Become an Arhaekon and recover lost treasures & knowledge, bleed your minions and forge them into something more, rebuild what has fallen into decay and lay waste to the abominations holding the world captive, in our Tactical turn-based dungeon crawler.
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Veröffentlichung:
4. Juni 2024
Entwickler:
Publisher:

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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„We want to build a community around the game to provide us with feedback and suggestions: new ideas of various features they would like to see in the game. This doesn't mean we do not have a hefty list of features & content already planned.
We also want to encourage community members to participate in designing unique items, participate into building more of our large and conveniently empty world, from lore to the additional unit's tier, skills, stats and more!“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We do not want to keep the game in an endless early access, therefore we will be releasing the full product within 12 months.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„While the early access focuses on core gameplay elements and offers the exploration of the story to a lesser extent, the full release will conclude the story, while adding features according to the community's suggestions and feedback.
The main features of the full release will include:
- Boss encounters for notable regions;
- An additional unit tier (3 in total - 16 extra units, 28 in total)
- More overall content: enemies, regions, lore, items, etc.
- Whatever else the community might come up with, is feasible and we can accommodate.“

Was ist der derzeitige Stand der Early Access-Version?

„We are currently in the pre-release internal testing phase. This means everything we listed in the game features exists and is working as intended.
However, since internal testing isn't a very good indicator of how the game fares on a wide variety of systems & hardware, there will surely be bugs, glitches and other annoyances which I intend to fix as fast as possible so we can get on to the fun stuff: adding content, especially community-inspired content!“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We are still considering options. It would be fair to reward those that help build a community and help polish the final product after all - right? right?!“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We plan on relying on the community for constructive feedback, bug reports, feature requests as well as votes for certain feature priorities from among those we have in store for you, as we progress with their implementation.“
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Geplantes Veröffentlichungsdatum: 4. Juni 2024

Ungefähre Zeit bis zur Freischaltung dieses Spiels: 3 Wochen

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Über dieses Spiel

Become an Arhaekon, bind warriors to your will and fight your way through the corrupted world. Recover lost treasures & knowledge, bleed your minions and forge them into something more, rebuild what has fallen into decay and lay waste to the abominations holding the world captive, in our Tactical turn-based dungeon crawler.
Features:
- Mainly made by one developer;
- Dark, bleak atmosphere;
- Experimental endless procedural music;
- Roguelike elements including procedural dungeons & loot, units perma-death and more!
- 14 regions with themed dungeons and enemies;
- Battle-centered turn-based tactical combat gameplay;
- 12 units of 4 classes with unique and highly synergic abilities, experience and tier progression
- Corruption System - your unit's health is not your only concern. They will slowly tune in towards the enemies' song!
- Unit & party management - restore your unit’s resolve decisively by committing them to the Purgatory and mend their broken bodies by assigning them the - - - Medical Ward - if it isn't already full;
- Equipment in the form of augments – a punishing system designed to render hoarding useless!
- Loot – randomly generated augments, crafting recipes, pages of lore, or ritual rites of six different rarities;
- Currency system with three types of favors from gods to bless your journey, four types of refugees and materials to revitalize the continent, and, of course, ether – your very own fuel;
- Camp management - Upgrade and manage your ragged refugee camp & patch-up your facilities;
- Crafting system - The knowledge of upgrading the level of equipment or essences or obtaining new ones was lost, but the compendium of shaping is still at your disposal;
- Progress management – choose your path carefully for here be dragons!
- Punishing decision-making: from layers of management to layers of combat mechanics, all your choices matter and there’s no going back;
- Collectible lore with a twist – you don’t care about the lore? Fine, just enjoy the experience & other bonuses from collecting it – we can’t afford wasting development resources!
- Community oriented development – we want YOU to have a say regarding which features come first, give us ideas and vote for the kind of stuff you want to see in the game before we fully release it!
- Still under development – aside from being bugged, unbalanced and half-baked, this means we can end up with a zombie-shoot’em’up by release, provided you manage to convince enough players to vote for such features!

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

AI was used to reduce time investment in illustration art. The AI art can be seen in various UI elements where illustrations are present. Please note, all of the AI art you see wasn't merely generated and thrown into the game, it obviously needed a fairly extensive degree of retouching.

Beschreibung nicht jugendfreier Inhalte

Der Entwickler beschreibt die Inhalte wie folgt:

"Mature content" takes the form of violence and blood, some partly uncovered statues of monsters, humans or other entities or summarily clothed/ragged/uncovered humanoids.

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows
    • Prozessor: TBA
    • Grafik: TBA
    • DirectX: Version 12
    • Soundkarte: -
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows
    • Prozessor: TBA
    • Grafik: TBA
    • DirectX: Version 12
    • Soundkarte: -
    • VR-Unterstützung: -
    • Zusätzliche Anmerkungen: Our target hardware is mid to low-end gaming PCs.

Was Kuratoren sagen

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