用的武器。

錯綜複雜的地下迷宮!


地下遺跡不僅龐大,每次探索還都會改變內部構造。隨著探索的深入,敵人的類型和配置也會發生變化。並且除了守護每個階層的Boss以外,還有各種強大的精英敵人等待著你的挑戰。
你可以打碎牆壁找到隱藏房間獲取秘寶,也可以通過遺跡中散落的強化終端和武器商店來武裝自己,但無需懼怕死亡,每一次啟程你都會變得更強。

系統需求

    最低配備:
    • 作業系統 *: Windows 7, 8 or 10 (64bit)
    • 處理器: 2.0 GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: 512 MB
    • 儲存空間: 512 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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