Don’t be fooled by its cuteness. Rightfully, Beary Arms is a bullet hell, roguelite that will punish and reward you. Augment weapons to create unique weapon builds, pick rewards as you explore levels, alter mechanics to your benefit and peril, fight, die, become stronger, and do it all over again.
All Reviews:
Positive (13) - 100% of the 13 user reviews for this game are positive.
Release Date:
Jul 27, 2023

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a two person development team, we put immense value into community feedback. We plan on leveraging Early Access to address balance changes, squash bugs, update mechanics, and use community feedback to prep for future content. Early Access members are a critical part of our strategy in fully completing RBA.”

Approximately how long will this game be in Early Access?

“We are planning to be in Early Access for about a year after the Early Access launch. However, community feedback will help us narrow in on a more solid timeline, so we may extend or reduce the time in Early Access as we receive feedback.”

How is the full version planned to differ from the Early Access version?

“A component of Early Access development will be dedicated to creating levels, enemies, and game content that will only appear after Early Access. The design of this content will be based on the feedback and engagement we get from the community. We are also planning on implementing the coding framework for seasonal events and updates for the full 1.0 release.”

What is the current state of the Early Access version?

“RBA Early Access players can expect about half of the content compared to the full 1.0 release. We intend on providing a fulfilling gaming experience during Early Access. With that said, some mechanics may need reworking, bugs will be found, and the end and post-end game content is very very likely to change over time. Please refer to the "ABOUT THIS GAME" section for features currently implemented in Early Access.”

Will the game be priced differently during and after Early Access?

“We want the maximum number of players to provide feedback on our Early Access builds, so we plan on pricing Early Access at a reduced rate in comparison to our intended full release price. We hope the reduced price will encourage savvy rogueliters to join and provide critical feedback.”

How are you planning on involving the Community in your development process?

“The whole reason we decided to launch into Early Access is for community involvement! Send your thoughts about RBA any way you can: Discord, email, carrier pigeon, Morse code, or Scout Regiment signal flares.

But seriously, the easiest way to get involved is joining our Discord or the RBA Steam Forums. Feedback through the channels listed above allows for discussion and input from other players. We love collaboration and building off of each other’s ideas and suggestions. No idea is dumb. All feedback is valuable to us. We may not be able to implement everything suggested, but fostering a community where ideas are valued and embraced is one of our top priorities.

This is your time to influence the design of a game in the wonderful genre of roguelites.”
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Buy Rightfully, Beary Arms and Early Access Soundtrack

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Reviews

“Rightfully, Beary Arms is brutal, but it’s also rewarding in all the ways you expect a mash-up of two of the toughest, most demanding genres to be. Plus, it’s also full of dry humor and wit that makes the moments where bullets aren’t flying a genuine delight to reach.”
Kotaku

“Witty. Charming. Punishing. Chaotic. Difficult. These are all terms to describe my experience with Rightfully, Beary Arms so far.”
Digital Chumps

“Rightfully, Beary Arms is a game that kicks your ass but looks cute doing it.”
GAMEGRIN

About This Game

Don’t be fooled by its cuteness. Rightfully, Beary Arms is a bullet hell, roguelite that will punish and reward you. Augment weapons to create unique weapon builds, pick rewards as you explore levels, alter mechanics to your benefit and peril, fight, die, become stronger, and do it all over again.



Beary likes to fight. His arsenal is vast but displaced throughout the galaxy. Collect and use powerful weapons, each with their own unique characteristics and learning curves. Beary’s arsenal ranges from unusual weapons like a cat that fires rainbow lasers (Catling gun) to realistic Soviet inspired Mosin Nagants. Find your favorite weapon and keep Beary alive. Oh, one more thing. Beary doesn’t lose collected weapons upon death.



As Beary grows stronger within a run, so do his enemies – but you have a choice in how enemies get stronger. Will an enemy faction gain a new enemy? Will health drops be more sparse? Will an enemy gain a new ability? Lose your loot? Though not always a good one, the choice is yours.



Calamities make the world and enemies more difficult for Beary while Runtimes modify Beary and the world to make his crawl easier. Like calamities they only exist within a run – so be strategic.



Each new game generates a random upgrade tree. Collected passive and active upgrades persist through death. A valuable reward for those who prove themselves worthy enough to claim.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 or later
    • Processor: AMD Ryzen™ 3 3250U Processor or equivalent
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon RX Vega 3 or equivalent
    • Storage: 2 GB available space
    Minimum:
    • OS: Ubuntu 20 LTS or later
    • Processor: AMD Ryzen™ 3 3250U Processor or equivalent
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon RX Vega 3 or equivalent
    • Storage: 2 GB available space
    • Additional Notes: Vulkan API is currently only supported

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