You're gonna get yourself killed out here... There's monsters, bandits, and much, much worse roaming these lands... Do you really think you've got what it takes to survive? Or do you think you're cut out for much more than that... There's only one way to find out, and time is of the essence!
Reseñas generales:
Muy positivas (246) - El 96 % de las 246 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
24 FEB 2022
Desarrollador:
Editor:

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Acerca de este juego

A MESSAGE TO CONTENT CREATORS

-----------------------------------------------------------

Hey there. We know your time is tighter than your bandwidth during a surprise update, so we’ll be honest: this is long. But if you give us five minutes and a little scroll wheel love, we promise it’ll be worth it.

This is from the heart. Possibly a bit unhinged. Definitely written at 3am. And absolutely a window into why playing our games on your channel isn’t just helpful—it might be something that can’t be replicated elsewhere.

We’ve worked so hard for so long, and we know you don’t owe us anything at all.

All we ask for, is that you please try to remember a point in time when you just wanted five minutes of someone else’s attention, and you just wished someone would give you a chance. A time where you worked SO hard and you felt like giving up, and you just wished someone would give you an opportunity. It would mean the absolute world to us if you’d continue reading below:



Over thirty games. Countless questions. Enough existential pondering to make a philosopher weep into their wine. And somehow—somehow—you lot stuck around. You played. You listened. You felt. Even when we didn’t ask you to.

And now?

Well, now it’s our turn to be the emotionally exposed weirdos at the party.

Let’s cut through the dramatic violin music and get right to it:

We’re not a corporation.
We’re not a slick operation with espresso machines and ergonomic chairs.

We are, quite literally, a few slightly unhinged people working in the middle of the night, high on self-loathing and instant noodles, pouring every drop of energy into games that might never make us rich but damn well better mean something.

Most months, we spend more making games than we earn from them. Which is fine, because what’s money, really, besides paper you light on fire to keep the dream warm?

On a good day, we make about $0.23 an hour.
On a bad day? We call that Tuesday.

We don’t do this for yachts or golden bidets. We do it because we believe—naively, recklessly, romantically—that in a world drowning in content, there’s still value in making something about YOU. Something that punches people in the guts and gives them a laugh on the way down.

We pay artists, musicians, voice actors and specialists. And then we pay ourselves last, if at all. Because they deserve it, and frankly, we can survive off caffeine and vindication.

We make games that feel.
Not games that cater.
Not games that pander.
Games that prod at your soft parts and whisper, “You alright in there, champ?”

Sometimes, people cry. Sometimes, they get mad. Sometimes, they stare into the middle distance like they’ve seen a ghost made of bad decisions. And to that we say: perfect.

We’re not here to please everyone. We're here to reach someone.


And if you’re a content creator, hello, you beautiful algorithmic beast.

Yes—obviously it helps us if you stream our games. Duh. Every time someone with a following plays our game, one of our team gets their wings. Or at least an extra energy drink.

But it can really help all parties.

Players love seeing their favorite creators wrestle with personal questions. They love shouting at the screen, “THAT’S what you’d choose?!” They love comparing their results with yours and bonding over your weird choices.

It creates desperately needed connection in a world lacking such. It makes your audience feel like they’re in the room with you, laughing, cringing, judging silently.

So whether you’re looking to fill 30 minutes of airtime, spark some deep chat with your community, or just want to scream “NO” at morally ambiguous questions while chat screams back “YES,” this is your moment.

And if you don’t believe us, just take a stroll through YouTube. Search for The Test. See what the community’s saying. Spoiler: they’re the most supportive and lovely people you could imagine. Unreasonably lovely. The kind of lovely that makes you feel like maybe, just maybe, the internet isn’t a complete wasteland after all.

We’ve given away games for free and made a handful of free games so those who couldn't afford to play, still got the opportunity. We’ve sold them cheap, real cheap. We do that not because we think they’re worth less—but because we know what it’s like to have nothing and still want to feel something.


So here’s what we’re asking for:

One try.
If you love it? Great.
If you hate it? Fair.
But someone else might love it. You might really love it. And you’ll never know unless you try.

We’re not asking for your money.
We’re asking for your curiosity.
Your time.
Your heart, if you’re willing.
And if you give us that—if you feel something—then all the sleepless nights and broken chairs and unpaid hours will have been worth it.

Thank you for playing.
Thank you for listening.
Thank you for making the pain feel a little less stupid.

We’re Randumb Studios.
And we’re not stopping. Not until the lights go out, the server crashes, and someone pries the keyboard from our cold, carpal-tunnelled hands.

With love, sarcasm, and a mild vitamin deficiency,

The Mad Bastards at Randumb Studios

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Medieval Fantasy Survival Simulator


You're gonna get yourself killed out here... There's monsters, bandits, and much, much worse roaming these lands...
Do you really think you've got what it takes to survive? Or do you think you're cut out for much more than that...
You don't think you could actually rise to a place of power, take over a kingdom, and raise an army of war, do you? Besides... It's not always the big, scary beasts that you should be afraid of... Beasts are easy to predict. They just want to kill and eat you.
Humans are much harder... They pretend to be your friend first...
Will you be able to provide the answers we seek? Or perhaps... You may find the answers YOU seek along the way...

What is Medieval Fantasy Survival Simulator? Well, in essence, it's just what it sounds like!
It's our way of reading the feedback players have left for us on previous titles such as The Test Trilogy and others, taking their words into heavy consideration, and creating new experiences that players want and crave! Everyone at some point or another imagines themselves trying to survive through awful situations and we all innately wonder as humans whether or not we could make it out alive... Everyone thinks about surviving in an age where mankind no longer belongs... But how many people would actually cut it? How many people would actually survive, how many would die, and how many would thrive? Well, this simulator asks you a series of questions, and through your answers, will let you know what survival situation it believes you'd excel in! Would you survive being kidnapped by bandits and held for ransom? What if you were stuck in a dark dungeon, fighting beasts alone? Would your bloodline continue on?
Would you Survive, or would you be just another victim of great beasts of lore, lost to ancient history and forgotten forever?
There's only one way to find out...

Features:


  • Short and sweet
  • Be a part of history with Player - Developer interaction
  • The only game with this theme of its kind
  • Very atmospheric and psychological
  • Sit back, relax, and answer in-depth questions to reveal survival scenarios
  • Super affordable for a unique experience
  • Multiple choices with multiple endings

Descripción del contenido para adultos

Los desarrolladores describen su contenido así:

This game contains textually graphic and explicit dialogue that is not suitable for all players, such as text-based violence, war scenarios, or text-based dangerous or criminal situations such as kidnapping, murder, and others themes that might be traumatic or sensitive to some.

Requisitos del sistema

    Mínimo:
    • SO *: Windows 98/XP/Vista/7/8/10
    • Procesador: Intel Pentium III 800 Mhz
    • Memoria: 512 MB de RAM
    • Gráficos: 1024x768 or better video resolution in High Color mode
    • Almacenamiento: 800 MB de espacio disponible
    • Tarjeta de sonido: DirectSound-compatible sound card
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.

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