Tape Recovery Simulator 96K is a game about recovering data off of reluctant old tapes. Rediscover the lost art of loading data off tapes. Fix errors. Explore and reclaim hidden digital treasures. Receive emails. Fight a single undefeatable boss and his management nonsense. Rewind and try again.
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Atenção: a última atualização deste jogo foi lançada há mais de 22 meses. As informações e o roteiro de desenvolvimento descritos aqui pelos developers podem estar desatualizados.
O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"
  • TRS96K will try a democratic, voting-based approach for some of its features, tools, gameplay mechanics and content. An early access version suits this purpose.
  • The content is still flexible at this point. The broad strokes are already defined, but the users will be involved to add or vote details / agree with directions the games will move to.
"

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

"2+ years"

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"
  • Additional gameplay in the final product: fully tweak sound (volume, pitch, tape speed, revert, ...)
  • A lot more data recoverty tricks on analogue level (header swap, audio channel swap, leader shortcircuit, ...). Fully working tape player & tweak apps. Major Improvements in other existing apps and inclusion of new ones.
  • Play with data on digital level (descramble, decrypt, decode, search, piece together, ...)
  • A lot more tapes are to be expected.
    Goatsketcher is just the opening act of the whole TRS96K experience. Each episode (or tape group) in the final version will be an improvement over the previous one, but also as different as possible in terms of content.
  • Mixtapes are planned for the near future and will also be an important part of the final version.
  • Hardcore philosophy. Existential questions will be part of the final game content.
  • Corruption-proof auto-save functionality. Watching out for "saving icons" will not be required.
  • [votable]Normal difficulty mode for players who succeeded at least once in their lifetimes to load data from an audio tape.
  • [votable]Hard difficulty mode for players who need no assists, little help and like to load data as it was originally intended: 48KB in 5 mins.
    TRS 96K will allow hardcore users to put the game in the background and react on audio queues so they can focus on something else during load.
  • Invented conspiracy theories.
  • Mock advertising.
  • [votable]New functionality can be suggested by users, assessed by the dev in terms of effort/risk and then voted by the whole user community.
  • True tried and tested eye care advice for the player.
  • Discover and assemble tape stories, fake art, real art, conspiracy theories, ...
  • Minigames.
"

Qual é o estado atual da versão de Acesso Antecipado?

"
  • Enjoy using a real simulated tape player with all the proper buttons (play, stop, ff, rew).
  • Turbo tape loading speed speed of up to 1.6 kb/s.
  • 8bit applications.
  • Tutorials available for players without previous experience on loading data off tapes.
  • Skippable tutorials for advanced players.
  • Work and suffer for a pittance as an EES employee with an absurd boss and (semi-)impossible tasks.
  • Audio tapes holding data with multiple degrees of corruption.
  • Game content is limited to the first 2 tape groups: Tutorial and Goatsketcher.
  • A good part of game resources (sounds, images, artwork, apps, story elements, ...) included only as placeholders.
  • Gameplay mechanics are in their initial and simplified form.
  • This software is an work in progress and may exhibit bugs/defects. If possible, please report any bugs to us using the available channels.
  • Texts and emails contained in the software might contain spelling / grammar inconsistencies.
  • No music mixtapes are available in the current release, but are planned for the near future.
"

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

"The game price will be increased for every major release to reflect the added value"

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"
  • TRS96K will try a democratic, voting-based approach for some of its features, tools, gameplay mechanics and content.
    Examples:
    • In the story, all the applications of TRS96K are implemented by a single developer, Goghe. He's constantly tired & overworked and bugs are unavoidable.
      Some of the bugs will be part of of the gameplay and especially developed.(ff/rew buttons of the tape player might stop working for specific tapes).
      Question: Are non-critical, non-annoying bugs better left in to free time so that more content is added ?
    • Would you prefer frequent releases resulting in additional effort for stabilization that reduces the effective content? Or use of time more efficiently by having infrequent releases with more content?
  • Users will be able to submit bugs, suggest content, vote on other players or dev's suggestions.
"
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Análises

“In Tape Recovery Simulator 96K, you’ll work for a firm specializing in recovering data from cassette tapes.”
INTO INDIE GAMES

“TRS96K Is a Wonderous Niche Indie Title About Data Recovery on Tapes”
3bit

“Soon, You Can Fulfill You Dream Of Becoming A Tape Recovery Specialist With This Upcoming Simulation Video Game”
MIKESHOUTS

Acerca deste jogo

Tape Recovery Simulator 96K is a game about recovering data off of reluctant old tapes.
Rediscover the lost art of loading data off tapes. Explore and reclaim hidden digital treasures or ignore worthless data.
Fight a single undefeatable boss and his management nonsense.

Features:
  • Enjoy using a real simulated tape player with all the proper buttons (play, stop, ff, rew).
  • Turbo tape loading speed speed of up to 1.6 kb/s.
  • 8bit applications.
  • Tutorials available for players without previous experience on loading data off tapes.
  • Skippable tutorials for advanced players.
  • Discover and enjoy Goatsketcher's fake art.
  • Work and suffer for a pittance as an EES employee with an absurd boss and (semi-)impossible tasks.
  • Tweak sound volume to appease the 8bit loading routine that is extremly unforgiving to data errors.
  • Rediscover and use old data recoverty tricks.
  • Absolutely no cutscenes.
  • Dad time supported. Can be played for as little as a few minutes at a time.

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: 7 / 8 / 10
    • Processador: i3 3rd gen or equivalent
    • Memória: 1336 MB de RAM
    • Espaço no disco: Requer 700 MB de espaço livre
    Recomendados:
    • Sistema Operativo: 7 / 8 / 10
    • Processador: i5 5th gen or equivalent
    • Memória: 1336 MB de RAM

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