Voxel Digger is a logic puzzle puzzle game. Players need to fill the squares on the matrix to solve the puzzle. Players need to complete the puzzles of each layer to restore the original face of the 3D object, just like slowly carving a stone into a work of art.

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Hvorfor tidlig adgang?

“Our goal is to create a puzzle game that players will love, but it's not possible without the player's participation. We need players to put forward some ideas and suggestions in the process of playing to improve the game. These can make the game have a better playing experience when it is finally presented. At the same time, the game will also expand the content and gameplay during this period, which has guaranteed the quality of the final game.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Early access will last for about a year. This is based on the current update schedule. If there are good suggestions from players during the Early Access phase, then we may extend the Early Access period to incorporate them into the game.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“In order for players to have a good experience, we will keep making updates for the game, which will also use some good ideas and suggestions from players. This could make the final game look different than planned.

We plan to launch more levels, with the total number of levels eventually reaching over 100.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“Currently in the initial stage, there is already a part of the playable game content. We've done Classic types of gameplay with 32 playable levels in 5x5 and 10x10 sizes. English, Simplified Chinese and Traditional Chinese are also supported. We will continue to enrich the gameplay and levels of the game according to the plan.”

Ændrer spillets pris sig under og efter tidlig adgang?

“The price will not change, this is the price of the final official version.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Players can submit bugs and suggestions in the community section. We will regularly review player feedback and respond. We will fix these bugs as soon as possible. At the same time, we will incorporate some good suggestions into future updates based on the suggestions made by players. As a bonus, player IDs with significant contributions will be added to the credit list.”
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Om dette spil

introduction

Voxel Digger is a logic puzzle puzzle game. Players need to fill the squares on the matrix to solve the puzzle. Players need to complete the puzzles of each layer to restore the original face of the 3D object, just like slowly carving a stone into a work of art. The game is easy to get started, and people get into it. The size of the puzzle matrix is relatively small at the beginning, and it will become larger and larger in the later stage. The difficulty is first easy and then difficult, so that you have a process of getting started.

Through continuous updates in the later stages, the game is planned to have over 100 levels.

《Voxel Digger》 is developed by SLASH, a two-person independent game studio. We hope for your generous support.

Feature

Innovative 3D Nonogram puzzle gameplay that breaks the boundaries of traditional 2D puzzles. Players can challenge Nonogram puzzles along the three major dimensional axes: △, ○, and □, gradually restoring the original appearance of three-dimensional artworks.

Building on the classic Nonogram rules, the game innovatively incorporates the concept of spatial dimensions, allowing players to start reasoning from any appropriately difficult dimensional slice. When multiple reasonable solutions appear from a single perspective, players can switch to other dimensions for cross-verification to lock in the only answer. By solving puzzles on different slices layer by layer, they finally complete the full 3D puzzle restoration.

How to play

Voxel Digger is a puzzle game. You will need to fill and remove squares on a matrix to restore the original object. Objects can be divided into layers in different directions, and you need to sculpt the entire object layer by layer.

Systemkrav

    Minimum:
    • Styresystem *: Windows 7 (SP1+)
    • Processor: x86 architecture with SSE2 instruction set support.
    • Hukommelse: 128 MB RAM
    • Grafik: DX10 capable GPUs.
    • DirectX: Version 10
    • Diskplads: 200 MB tilgængelig plads
    Anbefalet:
    • Styresystem: Windows 10
    • Processor: x64 architecture with SSE2 instruction set support.
    • Hukommelse: 200 MB RAM
    • Grafik: DX11 capable GPUs.
    • DirectX: Version 11
    • Diskplads: 200 MB tilgængelig plads
* Fra den 1. januar 2024 understøttes Steam-klienten kun på Windows 10 og senere udgaver.

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