Conflict is a Rpvp game with a emphasis on social interaction
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We are doing early access so people can help figure out bugs before we can officially release the game!」

這款遊戲的搶先體驗時間大約會持續多久?

「It will be about for 2-3 weeks at the maximum」

正式版預計會與搶先體驗版有何不同?

「The full version will be more polished and smoother gameplay wise. As well as making changes to gameplay mechanics that make it more enjoyable to play.」

搶先體驗版目前的開發進度如何?

「It is almost finished besides some polishing that requires more players and playtesters」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「No」

在開發過程中,您打算如何與社群互動?

「We will be sending messages through our discord and steam forums!」
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Conflict is a RPG with a unique flair and twist to the standard of what role you play and how you impact the world. Conflict really shows its separation from other games with how you are able to actually play a role that matters. With such a wide variety of ways to play, players that are combatable and players that are more passive and social will find their place in the game. Mechanics and systems that play a vital role in showing the hands on approach players will have. All wrapped together with tools made to show the player driven direction and contribution to the story.
Noticed in a lot of games that flex the 'RPG' theme , Conflict aims to actually give players a role to play. As players play the game, they will soon realize the sheer amount of jobs and responsibilities that come with playing X role. Varying jobs like being a village leader that consist of a total of over 30+ management verbs . Or playing smaller roles like a Medic, who is given their own series of minigames, like a /911 feature to lead them to players in need. Conflict really strives to make every job feel important and have content.
Although a Roleplaying game, players will still see the variety of gameplay with not only being social, but being combatable. The game has a total of over 10 clans and counting. Paired with a diverse end game that leads toward player combat variety. With this combat also comes the technological routes such as using Mounts, Mechs, and machinery . Conflict wants to make combat more than just player to player, but emphasize Player vs Technology
The shining jewel of Conflict is the tools, mechanics and systems that come with the atmosphere and cycle of play. The game having 4 professions, and 4 specializations, along with riddles of verbs , tools and tabs for each. It may even be overwhelming as players learn about the role of the economy with money laundering, inflation, and village upkeep. Those of PVP, and those of curiosity will surely have their fill and opportunity to play.
Let the conflict begin!

成人內容說明

開發者表示產品內容如下:

Blood, Drug, self-harm

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows XP
    • 處理器: Intel i5
    • 記憶體: 500 MB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 960.
    • 儲存空間: 500 MB 可用空間
    • 音效卡: N/A
    建議配備:
    • 需要 64 位元的處理器及作業系統
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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