In a kingdom fallen by a disease, nearby kingdoms keep this isolated, meanwhile, people starve, go crazy and die, but there is still a hope of starting again in another place, but for that it will be necessary to leave before the disease takes over your body and soul...
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Release Date:
Coming soon
Developer:
TGM
Publisher:
TGM

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game will have several RPG features, as well as a mechanics mainly based on Souls Like, Early Access is necessary to both be able to better balance the game, and to direct it in the best way, with feedback from those who played and are willing to contribute to making the project better.
I have an initial vision of everything I'm going to do, but with the feedback, it's possible that new mechanics emerge, as well as others not implemented.”

Approximately how long will this game be in Early Access?

“The initial idea is to be developed until the last quarter of this year.”

How is the full version planned to differ from the Early Access version?

“I plan on the full version to have differences in mechanics such as:
  • Inventory: You will have items and weapons you own, as well as keys
  • Market: buy/sell weapons and items
  • Level upgrade: Level up by increasing specific stats
  • Blacksmiths: You can improve some weapon, as well as repair
  • Sorcerers: You can learn some specific magic
  • Armor: Modify the character's armor, getting advantages
  • Allies follow and help in combat
  • Crafting: create new items using others
  • Choose character race when starting the game

What is the current state of the Early Access version?

“In this version there are only the mechanics from:
  • Movement
  • Weapon/item pick
  • Weapon change
  • Combat mechanics like weapon attack, dodge, parry
  • Enemy combat AI
  • Allies follow and help in combat
  • Dialogs with npc.

As the months go by, new mechanics will be added like and it will become more similar to the released product, with all mechanics lists on about it.”

Will the game be priced differently during and after Early Access?

“Yes, while the game is being updated in Early Access, the price will gradually increase.”

How are you planning on involving the Community in your development process?

“The main idea of launching in Early Access is, during all these months, to be able to have the community involved and receive feedbacks so that the project is always moving in the right direction, because after all who will play, it will be you, those who like the idea and decide help or just enjoy the game, so I hope the involvement of those who liked the premise of the project and feel free to help.”
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About This Game

The start of the Journey:

In a world divided into four distinct kingdoms, each governed by masters specializing in the elements of fire, water, air, and earth, there exists an extraordinary group of beings known as Globlins. Unlike the indigenous inhabitants of these realms, Globlins possess the remarkable ability to master any of the elemental forces. However, their unique talents have made them targets of reprisals from the established kingdoms. Despite being a peaceful and smaller community, many Globlins have met untimely demises, while others have been subjected to enslavement.

Within this intricately divided world, a secluded faction of Globlins strives to maintain secrecy. Regrettably, their sanctuary is on the verge of collapse, with their energy resources dwindling and their crucial force crystal nearing depletion. Faced with this imminent crisis, the group resolves to take decisive action. They choose to harness the waning power of their crystal to infiltrate the four kingdoms, not only to rescue their captive brethren but also to secure essential resources for their survival.

Features:

  • Melee Combat, Skill Power, and Magic Spells:
    Engage in dynamic battles utilizing a combination of melee combat, powerful skills, and magical spells.

  • Procedural Environment Generation for Each Realm:
    Explore ever-changing and procedurally generated environments within each of the four kingdoms.

  • Attack Combos:
    Unleash formidable attack combos by seamlessly blending base attacks with a diverse array of skills and magical abilities.

  • Equipment Customization:
    Personalize your character by changing equipment, enhancing both aesthetics and combat effectiveness.

  • Diverse Playable Characters:
    Choose from a variety of characters, each with unique abilities and discover new ones during the campaign.

  • Permanent Death NPCs:
    Encounter non-player characters (NPCs) whose permanent demise can influence the course of your journey, affecting your ability to achieve objectives and escape challenges.

  • Dynamic Market System:
    Navigate a dynamic marketplace where you can buy and sell weapons, items, and essential gear.

  • Level Upgrades:
    Progress through the game by leveling up and enhancing specific stats tailored to your preferred playstyle.

  • Blacksmiths:
    Visit skilled blacksmiths to upgrade and enhance your weapons, ensuring they remain potent against evolving challenges.

  • Sorcerers and Magic Learning:
    Seek out sorcerers to learn and master specific magical abilities, expanding your repertoire of skills.

  • Epic Battles Against Giants and Kingdom Monsters:
    Confront colossal giants and monstrous creatures unique to each kingdom, adding a thrilling dimension to combat encounters.

System Requirements

    Minimum:
    • OS *: Windows 7 SP1+
    • Processor: Intel Core i3-2125
    • Memory: 6 MB RAM
    • Graphics: GeForce GT 440
    • DirectX: Version 11
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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