The creator of Legacy of Kain is back. Become the undead in a third-person narrative-driven action RPG where your choices shape your legend and the world around you. Feed to grow stronger, embrace powerful classes, and carve your path alone or in co-op through a dark realm filled with secrets.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The goal of Early Access is to build the game together with the community. We are introducing several novel systems to gamers: a Tarot Card Skill System, a deterministic loot system that removes RNG, and the Eternity System, which addresses the “Stop killing games” dilemma. All of these systems are very new to gaming and will require working with the community to ensure the highest-quality experience at release.”

Approximately how long will this game be in Early Access?

“As long as needed.”

How is the full version planned to differ from the Early Access version?

“The Full version will be free to play and will feature cosmetic microtransactions. Deadhaus Sonata will never be “pay to win”.

Additionally, we plan to add these gameplay features:
  • 7 Total Playable Classes
  • New Areas, Dungeons, Towers, and other locations.
  • Hundreds of Tarot Cards and Inscriptions
  • Additional challenges and achievements which will grant the most powerful Inscriptions
  • Community Generated Content tools which integrate directly into the game, allowing Gamers to Create Content within the Deadhaus Sonata world. The community will be able to create Dungeons, Campaigns, Cities, Specific Items, Stories Lines
  • Character Customization Options
  • Enemy Types and Bosses
  • Additional Stories and Quest lines
  • Voice acting, dialogue, in game cinematics
  • Social Features like text chat and voice chat

What is the current state of the Early Access version?

“Deadhaus Sonata is in early development. The first playable class will be the iconic Vampire, with a limited number of areas gamers can access and replay. There are approximately 4 hours of gameplay with a straight playthrough. Secret areas add another 2-3 hours of play, along with a 13-hour in-depth narrative, for players to enjoy. Areas are replayable. Significantly more content will be added as the game progresses through early access.”

Will the game be priced differently during and after Early Access?

“Yes, we are charging a small price for early access, and the game will be free to play upon release. During Early Access, we will gradually roll out new purchasable cosmetic items, whose price would increase at the time of full release.

Players who join early access will receive bonus cosmetics and exclusive cosmetic items which will not be attainable after the end of early access.”

How are you planning on involving the Community in your development process?

“Early Access players will have the opportunity to participate in balancing and system feedback.
  • Players can give their feedback at any time on our forums, on the Steam Community Hub, on Discord.
  • We will periodically conduct community surveys about which new features and improvements the community would like to see. We will publish anonymized results of these surveys and this data will inform our development plans.
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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

From the creative director of Eternal Darkness and Legacy of Kain, Denis Dyack returns once more.

Deadhaus Sonata is a third-person narrative-driven action RPG where you play as the undead battling the living, growing in power, and exploring an ocean of content.

Step into Malorum, a dark and crumbling world where the lines between life and death no longer hold. Deadhaus Sonata invites you to embrace the undead, master supernatural powers, and carve your place within a realm shaped by ancient forces, political intrigue, and the choices of its players. Play alone or join up to six players in cooperative play as you face the living and uncover the secrets that shape this fallen realm.

Become the undead and step into the iconic role of the Vampire. Feed on the living to grow stronger, unlock supernatural abilities, and evolve through a progression path built around dominance and mastery. Other undead forms wait in the dark, ready to be revealed.

Explore a land shattered by divine war and corruption. Malorum is filled with haunted fortresses, forgotten kingdoms, and ruins shaped by ancient history. Every discovery reveals new layers of lore where nothing is ever as it first appears.

Harness supernatural mobility, strike with precision, and unleash abilities that reward timing, positioning, and clever decision-making. Your undead form is your greatest weapon, and more forms will emerge as your power grows.

Deadhaus Sonata features a tarot-based skill system where every card represents arcane power shaped by Malorum’s forgotten history. Cards are earned through quests, battles, and exploration, and each one unlocks new abilities that can be mixed, matched, and upgraded.

Build for precision, raw power, mobility, tanking, or supernatural control. The tarot system gives you endless ways to refine your build and unleash devastating forces against the living.

Loot in Deadhaus Sonata is earned through feats that track your actions, history, and performance, not random drops. Every item is shaped by what you do.

Gear, artifacts, legendary items, and tarot cards all tie into Malorum’s supernatural and political history. Playing is crafting, and your past becomes a resource that influences your future.

Deadhaus Sonata is a story-driven experience, featuring more than 15 hours of professionally voiced narration.

Created by Denis Dyack, known for his work on Eternal Darkness: Sanity’s Requiem, Blood Omen: Legacy of Kain, and Too Human, Deadhaus Sonata is a new dark fantasy world shaped by psychological depth, interconnected lore, and player-driven consequence. Every choice leaves a mark on your character and the world around you, with sentient gear, persistent events, and outcomes shaped by time, place, and action.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

All in-game content is created and authored by the development team.

Like most modern game development, our tools and software may include AI-assisted features for internal workflows such as iteration, editing, or placeholder experimentation. These tools do not generate final player-facing content.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64bit
    • Processor: Intel Core i5-14400 or Ryzen 5 7500
    • Memory: 12 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 or AMD RX 6700 XT (8GB VRAM)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 32 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64bit
    • Processor: Intel Core i9-14900K or Ryzen 5 7600x
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 (16GB VRAM)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 32 GB available space
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