Build your mech to fight against the robotic Vactics. Each time you play the game will assemble a new randomised Solitude City to liberate in tactical chess-like combat.
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7 user reviews - Need more user reviews to generate a score
Release Date:
Jun 21, 2022

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is an opportunity for me as a solo developer to improve Vactics using supportive feedback from the player community. During this process I want to learn where the game can improve and be as fun an experience as possible. I also understand that live service games need to be able to adapt and change to how players are playing the game and I want Vactics to be the best game it can be by embracing that approach.

Vactics has a lot of game content that I have built to interact with one each other and with the enemies in consistent ways. This means as well that they might also combine in ways I don't expect. I'm hoping that players will be able to help me find when the unexpected events are unbalanced or not fun so I can fix them.

I also want to keep adding new content to the game during development. Having the opportunity to share that new content as soon as possible will ensure that the game improves steadily and every change introduced is improving the fun and increasing the tactical options in line with what has been established already.”

Approximately how long will this game be in Early Access?

“The development plan is for 5-6 months from the Early Access launch. This timeline might change with new work and features that result from the feedback received during this period.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will build upon the foundation I have already established by:
  • adding new tech, tech mod and arcane tech content for the player to build mechs.
  • new achievements added alongside new tech and gameplay systems for players to test their understanding.
  • full balancing of the content in the game so that players there are many viable builds to discover and enjoy.
  • mech and enemy art will be going through a polish phase to better communicate information to the player about what might happen - this is key for good turn based tactical gameplay.
  • more visual polish will be giving to the game environments to distinguish them from each other.
  • a full custom soundtrack will be added with music for each district.
  • additional narrative content to explain the story of the Vactic uprising in Solitude City and how it affected the different districts.
  • localization into more languages.

What is the current state of the Early Access version?

“The game is fully playable and stable in Early Access. The current features of the game include:
  • 12 unlockable Tech options for the player to combine when building the mech.
  • Dozens of Tech mods that can be applied to the tech to change how they function.
  • 16 Arcane Cores that further modify the game rules and actions.
  • A full campaign mode where the player must try and save Solitude City by fighting through a randomly generated city with 7 different district types.
  • 17 Escalation Protocols that can be applied by the player to modify their game or increase the gameplay challenge and score multipliers.
  • A daily challenge mode providing a quick puzzle challenge each day that can be completed with extra optional escalations to add more challenge.
  • An endless option in the campaign mode for players to try and push themselves further for higher scores and more challenge.
  • Over 50 achievements for the player to complete.
  • Tutorial content that explains the core gameplay systems with a menu to review them at any time.
  • A Codex where players can review all the tech they salvage and enemies they defeat.
  • 18 unlockable color palettes.
  • Full support and remapping for mouse, keyboard and gamepad input.

Will the game be priced differently during and after Early Access?

“The price for Early Access is recognition that players will be getting the game before it is fully completed. This price will increase once new features and updates are added on the path to 1.0.”

How are you planning on involving the Community in your development process?

“The Steam forums will be a valuable source of detailed feedback about the game. I want to hear how players are building mechs and what gameplay options are created by their choices. These stories will help me make decisions about new tech to be built and how to balance the game to make sure it is fun as possible.

Additionally, I have built an in-game feedback form so players can provide direct feedback and bug reports that I can address.”
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About This Game

This is Solitude City in 2085 AD, it is the year of the Vactic uprising. We must build a mech to fight the robotic Vactics and liberate the city. But the teckno-paradise city itself also stands in your way. It is constantly changing the layout of its districts and streets. Each mech we bring into battle will face a new randomly generated challenge to overcome in this turn-based strategy game.

Key Features

  • Become a Mech Builder: Construct a Mech using 12 different types of tech that can be altered with dozens of tech mods and arcane cores.
  • Master the chess-like strategy: The Vactics will show us where they are going to move and attack. Use their actions against them and inflict maximum damage on their forces. Activating the mech's tech will not end the turn so using them at the perfect moment will turn the tide of battle.
  • Save the City: You are just one citizen of Solitude City. The people are working together to salvage mechs for the fight so even if you fail there will be tech to begin the fight once more on.
  • Overcome the challenges: Complete the list of over 50 Achievements, activate additional gameplay Escalations and fight in the Daily District challenge mode to fully dominate the Vactics.
  • Complete the Codex: The history and lore of Solitude City is out there to be discovered. Every Vactic we fight, tech we salvage and modify and district we complete has a story to tell.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or later
    • Processor: 1.7+ GHz or better
    • Memory: 1 GB RAM
    • Graphics: Integrated graphics
    • Storage: 500 MB available space
    • Additional Notes: Requires 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: OS X 10.7 or more recent
    • Processor: Intel 1.7+
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics 3000 512 MB
    • Storage: 500 MB available space
    • Additional Notes: Requires 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system

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