Caveshifter is a dungeon-crawling Roguelike. Build your character and engage in fast-paced melee combat that blends Hack'n'Slash action with Souls-like precision. Fight your way through mysterious, ever-changing labyrinth in a dark fantasy world.

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'So far, working on Caveshifter based on feedback from my playtesters has been the best way to make the game better. I already feel like there's a small community of friends who love playing and influencing the development of Caveshifter. (Some of them have already logged dozens of hours on the playtest app) I want to expand on this idea, and releasing this game as Early Access feels like the right, organic choice. Additionally, this game is a solo developer project, and having an involved community is going to be a huge help in terms of development and motivation.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'It's very hard to make such approximations as a solo developer, as there are too many variables to consider. However, I don't want to keep Caveshifter in Early Access for more than a year'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'This game heavily relies on content and replayability. Most of the core systems are already established and fun, so the biggest difference is planned to be in the amount of content. I want to include at least twice the quantity of existing mechanics, such as trinkets, monsters, levels, rooms, and weapons. Additionally, I want to explore new systems, ways of character progression, and in-game activities, all with the help of players.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'There are 2 levels out of 3 to play (~half an hour per run). The game features around 20 unique weapons, about 100 items (both passive and active), and several mechanics that let you meaningfully modify your character, items, and weapons. Alternative characters are core of the metaprogression - there are 7 you can unlock in the current build. These numbers might change before EA release - right now I'm more focused on preparing free demo for you to try. (I will update this paragraph as things change)'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'I expect to increase price after full release, but it's not something that I am 100% sure of.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I'll be collecting ideas and feedback primarily through Discord and Steam Discussions'
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Over dit spel

Fight in the shifting darkness

  • Fight your way through a living, mysterious labyrinth where danger lurks in every corner.

    Engage in combat which blends fast-paced hack’n’slash action with the weight and precision of souls-like games. All this served in classic roguelike fashion.

Craft your power

  • Find gear, enchant weapons and make your artifacts more powerful.

    Dive into deep itemization systems - Caveshifter is designed around build variety, character customization and meaningful progression. Your inventory is limited to a weapon and two powerful trinkets, so... choose wisely and take good care of them.

    Craft your... dungeons?

    • Use powerful runes to shift the path ahead. Choose your rewards, alter enemies, or summon new rooms. Embrace the Caves - decide if they oppose you or serve you.

Explore the unknown

  • Every run is different - new rooms, new choices, new rewards. Explore a large ever-changing network of caves and uncover all of its secrets. This game is built around replayability as a core design pillar. 

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

The game itself is completely 100% free of AI-generated content. I only used AI to help myself with store page. Examples: grammar corrections or generating character poses for artworks (composition and character designs are still handcrafted)

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Caveshifter uses pixelart, but there’s some stylized gore. Enemies can explode into blood when they die or leave blood spatters when hit. Certain actions — like sacrificing your own health for power-ups — are shown in a bloody and/or ritualistic way. It’s all pretty exaggerated and not realistic, but worth mentioning if you’re sensitive to that kind of content.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7 or later
    • Processor: Core 2 Duo
    • Geheugen: 2 GB RAM
    • Grafische kaart: Any, integrated should work fine
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: Yes
    • Aanvullende opmerkingen: Subject to change
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
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