6 Game Modes with no programming Built-in animation editor Built-in graphic and sound resources
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긍정적 (17) - 이 소프트웨어에 대한 사용자 평가 17개 중 82%가 긍정적입니다.
출시일:
2023년 4월 17일
개발자:
배급사:

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앞서 해보는 소프트웨어

이 소프트웨어가 개발되는 과정에 참여하세요.

주의 사항: 이 앞서 해보기 소프트웨어는 완성되지 않았으며 앞으로 더 변하거나 변하지 않을 수 있습니다. 현재 상태의 소프트웨어가 흥미롭지 않다면 이 소프트웨어가 개발을 거치며 발전하는지 살펴보는게 좋습니다. 앞서 해보기에 대해 더 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 하나요?

“The software has been developing since 2019 and done several tests. To make a game development tool for everyone, our team has created numbers of built-in resources (Including images, music, animations), and our team wants to keep updating resources to our software. Our team will add localization and improve the software's stability during the early access.”

이 소프트웨어는 대략 얼마간 앞서 해볼 수 있나요?

“About 6 months, and we may end this status earlier once we reach our goal of the number of built-in resources. However, we will update the software several times during the early access.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“We plan to increase the number of built-in free resources and make several DLCs with different themes. We also plan to Improve software's user interface and stability.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“For details and features, please refer to "About This".”

이 소프트웨어는 앞서해보기 기간동안 가격이 달라질 수도 있습니까?

“The price of completed version will raise about 25%.”

개발 과정에 어떻게 커뮤니티를 참여시킬 계획이신가요?

“The steam community is very important for our team, users will give feedbacks and suggestions, share resources, idea and works. All these works are important for our team to make changes to our software. Users can also contact us by sending messages and emails through official website.”
더 읽어보기
Steam에서 Pixel Game Engine 프랜차이즈를 모두 확인하세요

Pixel Game Engine 구매

 
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이 소프트웨어의 버그를 신고하고 피드백을 토론 게시판에 남겨주세요

소프트웨어 정보

PixelGameEngine is a game development tool that does not require programming, which can develop 2D/pseudo 3D games with parallax scrolling perspective. The engine focuses on 2D pixel style animation performance, combat, fluency, and story. The built-in game types include RPG, SRPG, ACT, ADV, ARPG, Two-Player Arcade and automatic battle, which are all integrated with no programming required, and materials such as modeled animations, avatars, sprites, objects, music and sound effects are integrated for developers to use for free. Developers can also import their own assets into the projects. Synchronous development of PC and mobile terminals is planned.
Everyone can use it to create games, especially friendly for game developers who are new to game development.. Developers are able to get started immediately and save lots of time on learning and resource creation.
Functions of PixelGameEngine:

one-click switching six types of game modes.

PixelGameEngine integrates the most common game modes for developers, such as turn-based RPG, strategy RPG, Platform, with a variety of settings to choose from to adjust the game settings. Developers only need to focus on their game play and do debugging. More game modes are joining in the future updates.

Built-in resource library, free to use.
The engine's built-in resource library includes a total of 20,000 images including background images, object images, strike effects, icons, map effects, UI skins, avatars, character models, etc. There are about 400-character animations ready for use. There are also dozens of sound effects and music ready for your game.
Character creation with basic information, appearance settings, and skills.
The character avatar uses paper doll system with massive parts, you edit and add new paper doll components.meanwhile developers can also use their own pictures. Even without using the drawing board, you can easily create character movements. You can add frame-by-frame detection, displacement, sound effects, special effects, cancellation (combos), camera effects, etc., and demonstrate them in real-time.

Dialogue creation with variety of dialogue styles, expressions and dubbing.
There are three kinds of text display methods in the game, message box, dialogue, and bubble. There are also two display style to choose including classic and theater mode.
Built-in completed animation editor and collision system.
The animation system can easily use the built-in model to create the animations, one can easily make character move or throw projectiles without drawing.

Engine supports external files, including sound, picture, video. Engine also has a built-in image editor for drawing.
Engine uses image editor to make images for game, it also supports external files including image files, music files and video files(mp4, avi and webm).
Background map in layers, with built-in background, close-up, functional and NPC, to meet various functions such as scene construction, function placement and others.
The map object that can be set include non-interactive and Interactable categories including platforms, vehicles, chests, switches, traps, light sources and NPCs. There are over 30 categories objects ready to use. The parameters of each object can be adjusted, and it can be used directly when placed on the map.
The event editing is easy and simple, and each event can be previewed.
The engine can use more than 90 event types, ranging from character control to camera control to variable control, map switching, applying special effects, system management, and more. Developers can utilize a variety of event types to create diverse branches and narrative events. You can preview events inside the map.
Built-in UI Editing Tool, Easily Switch Between Various UI Styles
Developers can utilize the built-in UI components to create UI interfaces with customized styles, and they can switch between different styles within the game.
Multiple Variable Management Methods, Easily Manage Game Parameters
Developers can create and set built-in variables within the game, and these variables can be detected in the background for management or event triggering purposes.
Easy localization.
Adding languages, changing system texts, and translating texts within the engine. You can also import and export project text. The added language can also be selected in the game and switched in real time.
Switching between 2D and 3D camera. Variety of visual effects.
Engine provides classic 2D camera and perspective 3D camera. There are also built-in camera effects that are ready for use.
A variety of built-in weather effects.

A variety of built-in ground effects. .
A variety of built-in filters and day and night cycle effect.

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제 *: Microsoft Windows® 8.1/10/11
    • 프로세서: Intel Core i3 - 2310 or better
    • 메모리: 4096 MB RAM
    • 그래픽: GTX 730 or Better
    • 저장공간: 2048 MB 사용 가능 공간
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 메모리: 8096 MB RAM
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.

Pixel Game Engine 프랜차이즈

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