Battle against hordes of enemies, conquer Boss encounters, and explore various character and skill combinations in this time-based auto-attacking Roguelite in your quest to become stronger and defeat the most menacing of creatures that lay in wait at the end of each run.
Recent Reviews:
Overwhelmingly Positive (200) - 95% of the 200 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (729) - 92% of the 729 user reviews for this game are positive.
Release Date:
Apr 28, 2022

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is a great way to get feedback without misleading people into thinking that the game is completely finished or bug-free in its current state. Indeed, while countless hours have been spent on internal testing, there's always a possibility for a bug to slip through and Early Access better sets the expectation that this can happen.”

Approximately how long will this game be in Early Access?

“Roughly 3-6 months.”

How is the full version planned to differ from the Early Access version?

“There are plans to add in more maps with more challenging content into the game, including new enemies, new map events, and new boss encounters. Two new characters are also in the works.”

What is the current state of the Early Access version?

“Currently, the game offers 7 playable Characters, each with their own unique ability. Each Character can have 1 of 5 available Heritages, which further changes how the game is played.

There are boss encounters, there are 35 skills in total (including passives) complete with upgrades and evolutions. There are 2 fully playable maps, an upgrade system, and more.

All of the above is feature-complete, but may require some balancing in the future and of course bug-fixing.”

Will the game be priced differently during and after Early Access?

“The price will remain the same when the game exits Early Access.”

How are you planning on involving the Community in your development process?

“Engagement with the community in the Community Discussion Boards will be critical in gathering feedback, discussion involving the game, and being notified of bugs and how to reproduce them so that they can be fixed.”
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About This Game

We also have a Subreddit, you can click this to join: /r/nomadsurvival

Nomad Survival is an auto-attacking, wave clearing, time-based Roguelite, where you can expect to become stronger as you play through each run as you upgrade your stats. The gameplay involves waves of enemies from all angles coming to defeat you, with each minute changing what types of enemies may be coming and how they behave in a predictable fashion. You control the movement of your Character, automatically using abilities available to you to defeat your foes, acquiring new abilities (or leveling up old ones) whenever you acquire enough experience to level up.

You can have as many abilities as you want, with each non-passive ability granting bonus effects at levels 5 and 10 (10 being the max level an ability can be).

Each Character boasts a different style of play through Weapon Skills, which is the special innate ability each Character starts with that is exclusive to them and improves over time naturally. Characters can then be given a Heritage, which further changes how the game is played. The Nomad Heritage, for example, offers the player an additional reroll on level up, whereas the Poxbringer Heritage converts all of your damage into damage-over-time instead.

While there are only two Maps to be played, each Map is wildly different in more than just the difficulty and density of enemies. Each Map also boasts unique events that complicate the run and keep you on your toes, as well as 4 unique Boss encounters which will require you to adapt your strategy to overcome.

Here's a brief overview of what you can expect when playing Nomad Survival:

  • 3 Unique Characters (4 more which can be unlocked!)
  • 17 Active Abilities and 19 Passive Abilities
  • 1 Heritage (4 more which can be unlocked!) which change the playstyle of each run.
  • 2 Maps, each with 4 Boss encounters.
  • Modifiable Game Speed. Play at 150% or even 200% Game Speed!
  • 79 Achievements, some of which unlock new features.
  • 20 Stats to be Upgraded.

The game is all about finding builds that you feel are powerful and fun, while also never making the game too easy to play that it becomes boring. The first Map allows for you to enjoy the game and experiment with various stats while taking on unique challenges, whereas the second Map is significantly more difficult and will preset a serious challenge to anyone that wants to test their mettle against more serious opponents, events, and Boss enemies.

Feel like the game is too slow? Increase the Game Speed at the Level Selection screen. You can make the game 50% or even 100% faster, for a true test of your skill and reflexes!

System Requirements

    • OS: Windows 8, Windows 10
    • Memory: 2 GB RAM
    • Graphics: 2GB VRAM Graphics Cards
    • DirectX: Version 11
    • Storage: 60 MB available space
    • Graphics: 4GB or Higher VRAM Graphics Cards

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