Embrace the final frontier and bend it to your will in Project Voidcraft - a space entrepreneurship sim set in the early days of space colonization. Experience a free-form MMO-grade Solar System sandbox where logistics is king, and everything else is up to you.
發行日期:
待公告
開發人員:
發行商:
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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We decided on the early-access model when developing Project Voidcraft because it gives us the much needed ability to communicate and work with our community as we build out the systems and gameplay.」

這款遊戲的搶先體驗時間大約會持續多久?

「We are aiming for a 12 month period of early access.」

正式版預計會與搶先體驗版有何不同?

「During early access we will add and release features & content frequently as we create and improve on the game.

Mainly we will focus on these game-play aspects during the early access phase:
- Quest Content
- Exploration systems
- Crafting/designing & player customization
- Player production & fabrication systems
- Markets & trade

In addition to working on the "bones" of the game systems, multiplayer etc. The "full version" will be pretty similar to the "last" early access version. But perhaps with some added content and general tuning.」

搶先體驗版目前的開發進度如何?

「We will be adding systems and content as development takes shape, but the early access will contain at inception:
- Multiplayer
- Spacecraft piloting
- Combat
- Mining & Crafting
- Trading

NB! During the early access, there will be world resets . but we will find a way to reward our early adopters when we launch the stable world.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price will be the same.」

在開發過程中,您打算如何與社群互動?

「We LOVE to hear from you and want to hear from you on our Discord and Steam community, join the fun over at https://discord.gg/WZD7xnEj to get information early and connect with the development team.」
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預計發行日期: 待公告

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For eons, mankind had looked up at the stars and wondered what waited beyond the safe, cushy atmosphere of Earth. Project Voidcraft is a multiplayer FPS/RTS space sim that places you, the player, at the forefront of the first wave of explorers and entrepreneurs looking to establish humanity’s first interstellar foothold.

Amidst the void, there are no rules. As the commercial exploitation of the Solar System ramps up in 2078, it’s up to you to step into the shoes of a prospector of a new era.

Losers talk strategy. Winners figure out logistics.


Project Voidcraft is a free-form multiplayer space colonization game with a focus on shipping, trading, and simulating the supply chain. Every resource, item, and material is rendered as a physical object and must be transported as such.

At the heart of it all, Voidcraft offers a player-driven supply/demand mechanic that dictates most other aspects of the game. How will you manage your defenses? How much fuel will you take on your next run? Can your vessel handle another pirate raid?

These are the questions you’ll need to ask yourself as you work to establish a presence in Project Voidcraft, whether with the help of other players or alone - that depends on you.

Fully player-driven from top to bottom

The central idea behind Project Voidcraft is to put as much control over the game’s systems into the hands of players themselves. NPC factions exist (United Nations, Solar Corp, pirates, etc.), but it will be up to you to divvy up Sol as you see fit.

Every player of Project Voidcraft will need to work to establish their presence in the system. Setting up space stations, carving out trade routes, exploring anomalies, and interacting with the various customization options are all just scratching the surface of what Voidcraft aims to offer.

A realistic, physics-based universe that rewards skillful play

The entirety of Project Voidcraft is based on real-world physics, matching the complexities and intricacies of flying actual spacecraft. Players can expect realistic behavior from their vessels, making even the simplest supply run a fun and engaging experience.

Project Voidcraft places emphasis on fuel efficiency and clever planning. Mastering ship movement is a crucial skill for fresh prospectors, but each new vessel will also provide you with a different piloting experience.

Each and every Voidcraft ship can also be upgraded, outfitted, and reconfigured in a variety of ways, many of which affect flight behavior. This ensures that players always have something new and interesting to look forward to after every trade mission, supply run, or objective completion.

The big picture

In the late 2070s, humanity is doing what it has always done - expanding. Only, this time, the frontier is the entirety of the Solar System. Project Voidcraft will offer a growing and evolving look at this new economy from the very start. The earlier you get in, the sooner will you get to establish your own factions and/or corporations.

As the logistics of interstellar trade are established, as supply routes become entrenched, and as new territories emerge in real-time, Project Voidcraft, too, will change accordingly. The Solar System is going to be colonized in stages, with the Inner, Middle, and Outer segments opening up at different stages of the game’s lifetime.

Key features


● Inspired by hard-boiled, lived-in science fiction media such as The Expanse
● Set during the earliest stages of the exploitation of the Solar System
● An immense free-form space sandbox where players are fully in control
● Survey and explore a vast Solar System that will expand as the game goes on
● Mine resources, establish corporations, specialize and offer services in a massively multiplayer environment
● Engage in customization of every part of your growing empire, from conceptual logistics to massive structures in the outer void
● Automate your industry, from shipping to manufacturing
● Interact with a highly-detailed economy and supply/demand simulation
● Contend with NPCs and players as they assist and/or antagonize your presence to further their own agendas

Are you ready to tame the Void? Or will this new frontier eat you up?

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7
    • 處理器: i5
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Intel Integrated 2GB or better
    • DirectX: 版本:10
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
    • VR 支援: OpenXR
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: i3/Ryzen 5
    • 顯示卡: GTX 2040
    • DirectX: 版本:12
    • 儲存空間: 20 GB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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