The Last Starship is a space-based construction, industry & factory game, currently in Alpha (expect regular free updates). Design star ships and take on a variety of missions from mining and passenger rescue to combat whilst working on the greatest engineering project ever attempted by humankind!
Toutes les éval. :
plutôt positives (413) - 76 % des 413 évaluations des utilisateurs et utilisatrices pour ce jeu sont positives.
Date de parution :
15 févr. 2023
Développement :
Édition :

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Jeu en accès anticipé

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Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« The Last Starship is the most ambitious project we have ever attempted and we cannot achieve the full scope of our ambition without the support of a committed and engaged community. From ship design and equipment types to mission development, world-building and story, all aspects of this game will be developed over time and with feedback from the players. We promise that from Alpha 1 you will have a deep and enriching game experience, that will continue to increase month by month as we layer in new systems, content and technology. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« We anticipate being in early access for several years, however we promise to provide regular, roughly monthly - 6 weekly build updates as the game develops and increases in complexity and scope, based on feedback from the Early Access community. We aim to be responsive to the requests and needs of the player base and will be providing updates for as long as there is an audience to play them! »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« We do not view development as a short Early Access phase, followed by a V1 launch. Instead, we see a continuous path towards an ever bigger universe with a complex system of systems approach to start-up and fleet design. At some point in the distant future we may label a build version 1.0, however the step up from Early Access will not be large. »

Quel est l'état actuel de la version en accès anticipé ?

« At present you can design your hull shape and customise the internal layout and equipment package of your starship. Ships can be shared via steamworks and our combat system intelligently picks an enemy fleet with a similar military capability to your own warship. You can also test your design against a limited number of procedurally generated missions that vary in objective and difficulty. The build is constantly changing and improving and to see the current state of the build please visit our you tube channel. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Introversion promises only ever to charge you once, after which all future updates to the game will be free. This is both during Early Access and post Version 1.0. Pricing may vary during steam sales. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« To support each update, Mark and Chris will release a YouTube video describing the update and the inspiration behind it. We will be occasionally available for Reddit AMAs and will monitor the discord server / steam forums. We can’t spend a huge amount of time engaging on a 1:1 level, because we have a game to make, but we plan to work in the same way in which we developed Prison Architect - we steer the ship, but you can suggest a course… »
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À propos de ce jeu

The Last Starship is the latest video game from acclaimed Indie developer and creator of Prison Architect, Introversion Software. The Last Starship is currently available in Early Access and regular updates will be released containing content drops, bug fixes and updates based on your feedback. We need your help to make our vision a reality and once purchased, Introversion pledges never to charge you for any future update.


Humanity may have made it to the stars, but to truly conquer the final frontier a new technology is envisaged. The Stargate theory is sound, the plans have been drawn up, but construction of this colossal portal will involve a production line of the utmost efficiency and intricacy.



As your crew awaits your orders, it’s time to build your ship. Whether you select from a range of pre-packaged fleets or build your own, you’ll need to use the local depot to grab everything you need. Start with a reactor to power your engines, lay down your ship’s pipework and electrical systems to ensure optimal power, while managing life support and other ship-wide systems. Without the right O2 supply and CO2 scrubbers, your crew won’t last long...



The sector map is the gateway to your procedurally generated universe. Each system has unique missions, scenarios and anomalies for you to explore. From passenger rescue to cargo delivery, missions will adapt to ensure you’re constantly challenged. It is down to you to decide which routes you take through the galaxy.



Space is cold, dark and empty. In order to survive you’ll need resources - water, oxygen and fuel for constructing your ships and keeping your crew alive. Whether using drones to harvest, or lasers to drill source materials in order to create a giant mining rig, you’ll need to create a smooth operation if you’re to gain the quantity of materials you need to survive.



Use the intuitive ship editor to design, edit and create your starship. Need a new nacelle to house a third FTL drive? No problem. Need to expand your cargo capacity? A few clicks and your design is locked in.

Want to share your design with the community? No problem. Unlock the unlimited potential of our community’s imagination with ship sharing via the Steam Workshop. If you can think of it, you can build it, share it and someone else can battle with it….



Take complete control over where to install your weapons. Lasers or rail guns? More armour or more manoeuvrability? Stealth or overwhelming fire-power? The choice is yours.
Less Top Gun Maverick, more Hunt for Red October (until things go wrong). The Last Starship’s combat requires strategic thinking and precision strikes.




Built the best mining vessel in the galaxy? Great, but where will all the evacuees sleep? Built a kick-ass warship? That’s nice, but how will you feed everyone?

As your command grows, so will the requirements to keep everyone alive and you’ll not be able to manage that on one vessel. Expand your fleet and design different ships with unique capabilities if you want to trek the stars forever!



The Last Starship is developed and published by Introversion Software. We started with our first game, Uplink in 2001 and have followed up with Darwinia, DEFCON, Multiwinia and Scanner Sombre. Our most popular title, with over four million players is Prison Architect, launched in early access in 2012 we delivered 54 major content upgrades - one each month until the end of 2018 when the game was sold to Paradox Interactive.

We intend to bring the same development approach to the Early Access phase of The Last Starship - regular content updates (that will be free) over a number of years. Major inspiration for the game comes from Star Trek, Battlestar Galactica, Factorio and Kerbal Space Program. We never make promises about what we will deliver, but mush those four concepts together and pour them into an Introversion game and we think we’re onto something amazing….

Configuration requise

Windows
macOS
    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: Windows 7
    • Processeur : Intel i5
    • Graphiques : Geforce or Radeon
    • Espace disque : 400 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.
    Minimale :
    • Système d'exploitation : 10.14 or later
    • Processeur : Intel or Apple Mx
    Recommandée :

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