Hotline Miami x Dark Souls. Greatswords, demons, miniguns; up to 4 players. You are not prepared.
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Spil med tidlig adgang

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Bemærk: Dette spil med tidlig adgang er ikke færdigt og ændrer sig måske mere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente for at se, om spillet skrider frem længere inde i udviklingen. Lær mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“Into Evil is pretty far along, but much more is planned! That said, I would like to get the game into people's hands as soon as possible.

As a roguelike, Early Access is a natural fit - there's never a "sunk cost" of players devoting hours and hours of time to a run that is disrupted by major game changes, and a lot of the complex systems in the game would benefit greatly from the type of feedback actual players would bring.”

Hvor lang tid vil dette spil være i tidlig adgang?

“There is a lot of content planned! I am a solo dev, and while I've tried to plan this game out efficiently it'll take me a while to work through it all. My best guess is that Into Evil will be in Early Access for ~2 years.

As such, while I'd love for you to play Into Evil as soon as possible, please only buy the Early Access version if you like the look of what's there currently. :)”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“The full game will have more of everything - more items, more magic, more abilities, more enemies, more areas! More SECRETS!

I don't expect to add any fundamentally new systems to the game, just refine and expand what's currently there.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The Early Access version has the bones of the game's systems in place - different starting characters, weapons and gear, spells and artifacts, stealth, elemental forces, and more! It is just a bit limited in scope - for example, the game currently only features the first major region of the game - "The Prison."

It is a good playground to experiment with many of the game's systems! But only a small part of the planned playable content (~20%).

Future major updates will add additional regions, each with unique traits, loot, and enemies, as the depths of T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷̬͝ descend ever deeper into evil...”

Ændrer spillets pris sig under og efter tidlig adgang?

“The price will likely increase when Into Evil leaves early access, but that's far enough in the future that I'm still figuring things out.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Post feedback in the official INTO EVIL Discord! I will read everything and respond and stuff :D”
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STEEL THYSELF, AND DESCEND!

The servants of T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷̬͝ venture forth each night, dragging the meek and fearful from their homes down into the Tower's abyssal depths, never to return.

It is up to you to brave the dangers beneath the earth. Up to you to slay those behind the horror.

To descend ever deeper... INTO EVIL.


More than just bundles of stats, every item in INTO EVIL is unique and actually changes the way you play.

  • Unique movesets: Swords parry, axes cleave, lanterns still shine when stowed - every item has two moves (and often hidden secrets!)
  • Enchantments and Curses: Find items imbued with dark magic that radically changes their properties! Infused spells, elemental affinities, mutations, and more - expect the unexpected.
  • Abilities, not stats: No "+2% fire resist" here - rather than small stat increments, weapons and armor unlock new abilities and powers to face your enemies with.



The adventure that awaits you is deadly and unpredictable - no matter how many times you face it.

  • Unexpected dangers: The dungeons of the T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷̬͝ are labyrinthine and cursed, changing their layout each time you attempt to brave them.
  • Meaningful choices: Not only are items powerful, they are scarce and you can only take what you can carry. Foes, traps, and hazards shift each time you die - but your choices will shape each Descent as well.
  • Die, die again: INTO EVIL is difficult - every enemy is a significant threat and cannot be taken lightly. You will need to learn to adapt to the dangers that confront you, or you will perish brutally.


Descend into a world gone mad - devils and death, torture and madness await.

  • Face the Hordes of Hell: Demons infest the dungeons of INTO EVIL, wielding terrible supernatural powers. You will need every ounce of skill and courage you can muster in order to survive.
  • Heroes turned betrayers: The T̴̨̈́h̴̛͉e̷̦͌ ̷̡́I̷̫̐ń̵̦v̸̢̈́e̷͇͐r̷̩͋ẗ̷͈́ḛ̸̽d̵̬̆ ̵̀ͅT̶̖̈́o̵͎͋w̶̹̾e̸͎͊r̷̬͝ has been taken over by former heroes who now side with evil. What caused this turn? What dark purpose possesses them?
  • Dark secrets await: Learn tḧ̶͉́e̴̢͂ t̶̼̂e̴̙͑r̶͕͘r̶͚͉̈́ḯ̷͕b̶̻͖͛l̸̜̈e̷̜͗ ̵̛͓̒ t̵̰̜͝ṟ̶̪̈́̚u̸̪͔̾͘t̶̟̀͜h̶̺̓̈,̵͎̍̓ ̸̧̍t̴̢̛̤͛h̴͉͎̅a̴͍̖͗̍t̸̨̺͐̅█̸̢̀͝█̵̼́ ̸̛̬̗͝█̸̻̩͘ ̶̡̙̅█̷̣͎̅█̶̹͒█̸̪̾͂ ̶̨̯̓█̵͚͐̚█̴̭̞̏͠ ̴̦̅█̴̢̘͒█̸̭̅█̷̥̀█̵̢͝█̵̲̗̔͊█̴̞̳͑͛█̷̫͍͂█̶̬͔͒█̴̡̤̒́█̶̛̬ͅ █̷͓̎͗͜█̴͔͚́̀█̵̬̹̍̈́█̸̜̔█̸͍̐ █̸̦͎̈█̵̗̓͘█̴͚̌͜█̶̬̪̑̀█̷͓̳͂█̴̗̮͑ █̴̢͔̿͠█̸̞̙̊█̶̹̻̂█̶͙̔̀█̵̟̹̂̐█̷̰̳̈́̎█̵̧̱͒█̷̖̗̐̂█̷̜̯̓̑ █̶̢̩͐̔█̶̬̍̆█̷͎̤̅͌█̷͔͠ █̴̨̺̑́█̴̯̀̉ͅ█̵͙͖̀̿█̵͓̰͌█̵̝͉̏█̶̭̅̐█̴̬̱̂


...you doubt?

Think this deadly dungeon is a trifling matter?

Very well. Try the demo, and see for yourself. But: be warned! Those who venture into evil, rarely return...

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

Into Evil has many horror elements, including death, dismemberment, torture, and horrible occult abominations you must slay.

It is not for the faint of heart.

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10
    • Processor: Like pretty much anything
    • Hukommelse: 2 GB RAM
    • Grafik: Like pretty much anything
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10
    • Processor: Like pretty much anything
    • Hukommelse: 2 GB RAM
    • Grafik: Like pretty much anything
    Minimum:
    • Styresystem: OSX Whatever
    • Processor: Like pretty much anything
    • Hukommelse: 2 GB RAM
    • Grafik: Like pretty much anything
    Anbefalet:
    • Styresystem: OSX Whatever
    • Processor: Like pretty much anything
    • Hukommelse: 2 MB RAM
    • Grafik: Like pretty much anything
    Minimum:
    • Styresystem: Anything up-to-date
    • Processor: Like pretty much anything
    • Hukommelse: 2 GB RAM
    • Grafik: Like pretty much anything
    Anbefalet:
    • Styresystem: Anything up-to-date
    • Processor: Like pretty much anything
    • Hukommelse: 2 GB RAM
    • Grafik: Like pretty much anything
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