規劃航程,勇探令人驚嘆、但破碎離析的世界。在《失落穹蒼》中,探索遠古遺跡,掌握先進科技,打造專屬飛船,無所畏懼地面對大自然的怒火和巨大的威脅。攜友結隊或孤身前往,在這款合作生存冒險遊戲中,一探壯濶瑰麗的世界!
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大多好評 (968) - 968 篇使用者評論中有 70% 給予此遊戲好評。
發行日期:
2025 年 4 月 18 日
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來自 Hotdog or Not Hotdog 2024 年 8 月 22 日

「🛈🌭 Hotdog 🌭🛈」

搶先體驗遊戲

立即開始遊玩,並參與遊戲開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「After releasing our demo and sharing builds regularly with hundreds of players in our OpenDev community, we feel ready to open Lost Skies up to even more players. Your feedback so far has been incredibly valuable and really helped us to spot issues early and rethink our priorities based on what actually matters to players the most.


The current version already offers a substantial and meaningful experience, but there's still a lot we want to build. We believe that having the community involved in shaping that journey will ultimately make Lost Skies an even better game. Early Access allows us to refine and expand Lost Skies alongside you, using your feedback to guide any potential improvements and influence the roadmap.

這款遊戲的搶先體驗時間大約會持續多久?

「We are aiming for a Q3 release this year.

We're not putting a firm timeline on Early Access just yet as it really depends on how things go and what we learn from the community along the way. Our focus is on making Lost Skies the best version of itself and let it reach the right level of completeness and polish.

As we have done with our OpenDev community, we will keep you updated as the game evolves and make the development process as transparent as possible. We're definitely not short of ideas and banked features we'd love to add, and hopefully EA will be the beginning of a much longer journey with big updates for 1.0 and beyond.」

正式版預計會與搶先體驗版有何不同?

「During Early Access we'll continue to expand and improve Lost Skies in every direction. Some of our current plans include:

  • General bug fixing, optimisation and QOL improvements
  • Extending Region 1 with new islands
  • Adding more enemies and resources to deepen the survival loop

Further down the line, you'll be able to cross the windwalls, unlocking a whole new region, which will effectively double the size of the game, and bring a ton of new content from new puzzles and schematics to new creatures and bosses. We're planning to push a large Island Creator before summer, which will allow you to craft islands from this new region.

搶先體驗版目前的開發進度如何?

「At the start of Early Access, there's already a rich adventure waiting with lots of things for you to discover. You'll begin your journey in Region 1 (Outskirts), made of beautiful floating islands crafted by Bossa and our community through Island Creator. You'll be able to explore three different island types ranging in difficulty, with various wildlife, ancient tech enemies and puzzles. And of course, you can build, customise and upgrade your own skyship, whether you'd like to turn it into a cosy base for solo adventures or a powerful battleship for your crew.

You'll also face the biggest threat in Outskirts, the first Herald boss - a massive mechanical creature that will test your ship's strength and your crew's coordination. All of this is wrapped in a progression loop centered around crafting, upgrading, and exploration. We believe the foundation is there, and we'll keep polishing and balancing it throughout Early Access to make sure this experience only gets better.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We don't have plans to increase the price of Lost Skies during Early Access at this time. If that ever changes, we'll communicate it clearly ahead of time but for now, our focus is on delivering the best possible experience at the current price.」

在開發過程中,您打算如何與社群互動?

「We've been working closely with our OpenDev community for over two years, and we're not stopping now! Our Discord server is where most of the action happens: chats with developers, sharing builds, sourcing and discussing your feedback (and occasional spoilers!).

We continuously monitor player feedback and bug reports and adjust our development plans accordingly. If you want to be part of this journey, join us - your input definitely makes a difference!」
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關於此遊戲

展開空域旅程,在遠古遺跡中穿梭,尋找文明殞落背後的秘辛。橫越充斥著無數奇景與危險的天空,運用先進科技克服種種挑戰,以及突破人類智慧的極限。

你將會探索遠古遺跡,運用讓這個世界保持漂浮的神秘力量「阿特拉斯」(Atlas),解開謎題並找出前人留下的寶貴科技。然而,無論在陸上還是空中,每個角落都潛藏著危險。對抗在漂浮島嶼之間追獵你的遠古炮塔和無人機,在驚心動魄的空戰中,迎擊毀滅了人類並在其後佔據空域的龐然巨物。

在這個遼濶浩瀚的世界,你的旅程將取決於你創造的飛船。它不僅僅是飛行工具,也是你的家和武器。你可以在《失落穹蒼》的先進造船系統中,自由地揮灑想像力,用零件為自己打造出獨一無二的飛行堡壘。你必須在耐用、靈活和火力之間達成平衡,讓飛船具備應對未來種種挑戰的能力。每艘飛船都有所不同,別具特色,所以盡情發揮創造力吧!

在可以利用滑翔、爪鈎和攀爬穿越空域的時候,何必將自己局限於飛行?使用根據物理原理製作的爪鈎、滑翔翼和飛鼠裝,快活興奮地飛躍和彈跳、攀登陡峭的懸崖峭壁,或是在失落之境的漂浮島嶼間穿梭。順暢無阻地四處探險,在遙遠的地平線和令人驚嘆的地標之間自由前進。這不僅是一個美麗的世界,也是等著你一步步地踏鋒前行、戮力征服的目標。

任你的想像力自由馳騁,和憑直觀建立《失落穹蒼》中種種島嶼的創造者一起揮灑創意。自行設計和打造獨特的島嶼,並且透過 Steam Workshop 與玩家社群分享。你還可以下載和探索其他玩家的創作,擴大你的探險世界。天空廣濶無限,如同天空探險家的創造力般永無止境。

加入 Discord 以及活躍的《失落穹蒼》社群,與其中眾多充滿創意的夢想家和熱切的探險家,共同塑造這款遊戲的未來!

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7 (64-bit) or later
    • 處理器: Intel Core i3-10100 (4C/8T, 3.6 GHz base, up to 4.3 GHz boost) AMD Ryzen 3 3100 (4C/8T, 3.6 GHz base, up to 3.9 GHz boost)
    • 記憶體: 6 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 1650 or AMD Radeon RX 590
    • 儲存空間: 8 GB 可用空間
    • 備註: Notes: CPU (Processor) • At least 4 physical cores • Base Clock: ~2.4–3.0 GHz • Boost Clock: ~3.5–4.0 GHz • Intel Examples (modern 4C/8T or stronger): - Intel Core i3-10100 (4C/8T, 3.6 GHz base, up to 4.3 GHz boost) - Intel Core i5-7500 (4C/4T, 3.4 GHz base, up to 3.8 GHz boost) [older, but closer to Deck than i5-6400] • AMD Examples (4C/8T or stronger): - AMD Ryzen 3 3100 (4C/8T, 3.6 GHz base, up to 3.9 GHz boost) - AMD Ryzen 5 1400 (4C/8T, 3.2 GHz base, up to 3.4 GHz boost) [older Zen1, but has 8 threads] GPU (Graphics Card) • NVIDIA GeForce GTX 1650 or AMD Radeon RX 590 Memory (RAM) • Minimum: 6 GB Storage • 20 GB of available HDD space (SSD strongly recommended)
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 (64-bit) or later
    • 處理器: Intel Core i7-10700 (8C/16T, 2.9 GHz base, up to 4.8 GHz boost) AMD Ryzen 7 3700X (8C/16T, 3.6 GHz base, up to 4.4 GHz boost)
    • 記憶體: 16 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 1070 (8 GB VRAM) AMD Radeon RX 5600 XT (6 GB VRAM) or RX Vega 56 (8 GB HBM2)
    • 儲存空間: 16 GB 可用空間
    • 備註: CPU (Processor) • ~8 cores, ~3.4–3.6 GHz base, 4.0+ GHz boost (Comparable to Xbox Series S) • Intel Example: - Intel Core i7-10700 (8C/16T, 2.9 GHz base, up to 4.8 GHz boost) • AMD Example: - AMD Ryzen 7 3700X (8C/16T, 3.6 GHz base, up to 4.4 GHz boost) GPU (Graphics Card) • NVIDIA GeForce GTX 1070 (8 GB VRAM) • AMD Radeon RX 5600 XT (6 GB VRAM) or RX Vega 56 (8 GB HBM2) Memory (RAM) • Recommended: 16 GB Storage • 20 GB of available HDD space (SSD strongly recommended) Operating System • Windows 10 (64-bit) or later
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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