Send a party of heroes into the dungeons, play cards to turn every fight, and bring home loot even while you are away. Grow a village, collect 50 heroes, rebirth to unlock new mechanics, then take your team into live Arena duels and co-op mega dungeons with up to four players.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'm launching Hero Dungeon in Early Access to invite the community to help shape its future.
The core systems are ready — fast-paced dungeon battles, card-driven character building, and endlessly replayable roguelite runs — but there's still so much room to grow.

Your feedback is essential. I want your ideas to help fine-tune balance, uncover exciting new card synergies, suggest fresh content, and evolve the game into something truly special.
Together, we can push the mechanics even further, make smarter design choices, and build a roguelite that surprises players with every run.

Let's create something amazing — one card, one fight, and one idea at a time.”

Approximately how long will this game be in Early Access?

“The game will be in early access for atleast a year. ”

How is the full version planned to differ from the Early Access version?

“The full release of Hero Dungeon will expand on the foundation built during Early Access.
While the core systems — dynamic dungeon battles, card-based character growth, and replayable roguelite runs — are already in place, the full version will include much more content and refinement.

Planned additions include:

More cards to create deeper, crazier synergies.

New dungeons with unique enemies, challenges, and modifiers.

Additional characters, each with distinct starting abilities and playstyles.

Guild systems for long-term progression between runs.

Multiplayer features, allowing players to battle or cooperate.

Balancing improvements based on player feedback.

Enhanced UI and polish for a smoother experience.

Throughout Early Access, player feedback will directly shape these updates — helping fine-tune balance, inspire new ideas, and push the mechanics even further.
The goal is a full release where every run feels surprising, strategic, and endlessly replayable.”

What is the current state of the Early Access version?

“Hero Dungeon already offers a complete core experience.
At the start of Early Access, the game includes:

5 dungeons, each becoming progressively more challenging.

200+ unique cards to build powerful and unpredictable strategies.

5 playable characters, each with distinct traits and starting abilities.

Dynamic difficulty scaling — dungeons get tougher over time, requiring you to level up and strengthen your builds to conquer the highest tiers.

The core systems — card drafting, dungeon progression, character growth, and roguelite replayability — are fully implemented and functional.”

Will the game be priced differently during and after Early Access?

“The price of Hero Dungeon will increase when the game leaves Early Access.
As we add more content, features, and polish, the full release will reflect the expanded scope and value of the game.”

How are you planning on involving the Community in your development process?

“Community feedback will be at the heart of Hero Dungeon's development during Early Access.
Here’s how you can get involved:

Suggest Balance Changes – Help fine-tune cards, characters, and dungeon difficulty based on real gameplay experience.

Discover Synergies – Share your craziest combos and help identify both overpowered and underpowered strategies.

Vote in Polls – Participate in polls to help decide future content, such as new characters, abilities, or card ideas.

Report Bugs and Issues – Help improve stability and polish by reporting any bugs, glitches, or quality-of-life suggestions.

Join Discussions – Share your ideas, feedback, and experiences with the community and developers to shape future updates.”
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About This Game

Fights that are really fought

Every swing in Hero Dungeon is simulated from your heroes' own stats: attack, defence, speed, accuracy, crits and class abilities. Knights hold the front line, rangers and mages strike from the back, clerics keep everyone standing. What you see on screen is exactly what happened.

Cards change the run

Take a deck of spells, tactics and route cards into every dungeon. Play them by hand to call down lightning, rally the party or rewrite the rooms ahead, or let the party play them on its own. Idle works, but playing well wins more.

Always progressing, even when you are away

Run several expeditions at once. Your parties keep clearing dungeons, gathering gold, gear and new cards while the game is closed, and the spoils are waiting when you return.

Heroes, villages and rebirths

  • Collect 50 heroes across five rarities, each with talents, gear and stars to earn
  • Discover 26 secret bonds between heroes: families, friends, rivals and feuds
  • Build up your village of Hearthwick: tavern, forge, guild hall, library and more
  • Rebirth for Renown and spend it on a skill tree; every rebirth unlocks something new, not just bigger numbers
  • Climb four tiers of 100 dungeons each, all the way to the Deep King

Play with others

  • Arena: live duels over Steam where both players play their cards in real time, or challenge the saved teams of players near your rating
  • Mega dungeons: two to four players bring two heroes each into one shared party and one shared hand of cards
  • Daily Dungeon: the same dungeon, party and deck for everyone each day, with a ranking among your Steam friends and the world
  • Weekly raids: send twenty heroes against a boss that keeps its wounds all week

Fair by design

Progress is kept on the server and every result is checked there, so rankings and rewards mean something. Prefer to play on your own? Offline Mode keeps a separate save on your PC.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The characters are made with AI and edited by me.

System Requirements

    Minimum:
    • OS: Windows 11
    • Processor: Intel Core 2 Duo E8400
    • Memory: 2048 MB RAM
    • Graphics: Intel HD Graphics 3000 / NVIDIA GeForce 8600 GT
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 155 MB available space
    • Sound Card: Onboard audio
    Recommended:
    • OS: Windows 11
    • Processor: Intel Core i3 (2e generatie of beter)
    • Memory: 4096 MB RAM
    • Graphics: NVIDIA GeForce GT 710 of similar
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 155 MB available space
    • Sound Card: Onboard audio