Archtower is a mixture of ARPG and Roguelite. Explore the mysterious Tower, build your characters, improve and develop your clan. Use different skills from power crystals to optimize your builds. And try to survive. But don't worry, the game gives you options to keep your life and loot on defeat.
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Sehr positiv (77) - 94 % der 77 Nutzerrezensionen für dieses Spiel sind positiv.
Veröffentlichung:
30. Sep. 2022
Entwickler:

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Early Access-Spiel

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Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„The development of the final version will take too much time, and I develop the game alone. Also, lots of feedback needed.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„I'm hoping to finish it in 2025.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„I plan for the final version to have this:
  • 5 acts and final boss
  • max hero level 25
  • fillable archive with a database of enemies and bosses
  • more classes, skill crystals, traits, perks, quests, achievements
  • epic quality gear (purple)
  • some music could be replaced

The final version also might have this:
  • system of languages for translating books and notes
  • notes and books will be added to the archive
  • subclasses
  • perhaps a "donate-themed" class could be added, which can be opened, either by purchasing in the form of a mini-DLC or by in-game currency (for example, the Baron class, which uses gold instead of energy for its skills)
  • battles between warring monsters

What might be added after the release, but still within the main version of the game:
  • difficulty level Legend
  • legendary gear (orange)

Other possible plans:
  • there are also plans for a few big DLCs in case the game won't fail badly
  • the main emphasis in the game is on exploration without random level generation, but a mode with a level generation can be added at some point
  • I have absolutely no experience in creating multiplayer, but I will try to add it later, in one form or another

Was ist der derzeitige Stand der Early Access-Version?

  • See Features list in About This Game
  • 12 floors (4 Acts)
  • max hero level 19
  • max clan level 70
  • 13 playable classes
  • 120+ quests
  • equipment of good and rare quality available (green and blue)

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„The price will increase with a full release after Early Access.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„I need feedback from players about bugs, errors (including grammatical ones), the balance of classes, skills, monsters, difficulty levels. Also, maybe someone will have good ideas for new skills, classes, traits, perks, enemies.

How can players contact me: Steam Community forums, Discord“
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Infos zum Spiel

Archtower is a nonstandard mix of Action RPG and Roguelite.

There is a great Tower in this world. It has always been there. A primitive community of people, organized in family clans, are trying to get into it. You are playing for one of those families. Who knows what the offspring of your clan will find there next: fame, treasures, or just a painful death.

Features

  • Unique generated characters

  • 4 basic classes, the rest will be unlocked over time

  • System of innate Traits and acquired Perks for your adventurers

  • Meta-progression: Clan improving, Clan's Domain rebuilding, Tower Upgrades

  • Loot system similar to classic ARPGs, but with its nuances

  • Power Crystals, that grant you active skills, improve your heroes with them

  • Complete Quests, meet new Factions, increase your reputation with them, get bonuses

  • Hardcore, the game isn't too difficult, but fast, you delay in combat - you fall

  • Permadeath and drop of belongings, but the game gives chances to avoid this

  • Traumas and Injuries system, if the hero loses often; Traumas can be healed, Injuries can't

  • Explore the Tower, meet new friends and foes, uncover the secrets of this place

  • Unlock New Content gradually: Classes, Weapons, Armour, and Power Crystals

  • Deepening systems like gear enhancing, gear reforging, lockpicking chests minigames

  • Meaningful achievements with in-game rewards

  • Play as you like, with a 1st-person or a 3rd-person camera, for the purposes you need

Develop your character

Choose your hero from the list of generated adventurers. Choose wisely, because, in addition to choosing a class, certain traits and stat spreading can significantly affect your playing experience. Increase its characteristics, level up, choose upgrades and perks. Pick the right equipment for your builds.

Develop your clan

Raise the family clan level by getting Fame (complete quests, explore the Tower). For clan level-ups, get small clan bonuses, which will gradually add up to a good boost for all your characters. Send your old characters to the well-deserved retirement, thereby earning additional clan Fame.

Take back the lost clan lands and start building them up, taking various bonuses from buildings. For example, the Tavern allows you to have several characters at the same time.

Explore the mysterious Tower

Unlock and explore new floors, along with new classes and upgrades. Buy Tower upgrades from the enigmatic Attendant. Discover and explore secret places, find powerful gear for your characters, fight new enemies.

Complete quests and find unexpected allies

Do the quests, those that wait for your help can be found both in your home camp and in a strange mysterious Tower. Get Fame for your clan for this.

Unlock new skills for your characters and improve relationships with your allies by doing class and faction quests.

Use skills of power crystals

Retrieve incomprehensible power crystals that gain you new active skills. Use these skills to diversify your gaming experience and cover the weak spots of your characters.

Try not to die

Preserve your heroes, don't forget to heal in time, buy and use bandages when low on health. If your character dies, then it is permanent, and its loot and equipment will stay in the Tower.

And don't despair after defeat

With time, you'll learn how to minimize harm from the death of characters and the loss of gear. You'll unlock upgrades that allow you to pick up the dropped loot of your predecessors. And defeat doesn't always mean the death of the character, you'll have your chances to survive and escape, but this will lead to the chance of getting traumas, or even injuries. If you have a Hospital, there you can heal your traumas if they weren't left to a serious condition.

Try new classes and builds and you'll achieve great results!

Troubleshooting

  • If you have shader related fatal error on starting up, in most cases it means that you need to install 'DirectX 9.0c' manually.

  • Laptops usually have performance troubles with the game, especially gaming laptops with geforce, as it launches on integrated videocard by default, you'll need to change it in geforce program manually. (Planning to fix it later)

Beschreibung nicht jugendfreier Inhalte

Der Entwickler beschreibt die Inhalte wie folgt:

You kill pixelated enemies, there is pixelated blood (the amount of it can be changed in settings).
You may find a few words infrequently, that some people may consider obscene.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem *: Windows 7
    • Prozessor: Intel Core 2 Duo E8400
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: NVIDIA GeForce 510
    • DirectX: Version 9.0c
* Ab dem 1. Januar 2024 unterstützt der Steam-Client nur noch Windows 10 und neuere Versionen.

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