Build cities and factories in an infinite Hex World. Explore more tiles. Balance your city's production and consumption, attract more citizens of different classes, research new technologies and build more factories and cities.
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Release Date:
May 13, 2022
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Publishing HexFactory in early access will let the game improve thanks to the users feedback in order to achieve a more solid final product.

In addition, while the game remains in early access, it will be a good chance to build a community around the game, which we plan to add more content little by little, as players advances in the game.

If players also notice their feedback was taken into account and got implemented in the next update, it will also strengthen the bond with the community.”

Approximately how long will this game be in Early Access?

“The game will remain approximately 1 year in early access to be fully developed.”

How is the full version planned to differ from the Early Access version?

“I plan to implement some features that thrive on and profit from Early Access feedback, like more multiplayer interactions, more leaderboards/achievements, and more features that are already in the game (factories, enemies, power generators, planets).

The main features of Hexfactory are already in place, but a lot of content is planned to be added.”

What is the current state of the Early Access version?

Features in this prototype:


  • Infinite map exploration
  • 41 Buildings (Build Roads, Miners, Farms, Factories, Houses and Services)
  • 15 Initial types of Terrain types of Tiles
  • 7 Research areas
  • 2 Citizen class
  • 1 Alien Saboteur class
  • 1 Spaceship class
  • 39 Parts to produce
  • 2 Planets (Earth and Moon)
  • Testing phase of the Online Stock Market

Will the game be priced differently during and after Early Access?

“I wish to thank all users who supported this game since the beginning. This is why the price will raise gradually as new content is added.”

How are you planning on involving the Community in your development process?

“I will actively receive user feedback through various forms (Steam Community posts, email, and Discord discussions).All suggestions are welcome. I also releasing a feedback button within the in-game menu. E-mail: gamehexfactory@gmail.com”
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About This Game

Build and protect cities with factories in an infinite hex world.

Best way to play the game: Singleplayer / Mouse and Keyboard.


  • Balance production and consumption of your city.
  • Research new technologies,
  • Build more factories,
  • Build more cities,
  • Explore new tiles and new planets,
  • Protect your cities from alien sabotage,
  • Use the Map Maker to build your own worlds,
  • Get Steam Achievements,
  • Compare with other players with the Steam Leaderboards!

Multiplayer Online Stock Exchange.

Reach tier 5 to be able to trade items in the Stock Market with other players online in real-time.

Features in this prototype:


  • 41 Initial Buildings (Build Roads, Miners, Farms, Factories, Houses and Services)
  • 15 Initial types of Tiles
  • 7 Research areas
  • 2 Citizen class
  • 1 Alien Saboteur class
  • 1 Spaceship class
  • 39 Parts to produce
  • 2 Planets (Earth and Moon)
  • Terraforming
  • Testing phase of the Online Stock Market

Some thoughts for the next versions of the game:


  • + new Buildings (More factories, farms, power generators, miners...)
  • + new tile types (Desert, uranium, pasture, bauxite, oil...)
  • + parts to produce ( Canned Food, Tools, Satellites, Smartphones...)
  • + Citizen Classes (Engineers, Scientists, Ecologists...)
  • + types of houses
  • + types of services (Health Center, School, Stadium...)
  • Manual Turrets, Automatic Turrets and Spaceship to fight new enemies

And more thoughts...

Add a Character

Start adding content to the wiki on \fandom
Create all the story of the game
Make new planets and travelling
Add supply pods
Manual and Automatic turrets to defend your cities
Spaceships to defend your cities
Sandbox mode
New missions to produce/atack/dominate new places
More decorations
Mod support using Steam Workshop
Sell and buy items in-game (send them to other planets)



This is a passion project that will go on for a long time.

I'm a solo developer who also makes mods for Satisfactory and Factorio.

Aquila Industrial - Satisfactory Mods
DellAquila - Factorio Mods

Music by JuliusH from Pixabay
Italian translation by Micol Pennese
Portuguese translation by Andre Aquila
German translation by Astradaha
French translation by Thierry Lemieux-Raymond

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 10, 8, 7, Vista (64 Bit)
    • Processor: Dual core 3Ghz+
    • Memory: 4 GB RAM
    • Graphics: DirectX 11/12 capable GPU with 1GB VRAM
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 10, 8, 7, Vista (64 Bit)
    • Processor: Dual core 3Ghz+
    • Memory: 4 GB RAM
    • Graphics: DirectX 11/12 capable GPU with 1GB VRAM
    • DirectX: Version 11
    • Storage: 1 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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