"Death dungeon" is a strategic barrage shooting game. You need to reasonably select and use dual weapons and dual skills to fight the randomly generated enemies in the dungeon and kill all the enemies in the room with the least loss of life.

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About developer

"Dungeon of death" is my first independent game work, which is only completed by me. The deficiencies will be optimized later. If you like it, you will continue to develop new works in the future.

Infos zum Spiel

Introduction to the game:


"Death dungeon" is a strategic barrage shooting game. You need to reasonably choose and use dual weapons and dual skills to fight the randomly generated enemies in the dungeon. Reduce the damage caused by the enemy by releasing skills and maximize their own output ability, so as to minimize the loss of HP.

Weapon:


There are many weapons with different characteristics in the game, which are mainly divided into single attack and penetration attack. It will be better to hit multiple elite enemies with penetration attack weapons appropriately.

Skill:


The attack of elite enemies is almost inevitable, so you need to choose and appropriate skills to reduce the damage caused by elite enemies. Skills mainly include displacement, control, repulsion, stealth, evasion, destroying barrage, interrupting attack and other mechanisms.

Enemy:


The enemy is divided into ordinary enemy and elite enemy. The attack of the elite enemy at the top will have the effects of repulsion, deceleration, silence, dizziness or blindness. The elite enemy in some rooms will obtain passive effects such as high-speed, stealth, blinking, counterattack or health recovery.

Pre war choice:


Before entering the room, open the backpack and choose the skill to restrain the elite enemies in the room.

Operation in War:


Use your superb operation to accurately hit the enemy, pull and swim away and avoid the enemy's attack.

Post war promotion:


After the battle, your HP will be full. You can buy attribute enhancement or passive effect from the merchant.

Difficulty increased:


After you pass the current difficulty, you can unlock the next difficulty. The higher the difficulty or the number of layers, the higher the attack frequency of the enemy. Occasionally, you need to use one skill to avoid two enemy attacks.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: windows7
    • Prozessor: Intel Core 2 Duo E6320 (2*1866)
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: GeForce 7600 GS (512 MB)

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