A sci-fi digital boardgame. Recruit crewmembers to build a deck of Order Cards, then use those cards in combat and tests of skill. Grow your crew, overcome terrible creatures and dastardly challenges, and uncover the terrible secrets of the cyber-plague.
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Release Date:
2024
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I believe that Early Access is the right paradigm for this game. It is not about making sales during development, instead it is about a development process that engages the developers and the community in a relationship not unlike that of a Dungeon Master and the Players in a table-top RPG. Grist has always been intended to be a "Living Game" where an initial release is only the beginning of the journey, and additional content and features are planned out in a series of waves.

We see the Early Access label as being the best way to communicate this through Steam, and we also believe that the audience for Grist understands both the risks and the rewards of participating in Early Access. As such, we are enthusiastic about engaging with the community in a shared journey.”

Approximately how long will this game be in Early Access?

“We expect to be in early access for approximately 12-24 months.”

How is the full version planned to differ from the Early Access version?

“If Grist were a boardgame, the Early Access version is the 'starter box' version. The full release plaqn grows on this with the addition more game events, character classes, and new modes to play and experience the content.

Goals for the full version include:

- More of everything! More location types to visit, more enemies, more quest templates, more items, more crew classes and abilities, more factions to work for and so on.
- Additional scenario(s) that tell new stories in the same universe.
- Additional starting configurations for existing scenarios.
- "Open play" scenario
- Modding support for user generated scenarios, enemies, classes and so on.
- Enhanced animations and images to reduce the burden on text
- Integration with streaming platforms to enable viewers to participate as "DM"s in a streamer's game.
- Steam achievements
- Additional Language support”

What is the current state of the Early Access version?

“The primary game mechanics are established, along with a baseline content - the current version features an "roguelike tower" style mode in which the game uses procedural generation to make increasingly harder levels as the player progresses, possibly reaching the final star cluster and beating the scenario.

So while all the fundamental game mechanics and functions are complete and the game is 'finishable', we are now building additional content and the procedural systems that will recombine that content into new situations and provide new ways for the scenario to develop and paths to take, so that each replay could potentially be vastly different from the last.”

Will the game be priced differently during and after Early Access?

“Our current plan is to maintain a single price during Early Access, and raise it one time when we go to a full release.”

How are you planning on involving the Community in your development process?

“We would like to engage in the form of discussion and feedback through forums, community-driven in-game content/events, opening up modding capabilities for community members to develop their own scenarios, community challenges to coincide with updates, and progressing the lore of the universe in the context of player choices.”
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Planned Release Date: 2024

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About This Game

In the universe of Grist, Starship Captains exert complete control on the often decades-long trade routes between worlds. To maintain this control they routinely undergo extensive modifications to their bodies and minds, extending their lifespan, and interfacing with the complex sensor and system arrays of the Near Lightspeed Vessels they command. From the fringes of colonized space, however, there has emerged a threat to this power. A cybernetic plague that infects the modifications, corrupting flesh and circuitry alike as it grows and grows, until the Captain is subsumed entirely. Such ships are rumoured to lurk in the dark corners of space, preying on the unwary, driven by a mind no longer human.

A CRPG Deckbuilder, you'll play each mission in Grist with a deck of Order Cards based on which crew you have chosen to deploy. Order Cards can be used for their powerful combat abilities, or spent during skill-tests to increase your chances of success. But beware - once an order is used it is sent to the discard pile until the end of the mission. So choose carefully...

  • Level up or hire new crew to gain new Order Cards and Passive Abilities
  • Take advantage of card interactions and buffs by placing crew member into formation strategically
  • Equip crew with build-defining items salvaged from the battlefield or obtained on the black market
  • Multiple mission types, from combat oriented to dialogue oriented
  • Every run is different - missions, locations, rewards, and crew are all procedurally generated
  • Mix and match from a variety of classes and items to build a deck and exploit synergies
  • A vast sci-fi story covering over 10,000 years of human history reveals itself with each choice you make

System Requirements

    Minimum:
    • OS: 10
    • Memory: 4 GB RAM

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