Delve into grid-based tactical combat in this roguelike deckbuilder. Coordinate your heroes, modify your cards with unique runes, construct powerful item builds, and sidestep card-corrupting terrain to survive a gauntlet of befouled enemies.
All Reviews:
Very Positive (70) - 85% of the 70 user reviews for this game are positive.
Release Date:
Apr 30, 2024
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Publisher:

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Working with feedback from the community will be a huge help to us. During the ongoing alpha playtest we've received great player feedback that has shown us what needs improving and whether our latest changes are working well. With Early Access we can continue this process as we ship updates and finish the game's content.”

Approximately how long will this game be in Early Access?

“We're planning for a year or less, depending on player feedback and which features we decide to add.”

How is the full version planned to differ from the Early Access version?

“We'll be listening to feedback to help us decide which types of content to focus on and which features to add.

The full version will have lots of added and improved content, including new bosses, cards, relics, and a new character with its own unique archetypes and set of 50+ cards.”

What is the current state of the Early Access version?

“We have all the core gameplay systems in place and there's a lot of cards and relics to discover. The replayability is high: players can mix and match classes and try out different archetype combinations on each run.

Beating all of the current ascension levels with each class duo combination would take 50-100+ hours.

Currently the game has:
* 170 cards
* 115+ relics
* 3 playable classes
* 3 acts
* 5 bosses
* 35 unique encounters
* 20 combat modifiers
* 30 bounties that unlock heroes, relics, and potions
* 14 runes
* 10 ascension levels
* Full Steam Deck support (pending Steam validation)”

Will the game be priced differently during and after Early Access?

“Yes, the game will cost less for Early Access supporters. We plan to raise the price once the game is fully released.”

How are you planning on involving the Community in your development process?

“Feedback from playtesters has been critical for us and that will continue to be the case during Early Access. We listen to feedback carefully and try to figure out the best way to address any game issues that come up.

We also have channels on our Discord where players can post their suggestions for new cards, relics, creatures, and anything else that they come up with.

We have squashed many bugs over the past year of alpha playtesting with the help of our playtesters' reports. They have also identified a number of balance issues, by proudly reporting when they've found a broken strategy.

Some alpha playtesters have volunteered to help us translate the game to a few languages. There are many more languages we want to support, so we hope to find more Early Access supporters who want to help the game reach an international audience.”
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About This Game

Slay the Spire Meets Into the Breach! Great New Deckbuilder Just Landed!” - Haelian

"One Of The Best Grid-Based Roguelike Deckbuilders I've Seen So Far" - Wanderbot

"AWESOME Turn-Based Tactics Roguelike Deckbuilder!!" - Retromation

Choose your heroes that will fight to rid this world of corrupted Tendryll. In order to survive, your heroes must work together and coordinate their unique abilities. You will encounter deadly enemies, dangerous traps, and perilous environmental hazards that hex your cards.

Each hero has its own move deck and draws a guaranteed move card each turn - allowing your heroes to always be in the fight. Dedicated map nodes let you swap in new move cards to maintain a balanced move deck.

Alongside their move decks, heroes also have unique attacks and skills that give them powerful ways to reposition themselves and others. You will knock enemies back into walls, teleport to random locations to gain an energy advantage, or throw allies and enemies across the battlefield - dealing heavy damage around where they land.

Double your block, gain Invisibility, or play your card twice - every card can potentially be improved with impactful runes like these.

If you’re feeling bold or desperate, shops and black markets offer risky anomalies that reward you with items for free - if you don’t pay with your life.

Survival requires difficult choices. Along your journey, your heroes will find card-altering runes, unique movement cards, and class-defining relics. Will your heroes take the greedy path to perfect their archetypes, or will they take a safer path, restoring their health with the hope of surviving another battle?

Features

  • 170+ cards

  • 115+ relics

  • 3+ heroes

  • 3 acts

  • 5+ bosses

  • 35+ unique encounters

  • 20+ combat modifiers

  • 30+ bounties that unlock heroes, relics, and potions

  • 14+ runes

  • 10 ascension levels

  • Full Steam Deck support (pending Steam validation)

Wishlist to get updated when we release. Every wishlist helps our development of the game!

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: Core i3
    • Memory: 2 GB RAM
    • Graphics: Support for OpenGL 3.3
    • Storage: 700 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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